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Serious inquiries only please - 100th level adventure hook and module in development
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<blockquote data-quote="Sage" data-source="post: 2521672" data-attributes="member: 13468"><p>My turn to look at Scion of Eternity</p><p></p><p>I'm pretty sure you can only have one type, you'll have to decide weather you got monk 20 or DD 10 first.</p><p></p><p>I'll check this and the other ones later, but do you mind making this an area spell? It would be a big help to the rest of the group.</p><p>You could also simply cast a contingent Mordenkainens disjunction as a counterspell whenever anyone within, say, 100 miles casts mordenkainens disjunction?</p><p></p><p>The rules are:</p><p style="margin-left: 20px">max +50 enhancement bonus to armor and/or weapon, of which only +25 are a straight enhancement bonus.</p> <p style="margin-left: 20px">You automatically get the maximum +5 inherent bonus to ability scores across the board.</p> <p style="margin-left: 20px">max +30 enhancement bonus to any ability score.</p> <p style="margin-left: 20px">armor bonuses allowed: armor, shield, enhancement (armor), enhancement (shield), natural armor and deflection.</p> <p style="margin-left: 20px">Only resistance bonuses to saves (in case you were wondering)</p><p></p><p>I was forced to change this, my character is attached.</p><p></p><p>I don't see why this can't work, technically, it can be sundered, just like everything else... if you don't want your monk "polluted" with gauntlets you might settle for hand and wrist straps that take the item slot for gauntlets?</p><p></p><p>The first ones unclear and the second one extremeky powerful (if non-epic). What are their sources?</p><p></p><p>Actually it does, but I suspect your duration is permanent anyway.</p><p></p><p>I might consider this once I get my tactics sorted out (and add the fortified ability to my armor).</p></blockquote><p></p>
[QUOTE="Sage, post: 2521672, member: 13468"] My turn to look at Scion of Eternity I'm pretty sure you can only have one type, you'll have to decide weather you got monk 20 or DD 10 first. I'll check this and the other ones later, but do you mind making this an area spell? It would be a big help to the rest of the group. You could also simply cast a contingent Mordenkainens disjunction as a counterspell whenever anyone within, say, 100 miles casts mordenkainens disjunction? The rules are: [INDENT]max +50 enhancement bonus to armor and/or weapon, of which only +25 are a straight enhancement bonus.[/INDENT] [INDENT]You automatically get the maximum +5 inherent bonus to ability scores across the board.[/INDENT] [INDENT]max +30 enhancement bonus to any ability score.[/INDENT] [INDENT]armor bonuses allowed: armor, shield, enhancement (armor), enhancement (shield), natural armor and deflection.[/INDENT] [INDENT]Only resistance bonuses to saves (in case you were wondering)[/INDENT] I was forced to change this, my character is attached. I don't see why this can't work, technically, it can be sundered, just like everything else... if you don't want your monk "polluted" with gauntlets you might settle for hand and wrist straps that take the item slot for gauntlets? The first ones unclear and the second one extremeky powerful (if non-epic). What are their sources? Actually it does, but I suspect your duration is permanent anyway. I might consider this once I get my tactics sorted out (and add the fortified ability to my armor). [/QUOTE]
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