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<blockquote data-quote="dpetroc" data-source="post: 3489710" data-attributes="member: 18457"><p>I keep in touch with my distant friends via email, phone, IM. However, in my opinion (and I'm not going to start trotting out psychology research), person to person face to face interaction is not something that can be replaced by a computer screen and headset. That's why despite the awesome graphics and vast community of players in the MMORPGs, I'd rather have my table top rpg. Unfortunately, the mentality of the MMORPG has leached into tabletop gamers -- who try to get to level 70 as fast as they can, that the miss the experience going on around them. For some people this works -- bully for them. Doesn't work for me. I forgot who said it, but RPGs (tabletop) have been described as an excercise in communal storytelling. That's what keeps me in the hobby: sharing imagination with my friends around the table, instead of being subjected to someone elses (no matter how vivid it appears).</p></blockquote><p></p>
[QUOTE="dpetroc, post: 3489710, member: 18457"] I keep in touch with my distant friends via email, phone, IM. However, in my opinion (and I'm not going to start trotting out psychology research), person to person face to face interaction is not something that can be replaced by a computer screen and headset. That's why despite the awesome graphics and vast community of players in the MMORPGs, I'd rather have my table top rpg. Unfortunately, the mentality of the MMORPG has leached into tabletop gamers -- who try to get to level 70 as fast as they can, that the miss the experience going on around them. For some people this works -- bully for them. Doesn't work for me. I forgot who said it, but RPGs (tabletop) have been described as an excercise in communal storytelling. That's what keeps me in the hobby: sharing imagination with my friends around the table, instead of being subjected to someone elses (no matter how vivid it appears). [/QUOTE]
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