Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Serenity Roleplaying Game
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="eyebeams" data-source="post: 3456449" data-attributes="member: 9225"><p>I think about the only resemblance between it and Traveller is that there are some guys in a ship hauling cargo. In Traveller, the cargo and associated bean counting is important. In Firefly? It's fluff. One of the main differences between the series and any game is that the background stuff in Firefly is nakedly designed to create pseudo-Western situations. Outside of that, the economics mean very little. And of course, there are inbuilt limits that keep Browncoats from being rich, influential guys, skewing the whole capitalist-advancement thing in RPGs.</p><p></p><p></p><p></p><p>This is confusing "is" and "ought." It's pretty clear in Firefly that if Malcolm Reynolds shoots you, you probably die. This does not mean that it's "all you need" in any way, shape or form. Power really lies with the player who takes the social pole position and sets the agenda when the GM constructs some kind of conflict. Cortex isn't great for encouraging this kind of team workflow but then again, Firefly doesn't exactly feature well-coordinated teams.</p><p></p><p></p><p></p><p>In Serenity, Walsh's death is a tragic blindside. In a narrative game, it means nothing at all. It's a totally arbitrary player decision. You are *supposed* to be "deprotagonized" by some things, and insisting that deprotagonization is bad is an infantile approach to story -- literally. The idea that stories are about dominating a narrative universe is probably the biggest thing one can do to make stories meaningless.</p><p></p><p>For that reason alone, pseudo-narrative games are probably one of the worst choices. That, and tactical gaming, since a tactical focus damages the interpersonal focus.</p></blockquote><p></p>
[QUOTE="eyebeams, post: 3456449, member: 9225"] I think about the only resemblance between it and Traveller is that there are some guys in a ship hauling cargo. In Traveller, the cargo and associated bean counting is important. In Firefly? It's fluff. One of the main differences between the series and any game is that the background stuff in Firefly is nakedly designed to create pseudo-Western situations. Outside of that, the economics mean very little. And of course, there are inbuilt limits that keep Browncoats from being rich, influential guys, skewing the whole capitalist-advancement thing in RPGs. This is confusing "is" and "ought." It's pretty clear in Firefly that if Malcolm Reynolds shoots you, you probably die. This does not mean that it's "all you need" in any way, shape or form. Power really lies with the player who takes the social pole position and sets the agenda when the GM constructs some kind of conflict. Cortex isn't great for encouraging this kind of team workflow but then again, Firefly doesn't exactly feature well-coordinated teams. In Serenity, Walsh's death is a tragic blindside. In a narrative game, it means nothing at all. It's a totally arbitrary player decision. You are *supposed* to be "deprotagonized" by some things, and insisting that deprotagonization is bad is an infantile approach to story -- literally. The idea that stories are about dominating a narrative universe is probably the biggest thing one can do to make stories meaningless. For that reason alone, pseudo-narrative games are probably one of the worst choices. That, and tactical gaming, since a tactical focus damages the interpersonal focus. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Serenity Roleplaying Game
Top