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[Serenity RPG] Across the 'Verse: Old Friends
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<blockquote data-quote="Kobold Stew" data-source="post: 5165887" data-attributes="member: 23484"><p>Castor, of course, does not see the man approaching, but as he feels the two hands grab his arms, he starts heading for the musicians' entrance, smiling in acknowledgment of Mason's offer. </p><p></p><p>Despite his blindness, Castor is confident that he can make this work. His mental map of the room is precise, and he knows that he can navigate to the partition door. He extrapolates from all he recalls of his time in and out of the room over the past few hours. </p><p></p><p>"Tell me if I'm about to hit anything," he says under his breath as he starts off, dragging the two others with him. "If I get stopped, you two just keep going. There's a door at the edge of the ballroom by the instruments that leads to where the musicians are. From there, you can access the bowels of the hotel. They'll expect you to flee, so I suggest you head up, in a service lift perhaps, or simply through an emergency exit. You won't have long, but it's a route they'll probably not have thought to cover. They won't be here for me, but I'll be able to stop'em. Just let the gorram *pho kuset* talk to me. You keep going." </p><p></p><p>McMenomy walks confidently, but does not rush. This is where he belongs, and he is just a musician with a set to perform. He pulls back a smile that reveals his large teeth, and the terrible dimple that was carved there by a Reaver's knife. </p><p></p><p>Castor's preference is to leave the room if he can, and then to make it away from this place with Mason. But if he is addressed directly (or if Mason or Lucius is), he plans on pushing them gently towards the door, turning around, and with open arms, greet his pursuers.</p></blockquote><p></p>
[QUOTE="Kobold Stew, post: 5165887, member: 23484"] Castor, of course, does not see the man approaching, but as he feels the two hands grab his arms, he starts heading for the musicians' entrance, smiling in acknowledgment of Mason's offer. Despite his blindness, Castor is confident that he can make this work. His mental map of the room is precise, and he knows that he can navigate to the partition door. He extrapolates from all he recalls of his time in and out of the room over the past few hours. "Tell me if I'm about to hit anything," he says under his breath as he starts off, dragging the two others with him. "If I get stopped, you two just keep going. There's a door at the edge of the ballroom by the instruments that leads to where the musicians are. From there, you can access the bowels of the hotel. They'll expect you to flee, so I suggest you head up, in a service lift perhaps, or simply through an emergency exit. You won't have long, but it's a route they'll probably not have thought to cover. They won't be here for me, but I'll be able to stop'em. Just let the gorram *pho kuset* talk to me. You keep going." McMenomy walks confidently, but does not rush. This is where he belongs, and he is just a musician with a set to perform. He pulls back a smile that reveals his large teeth, and the terrible dimple that was carved there by a Reaver's knife. Castor's preference is to leave the room if he can, and then to make it away from this place with Mason. But if he is addressed directly (or if Mason or Lucius is), he plans on pushing them gently towards the door, turning around, and with open arms, greet his pursuers. [/QUOTE]
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