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Serious inquiries only please - 100th level adventure hook and module in development
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<blockquote data-quote="Yair" data-source="post: 2469793" data-attributes="member: 10913"><p>That was some epic number-crunching there indeed.</p><p>You're right at these levels and under your assumptions, but I'm not sure these conclusions will still hold at level 100 and with +50 to Int. More importantly, this calculation is not really meant to be a viable tactic as much as to demonstrate the over-effectiveness of the wizard. No one needs to do THAT MUCH damage, but a wizard could partly rely on this tactic to attain immense damage potential without fully investing all his resources into it. He may not reach the full potential we (read: you) are calculating here, but even a fraction of this is truly frightening and unbalanced.</p><p></p><p>P.S, note the direct damage itself isn't necessarily a winning strategy at level 100. I can certainly see contingent or frequent true resurrections and even more powerful effects at this level.</p><p>Or quickened contingent true resurrections, as you don't to wate an action on it... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /></p></blockquote><p></p>
[QUOTE="Yair, post: 2469793, member: 10913"] That was some epic number-crunching there indeed. You're right at these levels and under your assumptions, but I'm not sure these conclusions will still hold at level 100 and with +50 to Int. More importantly, this calculation is not really meant to be a viable tactic as much as to demonstrate the over-effectiveness of the wizard. No one needs to do THAT MUCH damage, but a wizard could partly rely on this tactic to attain immense damage potential without fully investing all his resources into it. He may not reach the full potential we (read: you) are calculating here, but even a fraction of this is truly frightening and unbalanced. P.S, note the direct damage itself isn't necessarily a winning strategy at level 100. I can certainly see contingent or frequent true resurrections and even more powerful effects at this level. Or quickened contingent true resurrections, as you don't to wate an action on it... :confused: [/QUOTE]
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