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<blockquote data-quote="FormerlyHemlock" data-source="post: 6724527" data-attributes="member: 6787650"><p>7 level 10 PCs vs. a kraken? Underwater, maybe that would be a tough fight. But above ground, I'm not surprised the kraken lost. It's a meatsack with low movement and limited ranged attacks that require it to see the target (so heavy obscurement totally negates its lightning attacks, as long as the obscurement isn't Darkness or illusionary because truesight--but Fog Cloud would work).</p><p></p><p>A kraken by itself simply isn't scary. It needs to be the heart of something bigger, like an army or a Slaad invasion or a cult. It's an anvil, and it needs a hammer.</p><p></p><p>The only thing stopping a first-level wizard from killing a kraken is the fact that the kraken breathes water and can therefore escape. If the wizard caught the kraken two miles from the nearest body of water, you'd have a dead kraken. (Method: human wizard with Spell Sniper. Casts Chill Touch on the kraken from 180' away. Kraken takes 2.03 damage per round while it flees at 40' per round. Wizard uses Longstrider to match its 40' movement, then the kraken takes twenty-six minutes to cover the two miles to the water body, taking fire the whole way. Wizard casts Chill Touch 263 times during that hour (because he loses one round to Longstrider), inflicting 532.58 damage over that period, which is comfortably more than the kraken's 472 HP.</p><p></p><p>Any creature that can be defeated by a lone first-level wizard is obviously even weaker than the Tarrasque. ;-)</p><p></p><p>Also, a first-level Mobile fighter could do the job in half the time (520.73 damage in the first mile), although he would expend seven quivers of arrows in the process. But everyone knows that first-level fighters are stronger than first-level wizards so that's not surprising.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6724527, member: 6787650"] 7 level 10 PCs vs. a kraken? Underwater, maybe that would be a tough fight. But above ground, I'm not surprised the kraken lost. It's a meatsack with low movement and limited ranged attacks that require it to see the target (so heavy obscurement totally negates its lightning attacks, as long as the obscurement isn't Darkness or illusionary because truesight--but Fog Cloud would work). A kraken by itself simply isn't scary. It needs to be the heart of something bigger, like an army or a Slaad invasion or a cult. It's an anvil, and it needs a hammer. The only thing stopping a first-level wizard from killing a kraken is the fact that the kraken breathes water and can therefore escape. If the wizard caught the kraken two miles from the nearest body of water, you'd have a dead kraken. (Method: human wizard with Spell Sniper. Casts Chill Touch on the kraken from 180' away. Kraken takes 2.03 damage per round while it flees at 40' per round. Wizard uses Longstrider to match its 40' movement, then the kraken takes twenty-six minutes to cover the two miles to the water body, taking fire the whole way. Wizard casts Chill Touch 263 times during that hour (because he loses one round to Longstrider), inflicting 532.58 damage over that period, which is comfortably more than the kraken's 472 HP. Any creature that can be defeated by a lone first-level wizard is obviously even weaker than the Tarrasque. ;-) Also, a first-level Mobile fighter could do the job in half the time (520.73 damage in the first mile), although he would expend seven quivers of arrows in the process. But everyone knows that first-level fighters are stronger than first-level wizards so that's not surprising. [/QUOTE]
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