Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Sequels to Successes
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="I'm A Banana" data-source="post: 4157872" data-attributes="member: 2067"><p>Yeah, the big thing now is that there's more to loose. I don't know for certain, but I'd wager pesos on the fact that 3e is doing better than 2e and 1e and OD&D did. When convincing the 2e folks that 3e was better, it didn't take much convincing: those who swore that it wasn't D&D anymore because, I dunno, they got rid of THAC0, were such an extremity that they didn't impact the reception of 3e that much.</p><p></p><p>Now, they face the challenge of increasing on a success. I'm willing to believe 3e isn't as strong as it was in '00, but I doubt that it's ceased turning a tidy profit for them. </p><p></p><p>I think they know this, too. That's why they're making a point of letting the world know about how easy it is and how much the DDI will let you play with your buddies all over the world. They want to grow outside of 3e's current audience.</p><p></p><p>I don't really blame the designers and developers for knocking 3e. Honestly, they've spent the better part of two years doing that in the office already, in trying to figure out how they want to make 4e better at doing some things that 3e kind of flailed at. They're (probably) justifiably proud, and believe that their additions are sincere improvements over an excellent, but flawed system. They're going to say "This is so much better!" because they're really intimate with the rules. For the rest of the world, it might only be marginally better, and perhaps "not better enough."</p><p></p><p>I'm noting that they're going to be a victim of their own success. As much as some people have noticed that high-level play is twisty, you have to factor in "How many people care enough about that to spend $90, and $30/month for the next 10 years?" There reaches a point where it's "Good Enough." Where another set of core books won't improve the flaws enough to be worth the money.</p><p></p><p>But I think the contingent of D&D fans who care more about the brand name than about the rules is very high, perhaps high enough that with those guys + the outliers that the changes are recruiting important enough for + the new blood, D&D doesn't need people that think that 3e is "good enough," just like they haven't needed members of any edition that thought those editions were "good enough." The worst they could do is make enough noise and division that someone who might get newly into 4e would be scared away because of the impression, which won't hurt D&D's core, though it might have an effect on how well the game can grow (and thus its' long-term ability).</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 4157872, member: 2067"] Yeah, the big thing now is that there's more to loose. I don't know for certain, but I'd wager pesos on the fact that 3e is doing better than 2e and 1e and OD&D did. When convincing the 2e folks that 3e was better, it didn't take much convincing: those who swore that it wasn't D&D anymore because, I dunno, they got rid of THAC0, were such an extremity that they didn't impact the reception of 3e that much. Now, they face the challenge of increasing on a success. I'm willing to believe 3e isn't as strong as it was in '00, but I doubt that it's ceased turning a tidy profit for them. I think they know this, too. That's why they're making a point of letting the world know about how easy it is and how much the DDI will let you play with your buddies all over the world. They want to grow outside of 3e's current audience. I don't really blame the designers and developers for knocking 3e. Honestly, they've spent the better part of two years doing that in the office already, in trying to figure out how they want to make 4e better at doing some things that 3e kind of flailed at. They're (probably) justifiably proud, and believe that their additions are sincere improvements over an excellent, but flawed system. They're going to say "This is so much better!" because they're really intimate with the rules. For the rest of the world, it might only be marginally better, and perhaps "not better enough." I'm noting that they're going to be a victim of their own success. As much as some people have noticed that high-level play is twisty, you have to factor in "How many people care enough about that to spend $90, and $30/month for the next 10 years?" There reaches a point where it's "Good Enough." Where another set of core books won't improve the flaws enough to be worth the money. But I think the contingent of D&D fans who care more about the brand name than about the rules is very high, perhaps high enough that with those guys + the outliers that the changes are recruiting important enough for + the new blood, D&D doesn't need people that think that 3e is "good enough," just like they haven't needed members of any edition that thought those editions were "good enough." The worst they could do is make enough noise and division that someone who might get newly into 4e would be scared away because of the impression, which won't hurt D&D's core, though it might have an effect on how well the game can grow (and thus its' long-term ability). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Sequels to Successes
Top