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[Serenity RPG] Across the 'Verse - OOC.
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<blockquote data-quote="Thanee" data-source="post: 5079833" data-attributes="member: 478"><p>Almost tripped over the carpet. <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p><p></p><p>Closing in and knocking the guy out seems like the best approach, so that's what Tatjana will do.</p><p></p><p>Obviously, chances are good, that he is still conscious after one attack, so I would probably take a penalty to make more than one (like two? or even three? what's a reasonable limit)? If that is even possible... maybe just one attack and then an initiative roll would be more appropriate to see, whether she can strike him again in time? Definitely want to see him unconscious before he can sound an alarm. I would even "waste" an action (i.e. take a -1 penalty) to be ready catch him, so he doesn't slump to the ground noisily.</p><p></p><p>Hmm, an extraordinary success with STUN Damage should knock him out (not that unlikely, really; it's just a 10 right now). I suppose, I can choose between STUN and BASIC (with Mean Left Hook), right? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Bye</p><p>Thanee</p></blockquote><p></p>
[QUOTE="Thanee, post: 5079833, member: 478"] Almost tripped over the carpet. :lol: Closing in and knocking the guy out seems like the best approach, so that's what Tatjana will do. Obviously, chances are good, that he is still conscious after one attack, so I would probably take a penalty to make more than one (like two? or even three? what's a reasonable limit)? If that is even possible... maybe just one attack and then an initiative roll would be more appropriate to see, whether she can strike him again in time? Definitely want to see him unconscious before he can sound an alarm. I would even "waste" an action (i.e. take a -1 penalty) to be ready catch him, so he doesn't slump to the ground noisily. Hmm, an extraordinary success with STUN Damage should knock him out (not that unlikely, really; it's just a 10 right now). I suppose, I can choose between STUN and BASIC (with Mean Left Hook), right? :) Bye Thanee [/QUOTE]
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