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Seravin's Tales of the Night Below (Two Updates this Week - 07/24/07)
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<blockquote data-quote="Seravin" data-source="post: 1966558" data-attributes="member: 6783"><p><strong>The Second Basement</strong></p><p></p><p><em>By the time Lieutenant Brand and his men had secured the tavern and gaming room of the building, magical alarms placed by Father Dark began to alert the people in the basements below. At almost any other time of the day or night the Lieutenant and his men might have been ‘dealt’ with in a suitable manner, possibly never to be seen again. Two things prevented this however. </em></p><p><em></em></p><p><em>The first was that it was early evening, meaning that the members of the organization who worked the night trade were out and about performing their assigned tasks; while those who had ‘worked’ the day were still out and about relaxing. Because of this there were very few people on hand. </em></p><p><em></em></p><p><em>The second reason was that the people capable of making the decision were out on a mission of their own this evening. There were at least four (maybe five) strangers in town causing trouble for the organization. Night Sashes had been hired to deal with the problem and several senior members were out with them. Rumor had it that The Scabbard was going to be a bad place to be this evening.</em></p><p></p><p>Quentin Weelak is a private, cold, and calculating man well into his third decade. The wide-shouldered, dark-haired, dark-eyed man is the night taskmaster assigned to overseeing all robberies and extortions within the North-East quarter of Corlean. He carries out his duties with a cold and ruthless, impersonal efficiency; and as such is highly regarded and not a little feared by those who work with him.</p><p></p><p>On the evening The Blue Diamond was raided Quentin was leading his crew through a rehearsal for later that evening in the third basement training room. When the alarms began to sound Quentin waved for his five men to follow him upstairs to see what was going on.</p><p></p><p>--</p><p></p><p>Quentin and his crew had just made it to the second floor training room when Quentin’s keen ears caught the pounding of feet coming down the stairs. He held up his hand to stop his men and waited to see who was coming down in such a hurry; perhaps they had information on what was going on above. </p><p></p><p>It didn’t occur to Quentin or his men that anyone had found the secret doors, so the taskmaster was surprised when four strangers spilled off the stairs into the room. They were an odd lot, led by a man in a simple chain shirt adorned with a Sarathian symbol and bearing a rapier, followed by another apparent Sarathian in full plate armor, a white-haired woman bearing a white staff, and another umimpressive looking woman.</p><p></p><p>Both groups stopped and stared at each other for a full heartbeat wondering what to do for a minute. The lead stranger with the rapier quickly spoke up however, allaying Quentin’s suspicions. “You folk need to get upstairs quickly.” Ordered the young man. “The Watch has raided the gaming room upstairs. We were told to get everyone out safely.” The young man spoke with authority and with no hesitation. </p><p></p><p>Quentin thought it over in his mind quickly. He didn’t know the man but it was certain he was one of the assassins sent to deal with the troublemakers causing Father Dark so much trouble. No one else would have those orders or know how to get down here. He eyed the four competent looking strangers again and almost felt pity for the poor souls these assassins were going to kill tonight.*</p><p></p><p>“Right.” Responded the taskmaster. “Thanks for the heads up.”</p><p></p><p>“Not a problem. We’ll sweep the rooms below for any stragglers.”</p><p></p><p>Quentin nodded and waved his crew onward. They slipped past the assassins and made their way upstairs through the secret ways out of The Blue Diamond. Quentin was most chagrinned that evening when he finally realized that those ‘assassins’ who had warned him were the adventures Father Dark wanted dead. Being a practical man however he was just as glad he had fallen for their ruse; he had no desire to face any of them in a fair fight.</p><p></p><p>Thus unwatched, the four friends availed themselves of the stairs down and completed the second basement of The Blue Diamond; ignoring any possible secret doors and the hidden offices and quarters beyond.</p><p></p><p>--</p><p><em>* I believe this was Ashimar’s first and only bluff check. He didn’t have any ranks and his Charisma is only so-so. I think there was a fourteen point spread between the opposed rolls before any modifiers for believability.</em></p></blockquote><p></p>
[QUOTE="Seravin, post: 1966558, member: 6783"] [b]The Second Basement[/b] [i]By the time Lieutenant Brand and his men had secured the tavern and gaming room of the building, magical alarms placed by Father Dark began to alert the people in the basements below. At almost any other time of the day or night the Lieutenant and his men might have been ‘dealt’ with in a suitable manner, possibly never to be seen again. Two things prevented this however. The first was that it was early evening, meaning that the members of the organization who worked the night trade were out and about performing their assigned tasks; while those who had ‘worked’ the day were still out and about relaxing. Because of this there were very few people on hand. The second reason was that the people capable of making the decision were out on a mission of their own this evening. There were at least four (maybe five) strangers in town causing trouble for the organization. Night Sashes had been hired to deal with the problem and several senior members were out with them. Rumor had it that The Scabbard was going to be a bad place to be this evening.[/i] Quentin Weelak is a private, cold, and calculating man well into his third decade. The wide-shouldered, dark-haired, dark-eyed man is the night taskmaster assigned to overseeing all robberies and extortions within the North-East quarter of Corlean. He carries out his duties with a cold and ruthless, impersonal efficiency; and as such is highly regarded and not a little feared by those who work with him. On the evening The Blue Diamond was raided Quentin was leading his crew through a rehearsal for later that evening in the third basement training room. When the alarms began to sound Quentin waved for his five men to follow him upstairs to see what was going on. -- Quentin and his crew had just made it to the second floor training room when Quentin’s keen ears caught the pounding of feet coming down the stairs. He held up his hand to stop his men and waited to see who was coming down in such a hurry; perhaps they had information on what was going on above. It didn’t occur to Quentin or his men that anyone had found the secret doors, so the taskmaster was surprised when four strangers spilled off the stairs into the room. They were an odd lot, led by a man in a simple chain shirt adorned with a Sarathian symbol and bearing a rapier, followed by another apparent Sarathian in full plate armor, a white-haired woman bearing a white staff, and another umimpressive looking woman. Both groups stopped and stared at each other for a full heartbeat wondering what to do for a minute. The lead stranger with the rapier quickly spoke up however, allaying Quentin’s suspicions. “You folk need to get upstairs quickly.” Ordered the young man. “The Watch has raided the gaming room upstairs. We were told to get everyone out safely.” The young man spoke with authority and with no hesitation. Quentin thought it over in his mind quickly. He didn’t know the man but it was certain he was one of the assassins sent to deal with the troublemakers causing Father Dark so much trouble. No one else would have those orders or know how to get down here. He eyed the four competent looking strangers again and almost felt pity for the poor souls these assassins were going to kill tonight.* “Right.” Responded the taskmaster. “Thanks for the heads up.” “Not a problem. We’ll sweep the rooms below for any stragglers.” Quentin nodded and waved his crew onward. They slipped past the assassins and made their way upstairs through the secret ways out of The Blue Diamond. Quentin was most chagrinned that evening when he finally realized that those ‘assassins’ who had warned him were the adventures Father Dark wanted dead. Being a practical man however he was just as glad he had fallen for their ruse; he had no desire to face any of them in a fair fight. Thus unwatched, the four friends availed themselves of the stairs down and completed the second basement of The Blue Diamond; ignoring any possible secret doors and the hidden offices and quarters beyond. -- [i]* I believe this was Ashimar’s first and only bluff check. He didn’t have any ranks and his Charisma is only so-so. I think there was a fourteen point spread between the opposed rolls before any modifiers for believability.[/i] [/QUOTE]
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Seravin's Tales of the Night Below (Two Updates this Week - 07/24/07)
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