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Serious inquiries only please - 100th level adventure hook and module in development
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<blockquote data-quote="DM-Rocco" data-source="post: 2554892" data-attributes="member: 14451"><p>Well, who asked for your opinion anyway <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> J/K <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>Well, I did want to have some situations that they had to face where they were over powered and had to think their way through rather than just bully their way through with overwhelming power. Thanks to CRGreathouse and UpperKrust we have access to CR creatures of over 100 and might as well use them now since they most likely won't ever be played again.</p><p></p><p>I was going to add in parts in each chapter where the characters can flex threir cosiderable might and boost their egos. Perhaps even including everyone's favorite, small orphan boy, 3rd level rogue, tries to pick the parties pockets. Yes he will get caught, or he should, but then what are you going to do? I know of an Epic party that hunted him down, ransacked his meger dwelling and broke his fingers, and they where a epic level good party.</p><p></p><p>Anyway, I was trying for a couple of over powering encounters with a few ego boosting underpowered encounters and a couple, at least, regular challeneging situations in each chapter. My outline was more of an over view of the story in each chapter than an exact encounter-by-encounter overview. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>Hope that helps <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="DM-Rocco, post: 2554892, member: 14451"] Well, who asked for your opinion anyway :p J/K ;) Well, I did want to have some situations that they had to face where they were over powered and had to think their way through rather than just bully their way through with overwhelming power. Thanks to CRGreathouse and UpperKrust we have access to CR creatures of over 100 and might as well use them now since they most likely won't ever be played again. I was going to add in parts in each chapter where the characters can flex threir cosiderable might and boost their egos. Perhaps even including everyone's favorite, small orphan boy, 3rd level rogue, tries to pick the parties pockets. Yes he will get caught, or he should, but then what are you going to do? I know of an Epic party that hunted him down, ransacked his meger dwelling and broke his fingers, and they where a epic level good party. Anyway, I was trying for a couple of over powering encounters with a few ego boosting underpowered encounters and a couple, at least, regular challeneging situations in each chapter. My outline was more of an over view of the story in each chapter than an exact encounter-by-encounter overview. ;) Hope that helps :p [/QUOTE]
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