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Seravin's Tales of the Night Below (Two Updates this Week - 07/24/07)
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<blockquote data-quote="Seravin" data-source="post: 1398032" data-attributes="member: 6783"><p><strong>A Recap</strong></p><p></p><p>Welcome to Book II of the Night Below.</p><p>After many real months of playing, my players eventually made it. It would take a lot longer to get through book II then it did book I though. </p><p></p><p>Since it's been awhile since I wrote the first post to this story, I figure it's an excellent time to step back and recap what has gone on before. Especially since I've been dabbling in all sorts of writing experiments.</p><p></p><p>Four young people met in the small town of Blasingdale. As per tradition, they them met in an inn and quickly responded to a hostile summoning of abyssal rats.</p><p></p><p>The four people included:</p><p>Kellron: A time lost paladin of Sarath, sent forward to battle some nameless evil.</p><p>Ashimar: a rogue who stole a wizards magic book and lived to regret it.</p><p>Jallarzi: A half-elven sorceress out to learn as much about magic as she can.</p><p>Panther: A half-elven bard, out for a lark.</p><p></p><p>In the course of their tracking down the hostile summoner, they met their fifth member, Kestral, a young woman from the southern realms, now a courier.</p><p></p><p>Over the next several months, the group had several adventures in and about Haranshire, a county a few days east of Blasingdale. Eventually they discovered a plot afoot do kidnap spellcasters of all types. Human bandits, led by the evil god Tresh would perform the kidnapping. Then, at least in the area of Haranshire, the victims would be turned over to orcs who lived beneath the earth. Eventually the group learned that the orcs turned their captives over to a race of creatures called illithids, described as tentacled-headed humanoids. For now, the bandits have been routed and the orcs warriors slain.</p><p></p><p>Other deeds they have done included solving the problems with the sudden growth of the New Mire and dealing peacefully with a previously unknown tribe of goblins. They relocated the surviving females and children of the orcs beneath the earth to another orc fortress. And they have solved a potential problem with the Eelhold.</p><p></p><p>In the course of their adventures, the group has made some friends, including:</p><p>Lyntern, the son and heir of Count Parlfray. </p><p>Tauster, an elderly wizard who does not talk about his past. </p><p>Kupier, a retired Imperial Scout.</p><p></p><p>Currently the group has the following tasks:</p><p>1. Rout a group of trolls who will cause problems for a group of deep gnomes.</p><p>2. This will cause the gnomes to give the party information on the illithid and where they take their captives.</p><p>3. Find out where the Water King's son is.</p><p></p><p>Other tasks will soon crop up. The group has made a fortune from the bandits and the orcs and have not been shy in spending it. For now though, the group just has to survive the coming months. They'll have to do it without Panther also, as he has taken a sabbatical and gone north to the city of Corlean.</p><p></p><p><em>Anyway, that's the recap. Thanks to AsEver for pointing out places that don't make sense, and apologies to all for any confusion I might have created.</em></p></blockquote><p></p>
[QUOTE="Seravin, post: 1398032, member: 6783"] [b]A Recap[/b] Welcome to Book II of the Night Below. After many real months of playing, my players eventually made it. It would take a lot longer to get through book II then it did book I though. Since it's been awhile since I wrote the first post to this story, I figure it's an excellent time to step back and recap what has gone on before. Especially since I've been dabbling in all sorts of writing experiments. Four young people met in the small town of Blasingdale. As per tradition, they them met in an inn and quickly responded to a hostile summoning of abyssal rats. The four people included: Kellron: A time lost paladin of Sarath, sent forward to battle some nameless evil. Ashimar: a rogue who stole a wizards magic book and lived to regret it. Jallarzi: A half-elven sorceress out to learn as much about magic as she can. Panther: A half-elven bard, out for a lark. In the course of their tracking down the hostile summoner, they met their fifth member, Kestral, a young woman from the southern realms, now a courier. Over the next several months, the group had several adventures in and about Haranshire, a county a few days east of Blasingdale. Eventually they discovered a plot afoot do kidnap spellcasters of all types. Human bandits, led by the evil god Tresh would perform the kidnapping. Then, at least in the area of Haranshire, the victims would be turned over to orcs who lived beneath the earth. Eventually the group learned that the orcs turned their captives over to a race of creatures called illithids, described as tentacled-headed humanoids. For now, the bandits have been routed and the orcs warriors slain. Other deeds they have done included solving the problems with the sudden growth of the New Mire and dealing peacefully with a previously unknown tribe of goblins. They relocated the surviving females and children of the orcs beneath the earth to another orc fortress. And they have solved a potential problem with the Eelhold. In the course of their adventures, the group has made some friends, including: Lyntern, the son and heir of Count Parlfray. Tauster, an elderly wizard who does not talk about his past. Kupier, a retired Imperial Scout. Currently the group has the following tasks: 1. Rout a group of trolls who will cause problems for a group of deep gnomes. 2. This will cause the gnomes to give the party information on the illithid and where they take their captives. 3. Find out where the Water King's son is. Other tasks will soon crop up. The group has made a fortune from the bandits and the orcs and have not been shy in spending it. For now though, the group just has to survive the coming months. They'll have to do it without Panther also, as he has taken a sabbatical and gone north to the city of Corlean. [i]Anyway, that's the recap. Thanks to AsEver for pointing out places that don't make sense, and apologies to all for any confusion I might have created.[/i] [/QUOTE]
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Seravin's Tales of the Night Below (Two Updates this Week - 07/24/07)
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