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Serious inquiries only please - 100th level adventure hook and module in development
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<blockquote data-quote="Sage" data-source="post: 2474654" data-attributes="member: 13468"><p><strong>Places where I haven't followed the rules:</strong></p><p><strong>1. </strong>Instant-returning ability in first 2 weapons, this allows me to make the full attack action while only having 2 daggers to throw. As I've already said, I gave it a +10 enhancement bonus price tag which is more than anything in the ELHB, I could up it to +12?</p><p>This could be done with a variation of the instant summons spell (9th level?) and would cost 9*17*2,000*0,5 + 100,000 = 253,000 gp</p><p>or with a quickened instant summons spell: 11*23*20,000*0,5 + 100,000 = 2,630,000 gp</p><p>I think a +10 market price modifier (which raises the price of the weapon with 16,800,000 gp) is more than reasonable.</p><p><strong>2. </strong>She soul-drinking ability of the first 2 weapons, this is taken from the "specific magic weapon" souldrinker which is priced at 478,335. I've paid over double that for each weapon as a shortcut, though I could probably pay less if I did the math.</p><p><strong>3. </strong>Ring of very rapid healing, the price for this one I've put at 2,000,000 gp which (as noted) is almost 7 times as much as the equilavent ring of rapid healing in ELHB, which give fast healing 3. The catch is that with my ring you gain it as soon as you put it on, in the original you have to wait 24 hours. This is to bypass the obvious difficulty of having to wait 24 hours every time I pass through an antimagic sphere.</p><p></p><p>You'll notice I kept all enhancement bonuses under +50.</p><p></p><p>On alignment: My character is True Neutral, he want's to be good, but is having a hard time of it. Thanks to my PrC neither me nor my equipment give out <em>any auras</em>, including alignment.</p></blockquote><p></p>
[QUOTE="Sage, post: 2474654, member: 13468"] [b]Places where I haven't followed the rules: 1. [/b]Instant-returning ability in first 2 weapons, this allows me to make the full attack action while only having 2 daggers to throw. As I've already said, I gave it a +10 enhancement bonus price tag which is more than anything in the ELHB, I could up it to +12? This could be done with a variation of the instant summons spell (9th level?) and would cost 9*17*2,000*0,5 + 100,000 = 253,000 gp or with a quickened instant summons spell: 11*23*20,000*0,5 + 100,000 = 2,630,000 gp I think a +10 market price modifier (which raises the price of the weapon with 16,800,000 gp) is more than reasonable. [b]2. [/b]She soul-drinking ability of the first 2 weapons, this is taken from the "specific magic weapon" souldrinker which is priced at 478,335. I've paid over double that for each weapon as a shortcut, though I could probably pay less if I did the math. [b]3. [/b]Ring of very rapid healing, the price for this one I've put at 2,000,000 gp which (as noted) is almost 7 times as much as the equilavent ring of rapid healing in ELHB, which give fast healing 3. The catch is that with my ring you gain it as soon as you put it on, in the original you have to wait 24 hours. This is to bypass the obvious difficulty of having to wait 24 hours every time I pass through an antimagic sphere. You'll notice I kept all enhancement bonuses under +50. On alignment: My character is True Neutral, he want's to be good, but is having a hard time of it. Thanks to my PrC neither me nor my equipment give out [i]any auras[/i], including alignment. [/QUOTE]
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