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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 4157347" data-attributes="member: 710"><p>Good post, very interesting. </p><p>But I am not sure your way is that much better...</p><p></p><p>And as an example, I already read sometimes:</p><p>"But I could do that in 3E!". And the poster is not saying it in the way "but I'll give it a try, maybe their implementation has its own merits! So I can still do that, but with better rules support? That sounds like a great thing, thanks for the info", but more in "4E doesn't offer anything new! I don't need it! Why bother? Go away, filthy f4nboy!"</p><p></p><p>Maybe the latter only happens because the marketing did sometimes seem to "attack" 3E (I am not sure how true this is, but it's enough that the impression was there). Or it's just because some people just thing that way. </p><p></p><p>A lot of 3E aspects, on an individual base, had their fans. If 4E promises to change some things, this invariably means it changes things some people liked. How could marketing achieve that you in the end sum up the positive and the negative changes and come to the conclusion "4E changes more things I disliked to things I liked than it changed things I liked to something I dislike". Can you even come to that conclusion yourself, considering that each individual piece also carries its own importance for you?</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 4157347, member: 710"] Good post, very interesting. But I am not sure your way is that much better... And as an example, I already read sometimes: "But I could do that in 3E!". And the poster is not saying it in the way "but I'll give it a try, maybe their implementation has its own merits! So I can still do that, but with better rules support? That sounds like a great thing, thanks for the info", but more in "4E doesn't offer anything new! I don't need it! Why bother? Go away, filthy f4nboy!" Maybe the latter only happens because the marketing did sometimes seem to "attack" 3E (I am not sure how true this is, but it's enough that the impression was there). Or it's just because some people just thing that way. A lot of 3E aspects, on an individual base, had their fans. If 4E promises to change some things, this invariably means it changes things some people liked. How could marketing achieve that you in the end sum up the positive and the negative changes and come to the conclusion "4E changes more things I disliked to things I liked than it changed things I liked to something I dislike". Can you even come to that conclusion yourself, considering that each individual piece also carries its own importance for you? [/QUOTE]
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