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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Sense Motive Use
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<blockquote data-quote="Aeric" data-source="post: 2093333" data-attributes="member: 17012"><p>I see people metagaming AC all the time, simply by paying attention to which to-hit rolls connect and which ones miss. Once the exact number is nailed, then the fighters adjust their Power Attacks accordingly. I figure it's something akin to leading a moving target with a ranged weapon. Fire, miss, adjust aim, fire again, repeat until you hit. Sense Motive does mention body language in the skill description, and I'm pretty sure Sword and Fist had something about alternate uses of that skill in combat, so I don't think it would be totally unreasonable.... Against an inanimate object, however, I would say no. Maybe a Spot check to locate a chink in the target's armor, but not Sense Motive. In any case, I think such an ability might be just as easily represented by an Aim feat or class ability which adds to the to-hit roll.</p></blockquote><p></p>
[QUOTE="Aeric, post: 2093333, member: 17012"] I see people metagaming AC all the time, simply by paying attention to which to-hit rolls connect and which ones miss. Once the exact number is nailed, then the fighters adjust their Power Attacks accordingly. I figure it's something akin to leading a moving target with a ranged weapon. Fire, miss, adjust aim, fire again, repeat until you hit. Sense Motive does mention body language in the skill description, and I'm pretty sure Sword and Fist had something about alternate uses of that skill in combat, so I don't think it would be totally unreasonable.... Against an inanimate object, however, I would say no. Maybe a Spot check to locate a chink in the target's armor, but not Sense Motive. In any case, I think such an ability might be just as easily represented by an Aim feat or class ability which adds to the to-hit roll. [/QUOTE]
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Sense Motive Use
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