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Serious inquiries only please - 100th level adventure hook and module in development
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<blockquote data-quote="Ozmar" data-source="post: 2477006" data-attributes="member: 8021"><p>No. <img src="http://www.enworld.org/forum/images/smilies/nervous.png" class="smilie" loading="lazy" alt=":heh:" title="Nervous Laugh :heh:" data-shortname=":heh:" /> </p><p></p><p>I agree. The wiz probably can/should be able to dish out 20,000 damage on a semi-regular basis. Where I disagree (because I am not certain) is in deciding whether the wiz a) could kill a god, or b) is broken.</p><p></p><p>On the one hand, I'll readily agree that magic (of any kind) is basically awesome after, oh, say 12th level, positively beating out non-spell-casting classes (IMO) in terms of utility and/or playing enjoyment. The higher level you are, the more and more necessary it is to have magic in order to pursue one's profession (and here I am, of course, including the PC's reliance on powerful magical items).</p><p></p><p>But on the other hand, is the wizard "broken"? "Broken" to me suggests something that needs to be fixed in order to make the game fun. I am not sure that is needed. I think the game can be fun even with the wiz's ability to deal mega-damage with his spells. But of course, I haven't "tested" that theory, so I am not certain.</p><p></p><p>And it is also not clear to me that a wiz could kill a god. Certainly gods don't have 20,000 hit points, but I don't see how the 100th level wizard could reliably deal the damage. I've been "researching" various deities to understand how to run a divine-level campaign, and they are potent forces. As you might expect, there is very little they cannot do, and salient divine abilities grant them a ton of options. If nothing else, many of them automatically succeed any saving throw, have very high SR, and have salient divine abilities (to say nothing of divine realms and avatars and eternity to plan survival strategies) that would protect them from such tricks.</p><p></p><p>The biggest challenge I forsee is Mystra, since she can cut off any being, mortal or divine, from the Weave. But I have been told that she's basically forbidden from doing this by Ao. I am not sure how it will play out...</p><p></p><p>Later!</p><p>Ozmar the Scholar of the Divine</p></blockquote><p></p>
[QUOTE="Ozmar, post: 2477006, member: 8021"] No. :heh: I agree. The wiz probably can/should be able to dish out 20,000 damage on a semi-regular basis. Where I disagree (because I am not certain) is in deciding whether the wiz a) could kill a god, or b) is broken. On the one hand, I'll readily agree that magic (of any kind) is basically awesome after, oh, say 12th level, positively beating out non-spell-casting classes (IMO) in terms of utility and/or playing enjoyment. The higher level you are, the more and more necessary it is to have magic in order to pursue one's profession (and here I am, of course, including the PC's reliance on powerful magical items). But on the other hand, is the wizard "broken"? "Broken" to me suggests something that needs to be fixed in order to make the game fun. I am not sure that is needed. I think the game can be fun even with the wiz's ability to deal mega-damage with his spells. But of course, I haven't "tested" that theory, so I am not certain. And it is also not clear to me that a wiz could kill a god. Certainly gods don't have 20,000 hit points, but I don't see how the 100th level wizard could reliably deal the damage. I've been "researching" various deities to understand how to run a divine-level campaign, and they are potent forces. As you might expect, there is very little they cannot do, and salient divine abilities grant them a ton of options. If nothing else, many of them automatically succeed any saving throw, have very high SR, and have salient divine abilities (to say nothing of divine realms and avatars and eternity to plan survival strategies) that would protect them from such tricks. The biggest challenge I forsee is Mystra, since she can cut off any being, mortal or divine, from the Weave. But I have been told that she's basically forbidden from doing this by Ao. I am not sure how it will play out... Later! Ozmar the Scholar of the Divine [/QUOTE]
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