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Serious inquiries only please - 100th level adventure hook and module in development
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<blockquote data-quote="Ozmar" data-source="post: 2555055" data-attributes="member: 8021"><p>There are many infinities in the planes. The Abyss has an infinite number of infinite planes. Most planes are infinitely large - I think the exception is to find a finite plane. And the Spire is infinitely tall, but Sigil apparently floats on top of it (even though it has no top). The Planes are full of these kinds of paradoxes. At least, that's the way they are described "officially" in the Planescape setting, which is an AD&D setting (and which is one I am pretty familiar with).</p><p></p><p>That being said, I think it would be cool to have the characters resolve the paradox of climbing an infinitely tall spire to reach an unreachable summit. Perhaps by resolving a logical paradox, or by creating a counter-paradox that suggests a solution. (i.e., wherein they find themselve necessarily at the top of the Spire in order to resolve another paradox...)</p><p></p><p>Just some thoughts. Personally, I love the logical contradictions and have found that, (at least for me), they evoke the wonder and mystery of the planes. "You see a spire in the distance that stretches up into the sky without limit. Your mind reels trying to comprehend the infinitely tall structure. And at the top of the spire floats a ring." "Wait a minute! How does an infinitely tall spire have a top?" "You're not sure. And you begin to get a head-ache thinking about it..."</p><p></p><p>Fun. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Ozmar the Contradictory DM</p></blockquote><p></p>
[QUOTE="Ozmar, post: 2555055, member: 8021"] There are many infinities in the planes. The Abyss has an infinite number of infinite planes. Most planes are infinitely large - I think the exception is to find a finite plane. And the Spire is infinitely tall, but Sigil apparently floats on top of it (even though it has no top). The Planes are full of these kinds of paradoxes. At least, that's the way they are described "officially" in the Planescape setting, which is an AD&D setting (and which is one I am pretty familiar with). That being said, I think it would be cool to have the characters resolve the paradox of climbing an infinitely tall spire to reach an unreachable summit. Perhaps by resolving a logical paradox, or by creating a counter-paradox that suggests a solution. (i.e., wherein they find themselve necessarily at the top of the Spire in order to resolve another paradox...) Just some thoughts. Personally, I love the logical contradictions and have found that, (at least for me), they evoke the wonder and mystery of the planes. "You see a spire in the distance that stretches up into the sky without limit. Your mind reels trying to comprehend the infinitely tall structure. And at the top of the spire floats a ring." "Wait a minute! How does an infinitely tall spire have a top?" "You're not sure. And you begin to get a head-ache thinking about it..." Fun. :) Ozmar the Contradictory DM [/QUOTE]
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