Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Serenity Roleplaying Game
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="buzz" data-source="post: 3459915" data-attributes="member: 6777"><p>Jamie, thanks for stopping by the thread and offering your comments.</p><p></p><p></p><p>Being an indie fanboy, I'd naturally take issue with this. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Given your expectation that many people new to RPG'ing would be picking up the game, I'm not sure I see why you'd need to stick closer to a design that <em>existing</em> RPG'ers would find more palatable. If anything, your audience is open to innovation, since <em>they</em> have no real expectations.</p><p></p><p>Not to mention, I dunno if I'm saying that you need to get really out there (e.g., <em>Universalis</em>) in order to do Firefly justice. I keep bringing up FATE/SotC, which is based on the venerable FUDGE, and that's pretty newbie-friendly, I think. And I was talking M&M above, which is d20, after all. I just think there's a better way. </p><p></p><p>(It's not a mindset issue, IMO. We're giving the game a shot, and it's simply not doing it for most of us.)</p><p></p><p>Regardless, the one thing I hope you take away from my criticism of <em>Serenity</em> is more clarity in the rule text, and definitely more examples of the rules and procedures in play. Design criticism aside, one of the biggest issues our group has had is a simple inability to easily figure out how the mechanics work. The book itself could be a much better tool in this regard. It's mostly been fan created material that has added clarity for us (though some ground was lost with the changes in the 4th printing).</p></blockquote><p></p>
[QUOTE="buzz, post: 3459915, member: 6777"] Jamie, thanks for stopping by the thread and offering your comments. Being an indie fanboy, I'd naturally take issue with this. :) Given your expectation that many people new to RPG'ing would be picking up the game, I'm not sure I see why you'd need to stick closer to a design that [i]existing[/i] RPG'ers would find more palatable. If anything, your audience is open to innovation, since [I]they[/I] have no real expectations. Not to mention, I dunno if I'm saying that you need to get really out there (e.g., [i]Universalis[/i]) in order to do Firefly justice. I keep bringing up FATE/SotC, which is based on the venerable FUDGE, and that's pretty newbie-friendly, I think. And I was talking M&M above, which is d20, after all. I just think there's a better way. (It's not a mindset issue, IMO. We're giving the game a shot, and it's simply not doing it for most of us.) Regardless, the one thing I hope you take away from my criticism of [i]Serenity[/i] is more clarity in the rule text, and definitely more examples of the rules and procedures in play. Design criticism aside, one of the biggest issues our group has had is a simple inability to easily figure out how the mechanics work. The book itself could be a much better tool in this regard. It's mostly been fan created material that has added clarity for us (though some ground was lost with the changes in the 4th printing). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Serenity Roleplaying Game
Top