Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Send In The Clowns… (or, Converting the Oddballs)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Cleon" data-source="post: 5203051" data-attributes="member: 57383"><p>I guess it's done then.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Here's my own homebrew of them, for the sake of comparison:</p><p></p><p> <span style="font-size: 15px"><strong><span style="font-family: 'Arial'">Owlbear, Winged</span></strong></span><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'"></span><span style="font-family: 'Arial'">Large Magical Beast</span></p><p><span style="font-family: 'Arial'"></span><strong><span style="font-family: 'Arial'">Hit Dice:</span></strong><span style="font-family: 'Arial'"> 5d10+20 (47 hp)</span></p><p><span style="font-family: 'Arial'"><strong>Initiative:</strong> +2</span></p><p><span style="font-family: 'Arial'"><strong>Speed:</strong> 30 ft. (6 squares), fly 60 ft. (clumsy)</span></p><p><span style="font-family: 'Arial'"><strong>Armour Class:</strong> 15 (–1 size, +2 Dex, +4 natural), touch 11, flat-footed 13</span></p><p><span style="font-family: 'Arial'"><strong>Base Attack/Grapple:</strong> +5/+15</span></p><p><span style="font-family: 'Arial'"><strong>Attack:</strong> Claw +10 melee (1d8+6)</span></p><p><span style="font-family: 'Arial'"><strong>Full Attack:</strong> 2 claws +10 melee (1d8+6) and bite +8 melee (1d8+3)</span></p><p><span style="font-family: 'Arial'"><strong>Space/Reach:</strong> 10 ft./5 ft.</span></p><p><span style="font-family: 'Arial'"><strong>Special Attacks:</strong> Improved grab, rend 2d8+9, swoop, tear & bite</span></p><p><span style="font-family: 'Arial'"><strong>Special Qualities:</strong> Scent, superior low-light vision</span></p><p><span style="font-family: 'Arial'"><strong>Saves:</strong> Fort +8, Ref +6, Will +2</span></p><p><span style="font-family: 'Arial'"><strong>Abilities:</strong> Str 22, Dex 15, Con 18, Int 6, Wis 13, Cha 9</span></p><p><span style="font-family: 'Arial'"><strong>Skills:</strong> Listen +12, Move Silently +6 (+14 when flying), Spot +8, Survival +3.</span></p><p><span style="font-family: 'Arial'"><strong>Feats:</strong> Multiattack, Track</span></p><p><span style="font-family: 'Arial'"><strong>Environment:</strong> Temperate forests and mountains</span></p><p><span style="font-family: 'Arial'"><strong>Organization:</strong> Solitary, pair, or family (2–5)</span></p><p><span style="font-family: 'Arial'"><strong>Challenge Rating:</strong> 4</span></p><p><span style="font-family: 'Arial'"><strong>Treasure:</strong> None</span></p><p><span style="font-family: 'Arial'"><strong>Alignment:</strong> Always neutral</span></p><p><span style="font-family: 'Arial'"><strong>Advancement:</strong> 6–8 HD (Large); 9–15 HD (Huge)</span></p><p><span style="font-family: 'Arial'"><strong>Level Adjustment:</strong> —</span></p><p><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'"><em>A creature with the burly body of a grizzly bear and the head and talons of a great owl, with broad wings sprouting from its shoulders. Feathers coat its forelegs and upper body and its hindquarters are covered in fur. The beast's huge eyes seem to shine with murderous fury.</em></span></p><p><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'">A winged owlbear’s coat ranges in colour from brown-black to yellowish grey; with a black or dull ivory beak. A full-grown male can stand as tall as 8 feet and weigh up to 1,200 pounds.</span></p><p><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'">Like other owlbears, the winged variety can speak a debased form of Sylvan that is nothing but bestial screeches to the untutored ear. They never willingly talk to humanoids.</span></p><p><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'"></span><span style="font-size: 12px"><strong><span style="font-family: 'Arial'">Combat</span></strong></span><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'">Winged owlbears attack prey—any creature bigger than a mouse—on sight, always fighting to the death. Being ungainly but eerily quiet flyers, they usually approach their prey by air, seeking to ambush them with a surprise swoop attack, then proceed to fight on the ground.</span></p><p><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'">They may carry slain or helpless victims back to their nest to feed to their young—a typical winged owlbear can fly while carrying a load of up to 346 pounds.</span></p><p><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'"><strong>Improved Grab (Ex):</strong> To use this ability, a winged owlbear must hit an opponent up to its own size with a claw attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity and can proceed to Tear & Bite its opponent.</span></p><p><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'"><strong>Rend (Ex):</strong> If a winged owlbear hits a single opponent with both its claw attacks, or uses its Tear & Bite special attack (see below), it automatically inflicts an additional 2d8+9 damage.</span></p><p><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'"><strong>Swoop (Ex):</strong> A winged owlbear can use a dive attack to make two claw attacks against a single opponent, with a +2 bonus on the attack roll but normal damage (+12 melee and 1d8+6 damage for a typical winged owlbear). If both its claws hit it will Rend (see above) for an additional 2d8+9 points of damage.</span></p><p><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'"><strong>Tear & Bite (Ex):</strong> If a winged owlbear makes a full attack against a single grappled opponent it will automatically Rend its opponent for 2d8+9 points of damage (see above), even if it misses with its claw attacks. Furthermore, it makes bite attacks against grappled foes at its full +9 attack bonus, doing 1d8+6 damage if it hits.</span></p><p><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'"><strong>Superior Low-Light Vision (Ex):</strong> A winged owlbear can see five times as far as a human can in dim light.</span></p><p><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'"><strong>Skills:</strong> Winged owlbears have a +8 racial bonus on Listen checks, and a +4 racial bonus on Move Silently and Spot checks.</span></p><p><span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'">*When in flight, winged owlbears gain a +8 bonus on Move Silently checks.</span></p></blockquote><p></p>
[QUOTE="Cleon, post: 5203051, member: 57383"] I guess it's done then.:) Here's my own homebrew of them, for the sake of comparison: [SIZE=4][B][FONT=Arial]Owlbear, Winged[/FONT][/B][/SIZE][FONT=Arial] [/FONT][FONT=Arial]Large Magical Beast [/FONT][B][FONT=Arial]Hit Dice:[/FONT][/B][FONT=Arial] 5d10+20 (47 hp) [B]Initiative:[/B] +2 [B]Speed:[/B] 30 ft. (6 squares), fly 60 ft. (clumsy) [B]Armour Class:[/B] 15 (–1 size, +2 Dex, +4 natural), touch 11, flat-footed 13 [B]Base Attack/Grapple:[/B] +5/+15 [B]Attack:[/B] Claw +10 melee (1d8+6) [B]Full Attack:[/B] 2 claws +10 melee (1d8+6) and bite +8 melee (1d8+3) [B]Space/Reach:[/B] 10 ft./5 ft. [B]Special Attacks:[/B] Improved grab, rend 2d8+9, swoop, tear & bite [B]Special Qualities:[/B] Scent, superior low-light vision [B]Saves:[/B] Fort +8, Ref +6, Will +2 [B]Abilities:[/B] Str 22, Dex 15, Con 18, Int 6, Wis 13, Cha 9 [B]Skills:[/B] Listen +12, Move Silently +6 (+14 when flying), Spot +8, Survival +3. [B]Feats:[/B] Multiattack, Track [B]Environment:[/B] Temperate forests and mountains [B]Organization:[/B] Solitary, pair, or family (2–5) [B]Challenge Rating:[/B] 4 [B]Treasure:[/B] None [B]Alignment:[/B] Always neutral [B]Advancement:[/B] 6–8 HD (Large); 9–15 HD (Huge) [B]Level Adjustment:[/B] — [I]A creature with the burly body of a grizzly bear and the head and talons of a great owl, with broad wings sprouting from its shoulders. Feathers coat its forelegs and upper body and its hindquarters are covered in fur. The beast's huge eyes seem to shine with murderous fury.[/I] A winged owlbear’s coat ranges in colour from brown-black to yellowish grey; with a black or dull ivory beak. A full-grown male can stand as tall as 8 feet and weigh up to 1,200 pounds. Like other owlbears, the winged variety can speak a debased form of Sylvan that is nothing but bestial screeches to the untutored ear. They never willingly talk to humanoids. [/FONT][SIZE=3][B][FONT=Arial]Combat[/FONT][/B][/SIZE][FONT=Arial] Winged owlbears attack prey—any creature bigger than a mouse—on sight, always fighting to the death. Being ungainly but eerily quiet flyers, they usually approach their prey by air, seeking to ambush them with a surprise swoop attack, then proceed to fight on the ground. They may carry slain or helpless victims back to their nest to feed to their young—a typical winged owlbear can fly while carrying a load of up to 346 pounds. [B]Improved Grab (Ex):[/B] To use this ability, a winged owlbear must hit an opponent up to its own size with a claw attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity and can proceed to Tear & Bite its opponent. [B]Rend (Ex):[/B] If a winged owlbear hits a single opponent with both its claw attacks, or uses its Tear & Bite special attack (see below), it automatically inflicts an additional 2d8+9 damage. [B]Swoop (Ex):[/B] A winged owlbear can use a dive attack to make two claw attacks against a single opponent, with a +2 bonus on the attack roll but normal damage (+12 melee and 1d8+6 damage for a typical winged owlbear). If both its claws hit it will Rend (see above) for an additional 2d8+9 points of damage. [B]Tear & Bite (Ex):[/B] If a winged owlbear makes a full attack against a single grappled opponent it will automatically Rend its opponent for 2d8+9 points of damage (see above), even if it misses with its claw attacks. Furthermore, it makes bite attacks against grappled foes at its full +9 attack bonus, doing 1d8+6 damage if it hits. [B]Superior Low-Light Vision (Ex):[/B] A winged owlbear can see five times as far as a human can in dim light. [B]Skills:[/B] Winged owlbears have a +8 racial bonus on Listen checks, and a +4 racial bonus on Move Silently and Spot checks. *When in flight, winged owlbears gain a +8 bonus on Move Silently checks.[/FONT] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Send In The Clowns… (or, Converting the Oddballs)
Top