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<blockquote data-quote="OB1" data-source="post: 6725837" data-attributes="member: 6796241"><p>Well, to be fair, traveling anywhere outside of well maintained roads under a King's protection would be incredibly dangerous in a medieval setting and regular characters probably wouldn't attempt it without having hired guards of their own to protect them.</p><p></p><p>I do agree that 100 encounters would be far too much, but you don't have to have 6-8 every day. It's perfectly okay for some days to have none, others to have just 1 or 2 easy encounters, and some days to have more. </p><p>I actually take the DMG guidlines for not giving XP for trivially easy encounters one step further. If an adventuring day has less than half the recommended Daily XP available, players receive no XP for the encounters they handle that day. The idea being that the challenges they faced just weren't enough to push them to their limits to apply skills in new ways that would lead them towards getting better.</p></blockquote><p></p>
[QUOTE="OB1, post: 6725837, member: 6796241"] Well, to be fair, traveling anywhere outside of well maintained roads under a King's protection would be incredibly dangerous in a medieval setting and regular characters probably wouldn't attempt it without having hired guards of their own to protect them. I do agree that 100 encounters would be far too much, but you don't have to have 6-8 every day. It's perfectly okay for some days to have none, others to have just 1 or 2 easy encounters, and some days to have more. I actually take the DMG guidlines for not giving XP for trivially easy encounters one step further. If an adventuring day has less than half the recommended Daily XP available, players receive no XP for the encounters they handle that day. The idea being that the challenges they faced just weren't enough to push them to their limits to apply skills in new ways that would lead them towards getting better. [/QUOTE]
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