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<blockquote data-quote="boredgremlin" data-source="post: 3488304" data-attributes="member: 31646"><p>I have only GMed two session now with WFRP. But its by far the best system i have ever owned and i have run everything from D&D (3 editions) to D20 games, to World of darkness, rifts, gurps, and now this. </p><p></p><p> The class system seems wonky at first. But one thing you have to realize is your not in your first class for very long at all. You start allready having all the skills and talents you need to move to your next career, and with at least one advance on the other stuff. </p><p></p><p> Plus the randomness is fun if you do it right. My game now has: 2 elven hunters, 1 elven apprentice mage, 1 human noble woman, 1 dwarf outlaw, and 1 human entertainer (storyteller). </p><p></p><p> Seems random.... But they are all in a small village with a bridge along a major river in the western part of the empire. The reason they came together is simple and so far it revolves around the elven apprentice mage and the storyteller. </p><p></p><p> The storyteller is a spy for the nearest baron who wants to usurp rule of the village and taxation rights to the bridge. </p><p></p><p> The elven wizard is a representative of the college of fire sent here to surrepticously investigate the rumours of an ancient temple from the humans who lived here before the empire. He is dressed as a scout and as has been pretending to be a wilderness scout and hunter to gather info and blend in more then a wizard would. </p><p></p><p> One of the elven hunters is just on the run from a beastman rise in the forests to the west of town and looking for somewhere to go to avoid trouble... problem is that there really isnt anywhere with whats going on in the greater world so he stayed in this town to sell the furs he has been catching while he figures out his next move. </p><p></p><p> The human noblewoman is a runaway from a "deceased" husband who is pretending to be a mercenary and just wanted to see the greater world. The dwarf is on the run because he slew a human border official due to a mistake and when his clan said his honor demanded he present himself for justice he got scared and ran.. In his constand roaming over the last few years he just happened to find himself on the road east of town looking to make a living in the chaos of the area. </p><p></p><p> The other elf is an emissary from the nearby elven community sent to get help defending the hopelessly outnumbered elves from beastmen and orc raiders. </p><p></p><p> How did all these people come together?? Well the apprentice mage had nailed this town down as the closest one to where he thought the temple might be. So he was using it as a base while investigating the area. </p><p></p><p> The entertainer was in town just gathering info and playing at the bars, she happened to walk over to the elf mage because elves are unusual and she thought he might be important, or know something important since he had been sticking around. </p><p></p><p> The elven hunter who was running started talking to the elf mage just because they were both rare elves in a small human town. </p><p></p><p> The mage meanwhile had signed on as a scout in the towns forces because it was a good cover and being a mage is a suspicous thing anyway. </p><p></p><p> So while they're all chatting a runner from the sherrif comes and asks the mage to come to a meeting because some farmers have gone missing. The mage brings the rest, and they head out hunting. They find out a big warparty is coming and head back to town. </p><p></p><p> Just then the dwarf and noblewoman head into town at near to the same time. The entertainer is doing her best to convince people on the west side of town to move across the bridge, the hunters are wandering the forest keeping track of the creatures, the dwarf volunteers himself to see to what defenses can be thrown up quickly and the mage hangs around being unobtrusive and "scouting out archery posts". </p><p></p><p> fast forward some RP and the entertainer convinced most people to go back to the defenses. The hunters storm in just ahead of the beasts. The noble has been hanging out on the wall and helping with the labor so she is ready to roll, and the mage has his archer post all picked out. </p><p></p><p> The fight goes by, there arent many combatants on either side. And after a good hard battle all are fast friends and put together as the villages "outlander corps" based on the french foreign legion. </p><p></p><p> Simple easy, all are freinds. Of course no one knows there is a wizard and noble in the party but me. But still, all these crazy races/classes that usually have no business being together are now a solid team verging on being freinds. Wasnt so hard was it?</p></blockquote><p></p>
[QUOTE="boredgremlin, post: 3488304, member: 31646"] I have only GMed two session now with WFRP. But its by far the best system i have ever owned and i have run everything from D&D (3 editions) to D20 games, to World of darkness, rifts, gurps, and now this. The class system seems wonky at first. But one thing you have to realize is your not in your first class for very long at all. You start allready having all the skills and talents you need to move to your next career, and with at least one advance on the other stuff. Plus the randomness is fun if you do it right. My game now has: 2 elven hunters, 1 elven apprentice mage, 1 human noble woman, 1 dwarf outlaw, and 1 human entertainer (storyteller). Seems random.... But they are all in a small village with a bridge along a major river in the western part of the empire. The reason they came together is simple and so far it revolves around the elven apprentice mage and the storyteller. The storyteller is a spy for the nearest baron who wants to usurp rule of the village and taxation rights to the bridge. The elven wizard is a representative of the college of fire sent here to surrepticously investigate the rumours of an ancient temple from the humans who lived here before the empire. He is dressed as a scout and as has been pretending to be a wilderness scout and hunter to gather info and blend in more then a wizard would. One of the elven hunters is just on the run from a beastman rise in the forests to the west of town and looking for somewhere to go to avoid trouble... problem is that there really isnt anywhere with whats going on in the greater world so he stayed in this town to sell the furs he has been catching while he figures out his next move. The human noblewoman is a runaway from a "deceased" husband who is pretending to be a mercenary and just wanted to see the greater world. The dwarf is on the run because he slew a human border official due to a mistake and when his clan said his honor demanded he present himself for justice he got scared and ran.. In his constand roaming over the last few years he just happened to find himself on the road east of town looking to make a living in the chaos of the area. The other elf is an emissary from the nearby elven community sent to get help defending the hopelessly outnumbered elves from beastmen and orc raiders. How did all these people come together?? Well the apprentice mage had nailed this town down as the closest one to where he thought the temple might be. So he was using it as a base while investigating the area. The entertainer was in town just gathering info and playing at the bars, she happened to walk over to the elf mage because elves are unusual and she thought he might be important, or know something important since he had been sticking around. The elven hunter who was running started talking to the elf mage just because they were both rare elves in a small human town. The mage meanwhile had signed on as a scout in the towns forces because it was a good cover and being a mage is a suspicous thing anyway. So while they're all chatting a runner from the sherrif comes and asks the mage to come to a meeting because some farmers have gone missing. The mage brings the rest, and they head out hunting. They find out a big warparty is coming and head back to town. Just then the dwarf and noblewoman head into town at near to the same time. The entertainer is doing her best to convince people on the west side of town to move across the bridge, the hunters are wandering the forest keeping track of the creatures, the dwarf volunteers himself to see to what defenses can be thrown up quickly and the mage hangs around being unobtrusive and "scouting out archery posts". fast forward some RP and the entertainer convinced most people to go back to the defenses. The hunters storm in just ahead of the beasts. The noble has been hanging out on the wall and helping with the labor so she is ready to roll, and the mage has his archer post all picked out. The fight goes by, there arent many combatants on either side. And after a good hard battle all are fast friends and put together as the villages "outlander corps" based on the french foreign legion. Simple easy, all are freinds. Of course no one knows there is a wizard and noble in the party but me. But still, all these crazy races/classes that usually have no business being together are now a solid team verging on being freinds. Wasnt so hard was it? [/QUOTE]
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