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Serious inquiries only please - 100th level adventure hook and module in development
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<blockquote data-quote="DM-Rocco" data-source="post: 2433958" data-attributes="member: 14451"><p>Well, kind of reminds me of one of my favorite traps. You have to swim in a flooded portion of a dungeon and half way through the flooded portion of the dungeon you encounter a elder water elemental who uses his power to create a whirlpower and tries to pins the party with its force. We could add him in the same room, except of course you would have to make him much more powerful to pin such high level guys and the Krakens and the Tarrasque should be large enough that they would be uneffected.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /> </p><p> </p><p>As far as artifact go though, while a group of normal 100th level guys would have one or three <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> , I don't think we should really start out these guys with any.</p></blockquote><p></p>
[QUOTE="DM-Rocco, post: 2433958, member: 14451"] Well, kind of reminds me of one of my favorite traps. You have to swim in a flooded portion of a dungeon and half way through the flooded portion of the dungeon you encounter a elder water elemental who uses his power to create a whirlpower and tries to pins the party with its force. We could add him in the same room, except of course you would have to make him much more powerful to pin such high level guys and the Krakens and the Tarrasque should be large enough that they would be uneffected.:cool: As far as artifact go though, while a group of normal 100th level guys would have one or three ;) , I don't think we should really start out these guys with any. [/QUOTE]
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