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Community
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Sense Motive - passive or active?
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<blockquote data-quote="S'mon" data-source="post: 1536931" data-attributes="member: 463"><p>I guess we use dice & stats as an aid. Sometimes roleplay counts more, sometimes dice. It depends on the circumstances. My PC in SB's Midnight game has Intimidate +9 and Diplomacy +1. IRL my Intimidate is much lower and my Diplomacy might be slightly higher, but I love roleplaying her Dirty Harry "Are you feeling lucky, Legate?" moments. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> - I may not be as cool as Zana Than (or Harry) but I have great fun trying! Being awkward & uncertain when using non-threatening Diplomacy is much easier of course, and still fun, I just go to different aspects of my personality and play from there, it seems to come out alright.</p></blockquote><p></p>
[QUOTE="S'mon, post: 1536931, member: 463"] I guess we use dice & stats as an aid. Sometimes roleplay counts more, sometimes dice. It depends on the circumstances. My PC in SB's Midnight game has Intimidate +9 and Diplomacy +1. IRL my Intimidate is much lower and my Diplomacy might be slightly higher, but I love roleplaying her Dirty Harry "Are you feeling lucky, Legate?" moments. :) - I may not be as cool as Zana Than (or Harry) but I have great fun trying! Being awkward & uncertain when using non-threatening Diplomacy is much easier of course, and still fun, I just go to different aspects of my personality and play from there, it seems to come out alright. [/QUOTE]
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