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Separating Knowledge from Skill (+)
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<blockquote data-quote="DND_Reborn" data-source="post: 8521717" data-attributes="member: 6987520"><p>There's a good chance we might do this. I am meeting with players tomorrow to discuss.</p><p></p><p></p><p>We already have an <em>endurance</em> feature that allows you ignore levels of exhaustion, but I might go this route and make it a "skill" for CON so you would make a check to ignore the exhaustion instead of it being automatic.</p><p></p><p></p><p>Yeah, Insight is a tough one in some ways. You see "smart" people you are oblivious to social cues, etc. but I am trying to find "skills" for INT and that seemed like I could move it to favor Rogues over Clerics. Not that it matters for Clerics anymore, since we have made Clerics CHA-based casters... so maybe moving Insight to CHA would be better?</p><p></p><p>I see enough difference in Perception and Investigation to not merge them, although it is borderline.</p><p></p><p>The more I think about it, the more I might just abandon skills and use the Ability variant in the DMG in its place.</p><p></p><p></p><p>I want it one way or the other. Influence could be Deception, Intimidation, and Persuasion, just as Athletics could be Climbing, Jumping, Swimming (or Lifting), etc. It bothers me that CHA is such an important ability to so many classes now... Call me old-school went CHR <em>was</em> the dump stat. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8521717, member: 6987520"] There's a good chance we might do this. I am meeting with players tomorrow to discuss. We already have an [I]endurance[/I] feature that allows you ignore levels of exhaustion, but I might go this route and make it a "skill" for CON so you would make a check to ignore the exhaustion instead of it being automatic. Yeah, Insight is a tough one in some ways. You see "smart" people you are oblivious to social cues, etc. but I am trying to find "skills" for INT and that seemed like I could move it to favor Rogues over Clerics. Not that it matters for Clerics anymore, since we have made Clerics CHA-based casters... so maybe moving Insight to CHA would be better? I see enough difference in Perception and Investigation to not merge them, although it is borderline. The more I think about it, the more I might just abandon skills and use the Ability variant in the DMG in its place. I want it one way or the other. Influence could be Deception, Intimidation, and Persuasion, just as Athletics could be Climbing, Jumping, Swimming (or Lifting), etc. It bothers me that CHA is such an important ability to so many classes now... Call me old-school went CHR [I]was[/I] the dump stat. ;) [/QUOTE]
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