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Seravin's Tales of the Night Below (Two Updates this Week - 07/24/07)
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<blockquote data-quote="Seravin" data-source="post: 2706499" data-attributes="member: 6783"><p>Just when you think you'll know what a party will do...</p><p></p><p>The idea was that the demon's attack would lead the party back to Corlean. They were as fully annoyed with Father Dark as I wished them. But as they started making plans to head back to the city, other obligations got in the way. I had a couple contingency plans setup in case of an immediate attack, but was relying mostly on that the party didn't have any physical proof of Grandal's crimes. </p><p></p><p>Ashimar was indebted to create armor for Tore and Aerseleth. Jallarzi wanted to research a spell and they all had a shopping list to fulfill. Of them all, only Kellron had nothing to keep him occupied - except Tore that is. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>So they took a time out and I let the timeline advance. Grandal could only reliably observe Kellron, which the group had figured out. So Kellron spent tim with Tore in various non-descript places, keeping themselves out of trouble and out of sight until everyone else was ready.</p><p></p><p>Two additional things happed in Thurmaster to Jallarzi and Kellron that I didn't touch on. The first is that the surviving bandits had been driven to the swamp to the south and had disappeared. The guards had lost the trail of the bandits; but they had found signs of lizard-men in the swamp (which is unnaturally warm for the region).</p><p></p><p>The second is that things came to a head with Jallarzi and Tauster. </p><p>The old mage finally figured out that his location had been outed and correctly assumed it had something to do with Jallarzi.</p><p></p><p>It would have been nearly impossible for Jallarzi to have smoothed things over with the wizard; for Kellron it was far easier since Diplomacy was a class skill. He got the old mage to sit down and talk with them and they found out that Tauster had been in hiding for several years now, afraid of a threat from a more powerful wizard in the Library. Kellron smoothed things over and Jallarzi apologized. Afterwards they were friends again. I think this was the first time that I realized that Kellron's Diplomacy score was so high.</p><p></p><p>I also learned that I had pushed Kellron's player too far by attacking his inn for the second/third time. After this he lost complete interest in the inn. If I had a do-over I would have said that the guards were completely successful in driving the bandits off without a bit of harm to the inn. Live and learn.</p><p></p><p></p><p></p><p>Finally, I've been wanting to touch on how <em>commune</em> worked in the game because Jared wasn't shy about using it. </p><p>Essentially the gods can provide answers to anything that relates to their portfolios, the portfolio's of their allies, and the direct experience of their priests. In particular, Sarath knew Grandal's identity as Father Dark, because Ashimar's body was defiled by Grandal and referred to as Father Dark. Quereth's involvement was completely unknown though.</p></blockquote><p></p>
[QUOTE="Seravin, post: 2706499, member: 6783"] Just when you think you'll know what a party will do... The idea was that the demon's attack would lead the party back to Corlean. They were as fully annoyed with Father Dark as I wished them. But as they started making plans to head back to the city, other obligations got in the way. I had a couple contingency plans setup in case of an immediate attack, but was relying mostly on that the party didn't have any physical proof of Grandal's crimes. Ashimar was indebted to create armor for Tore and Aerseleth. Jallarzi wanted to research a spell and they all had a shopping list to fulfill. Of them all, only Kellron had nothing to keep him occupied - except Tore that is. ;) So they took a time out and I let the timeline advance. Grandal could only reliably observe Kellron, which the group had figured out. So Kellron spent tim with Tore in various non-descript places, keeping themselves out of trouble and out of sight until everyone else was ready. Two additional things happed in Thurmaster to Jallarzi and Kellron that I didn't touch on. The first is that the surviving bandits had been driven to the swamp to the south and had disappeared. The guards had lost the trail of the bandits; but they had found signs of lizard-men in the swamp (which is unnaturally warm for the region). The second is that things came to a head with Jallarzi and Tauster. The old mage finally figured out that his location had been outed and correctly assumed it had something to do with Jallarzi. It would have been nearly impossible for Jallarzi to have smoothed things over with the wizard; for Kellron it was far easier since Diplomacy was a class skill. He got the old mage to sit down and talk with them and they found out that Tauster had been in hiding for several years now, afraid of a threat from a more powerful wizard in the Library. Kellron smoothed things over and Jallarzi apologized. Afterwards they were friends again. I think this was the first time that I realized that Kellron's Diplomacy score was so high. I also learned that I had pushed Kellron's player too far by attacking his inn for the second/third time. After this he lost complete interest in the inn. If I had a do-over I would have said that the guards were completely successful in driving the bandits off without a bit of harm to the inn. Live and learn. Finally, I've been wanting to touch on how [i]commune[/i] worked in the game because Jared wasn't shy about using it. Essentially the gods can provide answers to anything that relates to their portfolios, the portfolio's of their allies, and the direct experience of their priests. In particular, Sarath knew Grandal's identity as Father Dark, because Ashimar's body was defiled by Grandal and referred to as Father Dark. Quereth's involvement was completely unknown though. [/QUOTE]
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Seravin's Tales of the Night Below (Two Updates this Week - 07/24/07)
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