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Serious inquiries only please - 100th level adventure hook and module in development
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<blockquote data-quote="Sage" data-source="post: 2477436" data-attributes="member: 13468"><p>Thanks <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Anyway, the second int booster is for backup.</p><p></p><p><strong>Price for use-activated or continuous effects:</strong></p><p><strong></strong>Spell level x caster level x 2,000 gp</p><p>Note: If a continuous item has an effect based on a spell with a duration measured in rounds, multiply the cost by 4. If the duration of the spell is 1 minute/level, multiply the cost by 2, and if the duration is 10 minutes/level, multiply the cost by 1.5. If the spell has a 24-hour duration or greater, divide the cost in half.</p><p></p><p></p><p><strong>Price breakdowns:</strong></p><p><strong></strong>Boots of butt-kicking really fast.</p><p>Continuous haste (D: 1 r/lvl): 3*5*2,000*4 = 120,000 gp</p><p>Continuous spider-climb (D: 10 min/lvl): 2*3*2,000*1.5 = 18.000 gp</p><p>Price: 138,000 gp (hmm... I previously got this to 165,000 gp... wierd)</p><p></p><p>Amulet of the Eye</p><p>Greater Invisibility (D: 1 r/lvl): 4*7*2,000*4 = 224,000 gp</p><p>True Seeing (D: 1 min/lvl): 6*11*2,000*2 = 264,000 gp</p><p>Read magic (D: 10 min/lvl): 0.5*1*2,000*1.5 = 1500 gp</p><p>Greater Arcane Sight (D: 1 min/lvl): 7*13*2,000*2 = 364,000</p><p>Price: 853,500 gp (uh... I better check my math on the others <img src="http://www.enworld.org/forum/images/smilies/nervous.png" class="smilie" loading="lazy" alt=":heh:" title="Nervous Laugh :heh:" data-shortname=":heh:" />)</p><p></p><p>Ear-ring of death ward</p><p>Note: An item that doesn't take up a space on the body costs double</p><p>Death Ward (D: 1 min/lvl): 4*7*2,000*2*2 = 224,000 gp</p><p></p><p>Ear-ring of flight:</p><p>fly (D: 1 min/lvl): 3*5*2,000*2*2 = 120,000 gp</p><p></p><p>Suit of protection </p><p>Right, I forgot to include this in "where I didn't follow the rules".</p><p>This is a bit cheesy, but I don't think it's too far out.</p><p>First we create a permanent mage armor and shield spell (point: they're invisible and dont have and Armor Check Penalty or Max Dex ponus)</p><p>They grant armor and shield bonuses to AC, respectively.</p><p>Then we enchant the permanent mage armor adding an enhancement bonus.</p><p>Do the same to shield.</p><p>Add Deflection bonus (I should probably move this to another item).</p><p>You yourself suggested</p><p></p><p>So in keeping with the spirit of that:</p><p></p><p style="margin-left: 20px">Suit of Protection</p> <p style="margin-left: 20px">Continuous Mage armor (D: 1 hour/lvl): 1*1*2,000*1,5 = 3,000 gp </p> <p style="margin-left: 20px">Continuous Shield (D: 1 min/lvl):1*1*2,000*2 =4,000 gp</p> <p style="margin-left: 20px">Enhancement bonus for armor: 25^2*10,000 = 6,250,000 (same for shield)</p> <p style="margin-left: 20px">Final Price: 12,507,000 gp</p> <p style="margin-left: 20px"> </p> <p style="margin-left: 20px"></p><p>I could split this into two items (one for shield and one for armor) but that would cost the same (unless of course, I've run out of magic item spaces).</p><p></p><p>Prestige Class: can be found in the Epic Insight, Compiled and Updated pdf from Wizards' site.</p></blockquote><p></p>
[QUOTE="Sage, post: 2477436, member: 13468"] Thanks :) Anyway, the second int booster is for backup. [b]Price for use-activated or continuous effects: [/b]Spell level x caster level x 2,000 gp Note: If a continuous item has an effect based on a spell with a duration measured in rounds, multiply the cost by 4. If the duration of the spell is 1 minute/level, multiply the cost by 2, and if the duration is 10 minutes/level, multiply the cost by 1.5. If the spell has a 24-hour duration or greater, divide the cost in half. [b]Price breakdowns: [/b]Boots of butt-kicking really fast. Continuous haste (D: 1 r/lvl): 3*5*2,000*4 = 120,000 gp Continuous spider-climb (D: 10 min/lvl): 2*3*2,000*1.5 = 18.000 gp Price: 138,000 gp (hmm... I previously got this to 165,000 gp... wierd) Amulet of the Eye Greater Invisibility (D: 1 r/lvl): 4*7*2,000*4 = 224,000 gp True Seeing (D: 1 min/lvl): 6*11*2,000*2 = 264,000 gp Read magic (D: 10 min/lvl): 0.5*1*2,000*1.5 = 1500 gp Greater Arcane Sight (D: 1 min/lvl): 7*13*2,000*2 = 364,000 Price: 853,500 gp (uh... I better check my math on the others :heh:) Ear-ring of death ward Note: An item that doesn't take up a space on the body costs double Death Ward (D: 1 min/lvl): 4*7*2,000*2*2 = 224,000 gp Ear-ring of flight: fly (D: 1 min/lvl): 3*5*2,000*2*2 = 120,000 gp Suit of protection Right, I forgot to include this in "where I didn't follow the rules". This is a bit cheesy, but I don't think it's too far out. First we create a permanent mage armor and shield spell (point: they're invisible and dont have and Armor Check Penalty or Max Dex ponus) They grant armor and shield bonuses to AC, respectively. Then we enchant the permanent mage armor adding an enhancement bonus. Do the same to shield. Add Deflection bonus (I should probably move this to another item). You yourself suggested So in keeping with the spirit of that: [indent]Suit of Protection Continuous Mage armor (D: 1 hour/lvl): 1*1*2,000*1,5 = 3,000 gp Continuous Shield (D: 1 min/lvl):1*1*2,000*2 =4,000 gp Enhancement bonus for armor: 25^2*10,000 = 6,250,000 (same for shield) Final Price: 12,507,000 gp [/indent] I could split this into two items (one for shield and one for armor) but that would cost the same (unless of course, I've run out of magic item spaces). Prestige Class: can be found in the Epic Insight, Compiled and Updated pdf from Wizards' site. [/QUOTE]
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