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Serenity: Why am I GMing this?
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<blockquote data-quote="Cam Banks" data-source="post: 5116336" data-attributes="member: 3817"><p>Even though it's my job to sell our games to folks, I will say that if the Cortex System in Serenity really isn't doing it for you, I think you can have just as much fun playing a Firefly game with other rules. I have the utmost respect for the guys at Cubicle 7 who designed Dr Who, and I agree the two systems are similar (mapping over fairly easily). You may need to re-jigger how initiative order works, though (in Who, people who want to talk go before people who want to run away, who go before people who want to shoot, etc) since Firefly operates on different genre tropes.</p><p></p><p>I know people who have used our books as source material for running Savage Worlds, Fate/Spirit of the Century, d20 Modern, Cinematic Unisystem (from Buffy & Angel), Traveler, Basic Roleplaying, Dogs in the Vineyard, even 4E (which was a real treat to read about!). So long as you're getting what you want, it's cool with me.</p><p></p><p>Cheers,</p><p>Cam</p></blockquote><p></p>
[QUOTE="Cam Banks, post: 5116336, member: 3817"] Even though it's my job to sell our games to folks, I will say that if the Cortex System in Serenity really isn't doing it for you, I think you can have just as much fun playing a Firefly game with other rules. I have the utmost respect for the guys at Cubicle 7 who designed Dr Who, and I agree the two systems are similar (mapping over fairly easily). You may need to re-jigger how initiative order works, though (in Who, people who want to talk go before people who want to run away, who go before people who want to shoot, etc) since Firefly operates on different genre tropes. I know people who have used our books as source material for running Savage Worlds, Fate/Spirit of the Century, d20 Modern, Cinematic Unisystem (from Buffy & Angel), Traveler, Basic Roleplaying, Dogs in the Vineyard, even 4E (which was a real treat to read about!). So long as you're getting what you want, it's cool with me. Cheers, Cam [/QUOTE]
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