Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Sense Surroundings rule question
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Eloy" data-source="post: 4569822" data-attributes="member: 10848"><p>I still have some difficulty understanding how Sense Surroundings (application of the Use the Force skill) works. Can anyone please help me resolve the following example?</p><p></p><p>1) A jedi who has access to Sense Surroundings as part of Use the Force skill, enters a room which is in total darkness. The jedi has no light sources. There are 2 bounty hunters in the room wearing darkvision goggles. Bounty Hunter A is standing in the open (i.e. if the room were lit, bounty hunter would be line of sight of the jedi) and Bounty Hunter B is hidden behind a computer console, which grants him total cover. For argument’s sake, let us say there is no surprise round (Bounty hunters are holding their actions, or aiming, or whatever)</p><p>Jedi wins initiative, and uses a swift action to activate Sense surroundings… What happense then? How does he locate the opponents and when can he attack them?</p><p></p><p>2) What if instead of 2 bounty hunters, there are two sith apprentices, one in the open, the other behind the computer, and both are trying to conceal their presence in the Force (to oppose Sense Force checks). Does a use of the Sense Force skill help the Jedi find the sith?</p><p></p><p>3) What if there are no bounty hunters or sith, but instead, there is an open 3 meter deep pit several meters in front of the jedi. Can he detect the presence of the pit with Sense surroundings? What if the pit is covered, instead of open?</p><p></p><p>Thanks a lot for your help!</p></blockquote><p></p>
[QUOTE="Eloy, post: 4569822, member: 10848"] I still have some difficulty understanding how Sense Surroundings (application of the Use the Force skill) works. Can anyone please help me resolve the following example? 1) A jedi who has access to Sense Surroundings as part of Use the Force skill, enters a room which is in total darkness. The jedi has no light sources. There are 2 bounty hunters in the room wearing darkvision goggles. Bounty Hunter A is standing in the open (i.e. if the room were lit, bounty hunter would be line of sight of the jedi) and Bounty Hunter B is hidden behind a computer console, which grants him total cover. For argument’s sake, let us say there is no surprise round (Bounty hunters are holding their actions, or aiming, or whatever) Jedi wins initiative, and uses a swift action to activate Sense surroundings… What happense then? How does he locate the opponents and when can he attack them? 2) What if instead of 2 bounty hunters, there are two sith apprentices, one in the open, the other behind the computer, and both are trying to conceal their presence in the Force (to oppose Sense Force checks). Does a use of the Sense Force skill help the Jedi find the sith? 3) What if there are no bounty hunters or sith, but instead, there is an open 3 meter deep pit several meters in front of the jedi. Can he detect the presence of the pit with Sense surroundings? What if the pit is covered, instead of open? Thanks a lot for your help! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Sense Surroundings rule question
Top