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Serious inquiries only please - 100th level adventure hook and module in development
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<blockquote data-quote="DM-Rocco" data-source="post: 2488101" data-attributes="member: 14451"><p><strong>Okay, here is Unbreakable, my Dwarven Defender. His features are greater whirlwind and improved combat reflexes with a 15' radius with his large spiked chain. He also has two other shields that are enchanted as weapons in case he needs a higher defense or more protection. He has two chains, one for non undead, the other for undead. He also has a gem that makes magic fail within a 40 foot radius. He doesn't need magic with his 90 dr/- and 30 healing factor from class feats, so if is facing a mage, he just whips it out and closes on in.</strong></p><p></p><p><strong>The prices should be right for everything with the possible exception of the last item, the enchanted buckler that is animated. I copied it from sage, yeah, sue me<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> . But I had extra money left over so I added a +25 enchantment and a few other things<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> but I just through a price on it.</strong></p><p></p><p><strong>If my price is correct, then I am 2,386,150 gp over and I can and will fix it, just need to know how much the shield is<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /> </strong></p><p></p><p><strong>Otherwise, everything should be finally good to go for him.</strong></p><p></p><p><strong>I think there is way too much work for me to create another 100th level guy, damn that ate up a ton of time. Rather than finish my mage, I am passing it off to EvilDM, who is also working on a cleric.</strong></p><p></p><p><strong>I think in the coming weeks I am going to start posting portions of the module.</strong></p><p></p><p><strong>So, CRGreathouse, what are you in for, haven't heard much out of you lately? You still in? Home is your paladin coming?</strong></p><p></p><p><strong>Also, who wants to work on what part of the module?</strong></p><p></p><p><strong> </strong></p><p><strong></strong></p><p><strong><strong>Unbreakable: </strong>Male dwarf Ftr12, DD 88; Medium-size humanoid; HD 12d10 (72), 88dl2(612) + 2,400 (CON) + 3 (Toughness) hp 3,087; Init +21 ; Spd 50 ft., fly 60 ft. good; AC 108/112 (touch 15, + 20 natural + 5 DEX, +26 shield, +10 deflection, +4 haste, +4 dodge (when in stance), +33 armor, flat-footed 103); AC (when fighting with two large shields) 133/137 (touch 15, + 20 natural + 5 DEX, +52 shield, +10 deflection, +4 haste, +4 dodge (when in stance), +33 armor, flat-footed 128); Atk +139/ +139/ +134/ +129/ +124 melee (2d6 + 85 crit /18-20/X2 (+1d6 on crit and fort save DC 100 or die) <em>Chain, Spiked) <strong>or max power attacking for 20 </strong></em><strong>Atk </strong>+119/ +119/ +114/ +109/ +104 melee (2d6+115/18-20/X2 (+1d6 on crit and fort save DC 100 or die) <em>Chain, Spiked) </em>or +110/+105/+100/+95 (ld8+60, +0 <em>warhammer) </em>or (2d8+40/19-20/X3, <em>dwarven </em>thrower) or <strong>two shield bashings </strong>+119/ +119/ +119/ +114/ +114/ +109/ +109/ +104/ +104 (2d6+1d6 spiked + 2d6 bashing + 51, mithril shield<em>) or </em>+91 ranged (2d8+40/19-20/X3, <em>dwarven </em>thrower) <strong>or two shield bashings with maxed power attack </strong>+99/ +99/ +99/ +94/ +94/ +89/ +89/ +84/ +84 (2d6+1d6 spiked + 2d6 bashing + 71, mithril shield<em>) </em>;SQ Dwarf traits; AL LN; SV Fort (55+24+20+1=100), Ref (47+21+30+1=99), Will (51+17+20+1=90), DR 90/-, Fast healing: 30; </strong></p><p> <strong></strong></p><p><strong><strong>Str: </strong>88 + 39 (Base 16 (10), +17 level enhancements, +30 enhancement, +5 inherit, Great STR XX)</strong></p><p><strong><strong>Dex: </strong>51 + 20 (Base 12 (4), +4 level enhancements, +30 enhancement, +5 inherit)</strong></p><p><strong><strong>Con: </strong>57 + 23 (Base 16 (10), + 2 racial, +3 level enhancements, +30 enhancement, +5 inherit)</strong></p><p><strong><strong>Int: </strong>21 + 5 (Base 14 (6), +6 enhancement +5 inherit)</strong></p><p><strong><strong>Wis: </strong>43 + 16 (Base 8 (0), +30 enhancement +5 inherit)</strong></p><p><strong><strong>Cha: </strong>17 + 3 (Base 8 (0), -2 racial, +5 inherit, +6 enhancement) </strong></p><p> <strong></strong></p><p><strong><strong>Permanent Spells:</strong> Arcane sight, comprehend languages, dark vision, detect magic, read magic, see invisibility, tongues, enlarge person, Rary’s telepathic bond, resistance</strong></p><p> <strong></strong></p><p><strong><strong>Skills and Feats: </strong>Climb +140(100), Jump +140(100), Swim +140(100), Ride +39(18), Tumble +71(50), Spot +117(100), sense motive +117(100) </strong></p><p> <strong></strong></p><p> <strong></strong></p><p><strong><strong>Fighter Bonus Feats: </strong>Improved Critical (Chain, Spiked), Weapon Focus (Chain, Spiked), Weapon Specialization (Chain, Spiked), Greater Weapon Focus (Chain, Spiked), Greater Weapon Specialization (Chain, Spiked), Exotic Weapon Proficiency (Chain, Spiked), Epic Weapon Specialization (Chain, Spiked) </strong></p><p> <strong></strong></p><p><strong>Character level feats to 20th level: Dodge, Mobility, Spring Attack, Combat Expertise, Whirlwind, Endurance, Toughness </strong></p><p> <strong></strong></p><p><strong><strong>Epic Character Feats: </strong>shield bash, Two-weapon fighting, improved two-weapon fighting, greater two-weapon fighting, perfect two weapon fighting, Cleave, Great Cleave, Power Attack, Combat Reflexes, Great Strength XX, Improved Whirlwind Attack, Blind Fight, Dire Charge</strong></p><p> <strong></strong></p><p> <strong></strong></p><p><strong><strong>Epic Dwarven Defender Feats </strong>(26): Fast Healing X, Overwhelming Critical, Devastating Critical (DC 60 + STR40 + dc 100), Damage Reduction II, Epic Prowess X, Epic weapon focus (Chain, Spiked), Improved combat reflexes </strong></p><p> <strong></strong></p><p><strong><strong>Mithril/Ysgardian Heartwire </strong>full plate +25, ever bright +1, Soul fire +4, heavy fortification +5, great reflection +10, negating +5, greater fire, acid, cold, electric and sonic resistance + etherealness </strong></p><p> <strong></strong></p><p><strong>Price: 25,379,000</strong></p><p> <strong></strong></p><p> <strong></strong></p><p><strong><strong>Spiked Shield, large mithril +25 </strong>defense enhancement, ever bright +1, +11 weapon enhancement, bashing, Infinite arrow deflection +6, ghost touch +3, ghost touch, Empyreal +2</strong></p><p> <strong></strong></p><p><strong>Price: 17,071,000 gp</strong></p><p><strong>notes: ghost touch, applies to defense and attack</strong></p><p> <strong></strong></p><p><strong><strong>Spiked Shield, large mithril +25 </strong>defense enhancement, ever bright +1, exceptional arrow deflection +8, ghost touch +1, +9 weapon enhancement, bashing, ghost touch, Empyreal +2</strong></p><p> <strong></strong></p><p><strong>Price: 18,591,000</strong></p><p><strong>notes: ghost touch applies to attack and defense</strong></p><p> <strong></strong></p><p><strong><strong>Large, Adamantine spiked chain +25 </strong>weapon enhancement, brilliant energy +4, keen +1, speed +3, Ghost touch +1, ever dancing +8, holy power +8 </strong></p><p> <strong></strong></p><p><strong>Adamantine spiked chain: ~3,000 gp</strong></p><p><strong>enhancement bonus +50 = 50,000,000 gp</strong></p><p><strong>Price: 50,003,000 gp (technically over the price limit but sounds reasonable)</strong></p><p> <strong></strong></p><p><strong><strong>Large, Adamantine spiked chain +25 </strong>ghost touch +1, keen +1, Holy x2 +4, speed +3, ever dancing +8, holy power +8 </strong></p><p> <strong></strong></p><p><strong>Adamantine spiked chain: ~3,000 gp</strong></p><p><strong>enhancement bonus: +50 = 50,000,000 gp</strong></p><p><strong>Price: 50,003,000 gp (technically over the price limit but sounds reasonable)</strong></p><p><strong>nags: holy x2???</strong></p><p> <strong></strong></p><p><strong><strong>x2Gloves of Storing - </strong>20,000</strong></p><p> <strong></strong></p><p><strong><strong>Bracers of relentless might </strong>- +30 strength and +30 constitution 18,000,000?</strong></p><p> <strong></strong></p><p><strong><strong>Helm of Wisdom +30 </strong>- grants a +100 competence bonus to Sense motive and spot </strong></p><p> <strong></strong></p><p><strong>Price: 29,000,000 gp (save 40%!) </strong></p><p> <strong></strong></p><p><strong><strong>Epic ring reflection </strong>+10 deflection AC 2,000,000</strong></p><p> <strong></strong></p><p><strong><strong>Ring of Solar wings </strong>- 118,000</strong></p><p> <strong></strong></p><p><strong><strong>Anti-magic shackles </strong>- 132,000</strong></p><p> <strong></strong></p><p><strong><strong><em>Amulet of Proof Against Detection and Influence with constant mind blank</em> and sequestering </strong>465,000 gp</strong></p><p> <strong></strong></p><p><strong><strong><em>Star Mantle of Epic Spell Resistance</em> </strong>110 that also acts as a Star mantle cloak - 9,800,000 gp</strong></p><p> <strong></strong></p><p><strong><strong>x2Universal ring of energy immunity </strong>2,160,000</strong></p><p> <strong></strong></p><p><strong><strong>Improved advanced boots of swiftness </strong>- as per the boots of swiftness but with a +30 to dexterity instead of a +6 dexterity, freedom of movement, continuous haste on wearer, continuous spider-climb on wearer</strong></p><p> <strong></strong></p><p><strong>price: 9,562,000 gp</strong></p><p> <strong></strong></p><p> <strong></strong></p><p><strong><strong>Anti-magic diamond </strong>- creates and lowers an anti-magic field centered on the diamond in a 40 foot radius 612,000 gp</strong></p><p> <strong></strong></p><p><strong><strong>Bracelet of Safe-keeping</strong></strong></p><p><strong>-Grants +30 resistance bonus to Reflex saves</strong></p><p><strong>-Grants +20 resistance bonus to Fortitude Saves</strong></p><p><strong>-Grants +20 resistance bonus to Will saves</strong></p><p><strong>-Price: 17,000,000 gp</strong></p><p> <strong></strong></p><p><strong><strong><em>Buckler of Exceptional </em>mithril +25 </strong>defense enhancement, Infinite arrow deflection +6, ever bright +1, exceptional arrow deflection +8, ghost touch +3, Empyreal +2, Animated +2</strong></p><p> <strong></strong></p><p><strong>Price: 17,120,000 gp</strong></p><p><strong>notes: ghost touch applies to defense</strong></p><p> <strong></strong></p><p><strong>235,286,150 Total with animated shield priced at buckler animated +11</strong></p><p> <strong></strong></p><p><strong>252,386,150 total with animated shield priced as listed</strong></p><p> <strong></strong></p><p><strong></strong></p></blockquote><p></p>
[QUOTE="DM-Rocco, post: 2488101, member: 14451"] [b]Okay, here is Unbreakable, my Dwarven Defender. His features are greater whirlwind and improved combat reflexes with a 15' radius with his large spiked chain. He also has two other shields that are enchanted as weapons in case he needs a higher defense or more protection. He has two chains, one for non undead, the other for undead. He also has a gem that makes magic fail within a 40 foot radius. He doesn't need magic with his 90 dr/- and 30 healing factor from class feats, so if is facing a mage, he just whips it out and closes on in.[/b] [b]The prices should be right for everything with the possible exception of the last item, the enchanted buckler that is animated. I copied it from sage, yeah, sue me:p . But I had extra money left over so I added a +25 enchantment and a few other things;) but I just through a price on it.[/b] [b]If my price is correct, then I am 2,386,150 gp over and I can and will fix it, just need to know how much the shield is:cool: [/b] [b]Otherwise, everything should be finally good to go for him.[/b] [b]I think there is way too much work for me to create another 100th level guy, damn that ate up a ton of time. Rather than finish my mage, I am passing it off to EvilDM, who is also working on a cleric.[/b] [b]I think in the coming weeks I am going to start posting portions of the module.[/b] [b]So, CRGreathouse, what are you in for, haven't heard much out of you lately? You still in? Home is your paladin coming?[/b] [b]Also, who wants to work on what part of the module?[/b] [b] [b]Unbreakable: [/b]Male dwarf Ftr12, DD 88; Medium-size humanoid; HD 12d10 (72), 88dl2(612) + 2,400 (CON) + 3 (Toughness) hp 3,087; Init +21 ; Spd 50 ft., fly 60 ft. good; AC 108/112 (touch 15, + 20 natural + 5 DEX, +26 shield, +10 deflection, +4 haste, +4 dodge (when in stance), +33 armor, flat-footed 103); AC (when fighting with two large shields) 133/137 (touch 15, + 20 natural + 5 DEX, +52 shield, +10 deflection, +4 haste, +4 dodge (when in stance), +33 armor, flat-footed 128); Atk +139/ +139/ +134/ +129/ +124 melee (2d6 + 85 crit /18-20/X2 (+1d6 on crit and fort save DC 100 or die) [i]Chain, Spiked) [b]or max power attacking for 20 [/b][/i][b]Atk [/b]+119/ +119/ +114/ +109/ +104 melee (2d6+115/18-20/X2 (+1d6 on crit and fort save DC 100 or die) [i]Chain, Spiked) [/i]or +110/+105/+100/+95 (ld8+60, +0 [i]warhammer) [/i]or (2d8+40/19-20/X3, [i]dwarven [/i]thrower) or [b]two shield bashings [/b]+119/ +119/ +119/ +114/ +114/ +109/ +109/ +104/ +104 (2d6+1d6 spiked + 2d6 bashing + 51, mithril shield[i]) or [/i]+91 ranged (2d8+40/19-20/X3, [i]dwarven [/i]thrower) [b]or two shield bashings with maxed power attack [/b]+99/ +99/ +99/ +94/ +94/ +89/ +89/ +84/ +84 (2d6+1d6 spiked + 2d6 bashing + 71, mithril shield[i]) [/i];SQ Dwarf traits; AL LN; SV Fort (55+24+20+1=100), Ref (47+21+30+1=99), Will (51+17+20+1=90), DR 90/-, Fast healing: 30; [b]Str: [/b]88 + 39 (Base 16 (10), +17 level enhancements, +30 enhancement, +5 inherit, Great STR XX) [b]Dex: [/b]51 + 20 (Base 12 (4), +4 level enhancements, +30 enhancement, +5 inherit) [b]Con: [/b]57 + 23 (Base 16 (10), + 2 racial, +3 level enhancements, +30 enhancement, +5 inherit) [b]Int: [/b]21 + 5 (Base 14 (6), +6 enhancement +5 inherit) [b]Wis: [/b]43 + 16 (Base 8 (0), +30 enhancement +5 inherit) [b]Cha: [/b]17 + 3 (Base 8 (0), -2 racial, +5 inherit, +6 enhancement) [b]Permanent Spells:[/b] Arcane sight, comprehend languages, dark vision, detect magic, read magic, see invisibility, tongues, enlarge person, Rary’s telepathic bond, resistance [b]Skills and Feats: [/b]Climb +140(100), Jump +140(100), Swim +140(100), Ride +39(18), Tumble +71(50), Spot +117(100), sense motive +117(100) [b]Fighter Bonus Feats: [/b]Improved Critical (Chain, Spiked), Weapon Focus (Chain, Spiked), Weapon Specialization (Chain, Spiked), Greater Weapon Focus (Chain, Spiked), Greater Weapon Specialization (Chain, Spiked), Exotic Weapon Proficiency (Chain, Spiked), Epic Weapon Specialization (Chain, Spiked) Character level feats to 20th level: Dodge, Mobility, Spring Attack, Combat Expertise, Whirlwind, Endurance, Toughness [b]Epic Character Feats: [/b]shield bash, Two-weapon fighting, improved two-weapon fighting, greater two-weapon fighting, perfect two weapon fighting, Cleave, Great Cleave, Power Attack, Combat Reflexes, Great Strength XX, Improved Whirlwind Attack, Blind Fight, Dire Charge [b]Epic Dwarven Defender Feats [/b](26): Fast Healing X, Overwhelming Critical, Devastating Critical (DC 60 + STR40 + dc 100), Damage Reduction II, Epic Prowess X, Epic weapon focus (Chain, Spiked), Improved combat reflexes [b]Mithril/Ysgardian Heartwire [/b]full plate +25, ever bright +1, Soul fire +4, heavy fortification +5, great reflection +10, negating +5, greater fire, acid, cold, electric and sonic resistance + etherealness Price: 25,379,000 [b]Spiked Shield, large mithril +25 [/b]defense enhancement, ever bright +1, +11 weapon enhancement, bashing, Infinite arrow deflection +6, ghost touch +3, ghost touch, Empyreal +2 Price: 17,071,000 gp notes: ghost touch, applies to defense and attack [b]Spiked Shield, large mithril +25 [/b]defense enhancement, ever bright +1, exceptional arrow deflection +8, ghost touch +1, +9 weapon enhancement, bashing, ghost touch, Empyreal +2 Price: 18,591,000 notes: ghost touch applies to attack and defense [b]Large, Adamantine spiked chain +25 [/b]weapon enhancement, brilliant energy +4, keen +1, speed +3, Ghost touch +1, ever dancing +8, holy power +8 Adamantine spiked chain: ~3,000 gp enhancement bonus +50 = 50,000,000 gp Price: 50,003,000 gp (technically over the price limit but sounds reasonable) [b]Large, Adamantine spiked chain +25 [/b]ghost touch +1, keen +1, Holy x2 +4, speed +3, ever dancing +8, holy power +8 Adamantine spiked chain: ~3,000 gp enhancement bonus: +50 = 50,000,000 gp Price: 50,003,000 gp (technically over the price limit but sounds reasonable) nags: holy x2??? [b]x2Gloves of Storing - [/b]20,000 [b]Bracers of relentless might [/b]- +30 strength and +30 constitution 18,000,000? [b]Helm of Wisdom +30 [/b]- grants a +100 competence bonus to Sense motive and spot Price: 29,000,000 gp (save 40%!) [b]Epic ring reflection [/b]+10 deflection AC 2,000,000 [b]Ring of Solar wings [/b]- 118,000 [b]Anti-magic shackles [/b]- 132,000 [b][i]Amulet of Proof Against Detection and Influence with constant mind blank[/i] and sequestering [/b]465,000 gp [b][i]Star Mantle of Epic Spell Resistance[/i] [/b]110 that also acts as a Star mantle cloak - 9,800,000 gp [b]x2Universal ring of energy immunity [/b]2,160,000 [b]Improved advanced boots of swiftness [/b]- as per the boots of swiftness but with a +30 to dexterity instead of a +6 dexterity, freedom of movement, continuous haste on wearer, continuous spider-climb on wearer price: 9,562,000 gp [b]Anti-magic diamond [/b]- creates and lowers an anti-magic field centered on the diamond in a 40 foot radius 612,000 gp [b]Bracelet of Safe-keeping[/b] -Grants +30 resistance bonus to Reflex saves -Grants +20 resistance bonus to Fortitude Saves -Grants +20 resistance bonus to Will saves -Price: 17,000,000 gp [b][i]Buckler of Exceptional [/i]mithril +25 [/b]defense enhancement, Infinite arrow deflection +6, ever bright +1, exceptional arrow deflection +8, ghost touch +3, Empyreal +2, Animated +2 Price: 17,120,000 gp notes: ghost touch applies to defense 235,286,150 Total with animated shield priced at buckler animated +11 252,386,150 total with animated shield priced as listed [/b] [/QUOTE]
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