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Sentient Weapons
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<blockquote data-quote="CAFargo" data-source="post: 5014702" data-attributes="member: 86456"><p>I'd say that how powerful you want it is largely based on four factors:</p><p> </p><p>1. Your level-If you buy a sword that is two weak to make it worth while, you'll just go back to playing a sword that can easily be upgraded.</p><p> </p><p>2. Your max level-I would wait until your near the maximum value you can get level-wise, so that the later under-powered sword doesn't end up rusting away somewhere as you have fun with your +5 vorpal sword the DM gave you as treasure. (This could, however, be a fascinating plot hook: an intelligent weapon as a villain...)</p><p> </p><p>3. Your will save-If your class gives you a good will save, it is a whole lot less likely that you'll be conquered by your own sword. Otherwise, i'd just go for a vorpal sword, then get the keen enchantment and improved critical for bastard sword and watch the fun begin.</p><p> </p><p>4. Your DM's ability to role-play: If your DM isn't a good roleplayer, then your likely to end up roasted for giving him a new NPC to play. On the other hand, if he IS a good role-player, he's more likely to go after the wizard with his dragon, then explain it off somehow...not that I would do that...</p></blockquote><p></p>
[QUOTE="CAFargo, post: 5014702, member: 86456"] I'd say that how powerful you want it is largely based on four factors: 1. Your level-If you buy a sword that is two weak to make it worth while, you'll just go back to playing a sword that can easily be upgraded. 2. Your max level-I would wait until your near the maximum value you can get level-wise, so that the later under-powered sword doesn't end up rusting away somewhere as you have fun with your +5 vorpal sword the DM gave you as treasure. (This could, however, be a fascinating plot hook: an intelligent weapon as a villain...) 3. Your will save-If your class gives you a good will save, it is a whole lot less likely that you'll be conquered by your own sword. Otherwise, i'd just go for a vorpal sword, then get the keen enchantment and improved critical for bastard sword and watch the fun begin. 4. Your DM's ability to role-play: If your DM isn't a good roleplayer, then your likely to end up roasted for giving him a new NPC to play. On the other hand, if he IS a good role-player, he's more likely to go after the wizard with his dragon, then explain it off somehow...not that I would do that... [/QUOTE]
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