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Sense of wonder?
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<blockquote data-quote="VirgilCaine" data-source="post: 2140851" data-attributes="member: 17083"><p>Why do people always bring up trolls? And vampires? And werewolves? </p><p></p><p>I'd much rather KNOW the PCs won't have any idea of what this is because it's from the Creature Catalog (Thanks, BOZ!) and from an obscure 2e supplement or something I thought up meself (Yeah, thats what happens when a nymph and a medusa are magically fused. Have a nice <em>charmed</em> life.). </p><p>I'm not going to worry about the fact that players know that trolls are trolls and vampires are vampires. These are dangerous creatures that people sing songs and tell stories about. These are classic D&D monsters and they are classic monsters IMC, and so people know, burn a troll, stake a vampire, use the silverware on the werewolf.</p><p></p><p>Or take spells. I've got lots of spells I can throw at the PCs that will amaze them (Thanks www.realmsofevil.net!) and intimidate them. Or I could just vary the description--like with the <em>magic missile</em> example--or say, burning hands (I didn't know gnomes could breath fire!). </p><p></p><p>You just have to shake up the PCs once in a while.</p><p></p><p> </p><p>I think I'll just do this. Screw the drow. Everything's an aboleth slave Make a home for the kuo-toa, the morkoths, skum, aboleths, kopoacinths, chuul, and all the other poor fresh-water monsters that don't have homes. </p><p>Plus, the random <em>light</em> effects will make it more than a big ugly dark pool.</p></blockquote><p></p>
[QUOTE="VirgilCaine, post: 2140851, member: 17083"] Why do people always bring up trolls? And vampires? And werewolves? I'd much rather KNOW the PCs won't have any idea of what this is because it's from the Creature Catalog (Thanks, BOZ!) and from an obscure 2e supplement or something I thought up meself (Yeah, thats what happens when a nymph and a medusa are magically fused. Have a nice [i]charmed[/i] life.). I'm not going to worry about the fact that players know that trolls are trolls and vampires are vampires. These are dangerous creatures that people sing songs and tell stories about. These are classic D&D monsters and they are classic monsters IMC, and so people know, burn a troll, stake a vampire, use the silverware on the werewolf. Or take spells. I've got lots of spells I can throw at the PCs that will amaze them (Thanks www.realmsofevil.net!) and intimidate them. Or I could just vary the description--like with the [i]magic missile[/i] example--or say, burning hands (I didn't know gnomes could breath fire!). You just have to shake up the PCs once in a while. I think I'll just do this. Screw the drow. Everything's an aboleth slave Make a home for the kuo-toa, the morkoths, skum, aboleths, kopoacinths, chuul, and all the other poor fresh-water monsters that don't have homes. Plus, the random [i]light[/i] effects will make it more than a big ugly dark pool. [/QUOTE]
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