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[Serenity RPG] Redridge and Beyond -full-OOC HERE
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<blockquote data-quote="Galethorn" data-source="post: 2610337" data-attributes="member: 7888"><p><strong>Name:</strong> Gordon Carter</p><p><strong>Concept:</strong> Merc with a dark past and a heart of gold</p><p></p><p><strong>Traits</strong></p><p>Agility: d6</p><p>Strength: d8</p><p>Vitality: d10</p><p>Alertness: d6</p><p>Intelligence: d6</p><p>Willpower: d8</p><p></p><p>Initiative: d6 + d6</p><p>Life Points: 18</p><p></p><p><strong>Assets</strong></p><p>Fightin' Type [Major]: Experience as a mercenary has instilled certain instincts in Gordon; he keeps his head in a firefight.</p><p></p><p>Leadership [Minor]: Maybe because of his time as the captain of a ship before the war, or maybe because of his <ahem> involvement in the war, things just go a litte better when he's in charge.</p><p></p><p>Steady Calm [Minor]: Gordon has seen too much in his day to get rattled by much of anything.</p><p></p><p>Trustworthy Gut [Minor]: He's survived, well, a lot of things most people couldn't claim to, so he's fairly confident in his subconcious, since it's gotten him so far already.</p><p></p><p>Two-Fisted [Major]: Gordon has a certain liking for using two pistols at the same time, which has led to an unusual level of ambidexterity for a born right-hander.</p><p></p><p><strong>Complications</strong></p><p></p><p>Branded [Minor]: Gordon tends to keep away from Athens because, well, he's not likely to get a very warm reception back there...</p><p></p><p>Credo [Major]: Gordon has an unfortunate fixation on protecting the weak; if somebody is worse off than him, he'll go the extra mile to help them out.</p><p></p><p>Deadly Enemy [Minor]: If you ask the right people, you'll know that a certain Mr. Csapek is willing to pay for Gordon--dead or alive--but he won't say why.</p><p></p><p>Memorable [minor]: The six-foot-four-inch, red-haired ruffian in the long coat is a tad...unique. Not only do people recognize him easily, but he actually stands out in a crowd.</p><p></p><p>Things Don't Go Smooth [Major]: Bad luck follows Gordon like a stormcloud. Fortunately for everyone else, he's usually the only one whose parade gets rained on.</p><p></p><p><strong>Skills</strong></p><p>Animal Handling: d6</p><p>Athletics: d6</p><p>Covert: d6</p><p>Discipline: d6 (Intimidation d10, Leadership d10, Mental Resistance d8)</p><p>Guns: d6 (Pistol d12, Rifle d10)</p><p>Pilot: d6</p><p>Unarmed Combat: d6</p><p></p><p>Edit: There, I think everything adds up now.</p></blockquote><p></p>
[QUOTE="Galethorn, post: 2610337, member: 7888"] [b]Name:[/b] Gordon Carter [b]Concept:[/b] Merc with a dark past and a heart of gold [b]Traits[/b] Agility: d6 Strength: d8 Vitality: d10 Alertness: d6 Intelligence: d6 Willpower: d8 Initiative: d6 + d6 Life Points: 18 [b]Assets[/b] Fightin' Type [Major]: Experience as a mercenary has instilled certain instincts in Gordon; he keeps his head in a firefight. Leadership [Minor]: Maybe because of his time as the captain of a ship before the war, or maybe because of his <ahem> involvement in the war, things just go a litte better when he's in charge. Steady Calm [Minor]: Gordon has seen too much in his day to get rattled by much of anything. Trustworthy Gut [Minor]: He's survived, well, a lot of things most people couldn't claim to, so he's fairly confident in his subconcious, since it's gotten him so far already. Two-Fisted [Major]: Gordon has a certain liking for using two pistols at the same time, which has led to an unusual level of ambidexterity for a born right-hander. [b]Complications[/b] Branded [Minor]: Gordon tends to keep away from Athens because, well, he's not likely to get a very warm reception back there... Credo [Major]: Gordon has an unfortunate fixation on protecting the weak; if somebody is worse off than him, he'll go the extra mile to help them out. Deadly Enemy [Minor]: If you ask the right people, you'll know that a certain Mr. Csapek is willing to pay for Gordon--dead or alive--but he won't say why. Memorable [minor]: The six-foot-four-inch, red-haired ruffian in the long coat is a tad...unique. Not only do people recognize him easily, but he actually stands out in a crowd. Things Don't Go Smooth [Major]: Bad luck follows Gordon like a stormcloud. Fortunately for everyone else, he's usually the only one whose parade gets rained on. [b]Skills[/b] Animal Handling: d6 Athletics: d6 Covert: d6 Discipline: d6 (Intimidation d10, Leadership d10, Mental Resistance d8) Guns: d6 (Pistol d12, Rifle d10) Pilot: d6 Unarmed Combat: d6 Edit: There, I think everything adds up now. [/QUOTE]
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