Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*TTRPGs General
Serious inquiries only please - 100th level adventure hook and module in development
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DM-Rocco" data-source="post: 2470862" data-attributes="member: 14451"><p>Well, nice math. You know what they say, there are three kinds of people in the world, those that get math and those that don't<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p> </p><p>Anyway, you forgot a few things, four come to mind that make it a logical combo that you dismissed.</p><p> </p><p> 1) Human with a spell prodigy feat (basically starting with a 20 INT for spells) then ad in +25 for level enhancement, +5 inherit and a +30 item enhancement (the max we decided you can go for ability item boosters), that gives him a 80 INT without any Great INT feats. You have plenty of bonus spells</p><p> </p><p> 2) By use of the multi spells and the twin spells you are able to do a great manys to get around energy immunity. Before you cast your intensified twined timestop, you twin a Mords on him or twin a dispel magic on his ring of energy immunity. You twin these spells because they might be able to cast counter spells and since you can cast 5+ spells a day, you should be able to push at least one through. Also, if you have Arch Mage levels you can substitue energy types of spells so if they are immune to fire you can do acid. That is also why you need the delay feat so you can use Horrid Wilting, it is a FORT save so you can't evade it and it doesn't have a damage type, so you can't prevent it.</p><p> </p><p> 3) At the end of the time stop you cast a wish. There are feats you can take to make it a permenant spell-like ability usable at will once a round, but even without that, you have a few slots dedicated to wishes and you use your wish to wish that you have the effects that you had just rested for 24 hours. This gives you back all your spells and heals you, minus the one wish.</p><p> </p><p> 4) 3,250,000 will buy you an improved rod of Excellent Magic that gives you 10,000XP towards a spell. You can use this to pay for twined wishes. You will need two of them at least, so one recharges when you cast the wish, as if you had rested for 24 hours.</p><p> </p><p> So, even though I didn't do the break down completely like you did, I am certain my math is correct so I have to desagree, time stop is very broken. I figiured out a way to do 400,000 points of damage and that was not all of my feats that I could have taken.</p><p> </p><p> It is not a bad tactic either if you get your spells back every round.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> Yes, wish is broken too, but a little less abused.</p></blockquote><p></p>
[QUOTE="DM-Rocco, post: 2470862, member: 14451"] Well, nice math. You know what they say, there are three kinds of people in the world, those that get math and those that don't;) Anyway, you forgot a few things, four come to mind that make it a logical combo that you dismissed. 1) Human with a spell prodigy feat (basically starting with a 20 INT for spells) then ad in +25 for level enhancement, +5 inherit and a +30 item enhancement (the max we decided you can go for ability item boosters), that gives him a 80 INT without any Great INT feats. You have plenty of bonus spells 2) By use of the multi spells and the twin spells you are able to do a great manys to get around energy immunity. Before you cast your intensified twined timestop, you twin a Mords on him or twin a dispel magic on his ring of energy immunity. You twin these spells because they might be able to cast counter spells and since you can cast 5+ spells a day, you should be able to push at least one through. Also, if you have Arch Mage levels you can substitue energy types of spells so if they are immune to fire you can do acid. That is also why you need the delay feat so you can use Horrid Wilting, it is a FORT save so you can't evade it and it doesn't have a damage type, so you can't prevent it. 3) At the end of the time stop you cast a wish. There are feats you can take to make it a permenant spell-like ability usable at will once a round, but even without that, you have a few slots dedicated to wishes and you use your wish to wish that you have the effects that you had just rested for 24 hours. This gives you back all your spells and heals you, minus the one wish. 4) 3,250,000 will buy you an improved rod of Excellent Magic that gives you 10,000XP towards a spell. You can use this to pay for twined wishes. You will need two of them at least, so one recharges when you cast the wish, as if you had rested for 24 hours. So, even though I didn't do the break down completely like you did, I am certain my math is correct so I have to desagree, time stop is very broken. I figiured out a way to do 400,000 points of damage and that was not all of my feats that I could have taken. It is not a bad tactic either if you get your spells back every round.:p Yes, wish is broken too, but a little less abused. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Serious inquiries only please - 100th level adventure hook and module in development
Top