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Serious inquiries only please - 100th level adventure hook and module in development
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<blockquote data-quote="Turanil" data-source="post: 2451189" data-attributes="member: 9646"><p>Thanks for integrating everyon's ideas, but in the end it makes for a very long and complicated story (several gaming sessions). I would streamline much of this; for me the important parts would be:</p><p></p><p>1) Two villains of surprising power do a ritual that opens a rift into the universe. As a result, some creatures are infused with incredible energies and powers (so PCs become 100th level, but also a Xag-Ya and some demon-princes that happened to be in Sigil are likewise greatly improved). However, the rift has created a sort of gigantic growing sphere of anihilation that threatens to eventually destroy the world as it was a black hole.</p><p></p><p>2) PCs must travel to the Observatorium to create a couple of epic spells that will let them fix all of this mess. First, they must find a way to go inside the sphere of anihilation without being destroyed; requiring the creation of an epic spell. During this time, some improved demon-princes (see above) who want to get to the sphere for their own benefit try to attack the PCs.</p><p></p><p>3) Castle in the Void: This is in fact the horn of the Creator god, on an island in the void which actually is his mind. The two villains actually control the mind of the Creator god (insane, I know) and make him create hideous things (traps and monsters) to combat the PCs. Nonetheless, the two villains are themselves at a loss and losing control. Anyway, the castle in the void is the head/horn and mind of the Creator god. The castle is thus a living entity and a changing landscape. Also, the only reason a castle may exist into a sphere of anihilation is because it is the Creator god, who is greatly weakened and in tortured agony by this nonetheless.</p><p></p><p>4) Final: PCs eventually learn that the Creator god was at the origin of all the pantheon gods who then created the multiverse. However, the pantheon gods rebelled and locked the Creator god away. Yet, the Creator god managed to free himself in creating a "<em>Cleric and a wizard of surprising powers</em>" who were but manifestations-avatars of himself. So when the PCs are in the castle in the void, in the Creator's god mind controlled by the "Cleric and a wizard of surprising powers", etc., this is indeed: "<em>a dream plane of the Wizard’s mind and has split up into multiple personalities who are battling each other across his own mindscape. Unknown to them the PCs are pulled into his mind and must battle the personalities across an ever-changing landscape.</em>"</p><p></p><p>5) To succeed the PCs must re-unify the whole Creator god's personnality. Thereafter well... no need to tell if everything is back to normal (PCs sent back into their own world by the Creator god, while he himself remains into the void), or if the Creator god kills all the pantheon gods, and now everywhere will only exist monotheistic religions dedicated to him...</p></blockquote><p></p>
[QUOTE="Turanil, post: 2451189, member: 9646"] Thanks for integrating everyon's ideas, but in the end it makes for a very long and complicated story (several gaming sessions). I would streamline much of this; for me the important parts would be: 1) Two villains of surprising power do a ritual that opens a rift into the universe. As a result, some creatures are infused with incredible energies and powers (so PCs become 100th level, but also a Xag-Ya and some demon-princes that happened to be in Sigil are likewise greatly improved). However, the rift has created a sort of gigantic growing sphere of anihilation that threatens to eventually destroy the world as it was a black hole. 2) PCs must travel to the Observatorium to create a couple of epic spells that will let them fix all of this mess. First, they must find a way to go inside the sphere of anihilation without being destroyed; requiring the creation of an epic spell. During this time, some improved demon-princes (see above) who want to get to the sphere for their own benefit try to attack the PCs. 3) Castle in the Void: This is in fact the horn of the Creator god, on an island in the void which actually is his mind. The two villains actually control the mind of the Creator god (insane, I know) and make him create hideous things (traps and monsters) to combat the PCs. Nonetheless, the two villains are themselves at a loss and losing control. Anyway, the castle in the void is the head/horn and mind of the Creator god. The castle is thus a living entity and a changing landscape. Also, the only reason a castle may exist into a sphere of anihilation is because it is the Creator god, who is greatly weakened and in tortured agony by this nonetheless. 4) Final: PCs eventually learn that the Creator god was at the origin of all the pantheon gods who then created the multiverse. However, the pantheon gods rebelled and locked the Creator god away. Yet, the Creator god managed to free himself in creating a "[I]Cleric and a wizard of surprising powers[/I]" who were but manifestations-avatars of himself. So when the PCs are in the castle in the void, in the Creator's god mind controlled by the "Cleric and a wizard of surprising powers", etc., this is indeed: "[I]a dream plane of the Wizard’s mind and has split up into multiple personalities who are battling each other across his own mindscape. Unknown to them the PCs are pulled into his mind and must battle the personalities across an ever-changing landscape.[/I]" 5) To succeed the PCs must re-unify the whole Creator god's personnality. Thereafter well... no need to tell if everything is back to normal (PCs sent back into their own world by the Creator god, while he himself remains into the void), or if the Creator god kills all the pantheon gods, and now everywhere will only exist monotheistic religions dedicated to him... [/QUOTE]
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