Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Seriously contemplating an attempt at a retro AD&D
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Man in the Funny Hat" data-source="post: 9461756" data-attributes="member: 32740"><p>I actually started writing a thing a while back that I titled, "AD&D: How This S*** Works," to simply explain in clearer, more concise wording, what the AD&D rules are trying to say regarding major topics. 1E, by Gygax's own admission, was written in a stream-of-consciousness style. It explains why there actually AREN'T EVEN ANY CHAPTERS in the 1E rule books. It explains why rules governing one topic are too often spread here and there throughout the books instead of being gathered all in one place for clarity and easier reference. It often isn't until you DO gather rules together like they really should be that you start noticing contradictions and inconsistencies (and explains why those contradictions and inconsistencies didn't get fixed in the first place before being published). It's why people keep noticing rules they never noticed before <strong>every </strong>time they do a dedicated read-through of the 1E rules, or maybe just happen to open a particular page and a sentence from a particular paragraph suddenly rocks their world and they start to question things they THOUGHT they knew about the game.</p><p></p><p>There's no SECRET rules, and it wasn't written to intentionally confuse anyone. It's just very <strong>imperfect </strong>writing, imperfect editing (in a genre of writing that calls for really REALLY brilliant editing to begin with), and 5 decades of people repeating misinterpretations since publication. 1E is a game that will therefore inherently fight against anybody new trying to come in and just "get it" on a single reading. People play 1E for <em>decades</em>, all the while thinking they're doing things as-written, only to realize they had it wrong since they started, so you're not the first.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="Man in the Funny Hat, post: 9461756, member: 32740"] I actually started writing a thing a while back that I titled, "AD&D: How This S*** Works," to simply explain in clearer, more concise wording, what the AD&D rules are trying to say regarding major topics. 1E, by Gygax's own admission, was written in a stream-of-consciousness style. It explains why there actually AREN'T EVEN ANY CHAPTERS in the 1E rule books. It explains why rules governing one topic are too often spread here and there throughout the books instead of being gathered all in one place for clarity and easier reference. It often isn't until you DO gather rules together like they really should be that you start noticing contradictions and inconsistencies (and explains why those contradictions and inconsistencies didn't get fixed in the first place before being published). It's why people keep noticing rules they never noticed before [B]every [/B]time they do a dedicated read-through of the 1E rules, or maybe just happen to open a particular page and a sentence from a particular paragraph suddenly rocks their world and they start to question things they THOUGHT they knew about the game. There's no SECRET rules, and it wasn't written to intentionally confuse anyone. It's just very [B]imperfect [/B]writing, imperfect editing (in a genre of writing that calls for really REALLY brilliant editing to begin with), and 5 decades of people repeating misinterpretations since publication. 1E is a game that will therefore inherently fight against anybody new trying to come in and just "get it" on a single reading. People play 1E for [I]decades[/I], all the while thinking they're doing things as-written, only to realize they had it wrong since they started, so you're not the first.:cool: [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Seriously contemplating an attempt at a retro AD&D
Top