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Sentimentality And D&D Editions OR Happiness Is The Edition That Brings You Joy
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<blockquote data-quote="Loonook" data-source="post: 4549956" data-attributes="member: 1861"><p>Yay, semantics! Okay... here's how it works. We pound the guy who is attempting to make a point via 'clever' tricks. Awesome; I get to earn back all of those stripes I lost in high school debate...</p><p></p><p>I think his whole point is that, if this game was released with elves, and goblins, and octopoid mentalists, there would be people calling this an OUTRAGE and plow through it as a D&D clone. However, looking past the icons of the setting, you see a game which is far removed system-wise from any earlier editions. Thus both reasons would fit; if this game was released outside of the D&D label it would be considered a D&D Clone for the setting, but because of its 'unique' styling it would also be considered something different and something which is trying to be a giantkiller.</p><p></p><p>---</p><p></p><p></p><p>I don't like the cosmology and the interconnected nature of narrative and system. Having read through the books I find them highly disappointing for a lot of reasons, and though I can see the game fitting certain types (wargaming in the vein of Final Fantasy Tactics would be served well, superheroic games would be served well, I would love to run an 8-bit kingdom game in 4e <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ) it doesn't have that mouthfeel to me which has defined 'fantasy roleplaying game' over the last... too many years <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />. However, there's so much connection between a specific cosmology... it disappoints. </p><p></p><p>4e would have made an excellent modular system. D&D in and of itself is very hard to convince individuals into playing in a modular system; you just don't move an average group between time and space. If the whole thing is stripped of story, and served up with modules it would be an amazing thing... but it's D&D, and it won't ever happen.</p><p></p><p>Slainte,</p><p></p><p>-Loonook.</p></blockquote><p></p>
[QUOTE="Loonook, post: 4549956, member: 1861"] Yay, semantics! Okay... here's how it works. We pound the guy who is attempting to make a point via 'clever' tricks. Awesome; I get to earn back all of those stripes I lost in high school debate... I think his whole point is that, if this game was released with elves, and goblins, and octopoid mentalists, there would be people calling this an OUTRAGE and plow through it as a D&D clone. However, looking past the icons of the setting, you see a game which is far removed system-wise from any earlier editions. Thus both reasons would fit; if this game was released outside of the D&D label it would be considered a D&D Clone for the setting, but because of its 'unique' styling it would also be considered something different and something which is trying to be a giantkiller. --- I don't like the cosmology and the interconnected nature of narrative and system. Having read through the books I find them highly disappointing for a lot of reasons, and though I can see the game fitting certain types (wargaming in the vein of Final Fantasy Tactics would be served well, superheroic games would be served well, I would love to run an 8-bit kingdom game in 4e ;) ) it doesn't have that mouthfeel to me which has defined 'fantasy roleplaying game' over the last... too many years ;). However, there's so much connection between a specific cosmology... it disappoints. 4e would have made an excellent modular system. D&D in and of itself is very hard to convince individuals into playing in a modular system; you just don't move an average group between time and space. If the whole thing is stripped of story, and served up with modules it would be an amazing thing... but it's D&D, and it won't ever happen. Slainte, -Loonook. [/QUOTE]
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