Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Seriously, what's so great about a class-less system?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="I'm A Banana" data-source="post: 60685" data-attributes="member: 2067"><p><strong>DM Innovation</strong></p><p></p><p></p><p></p><p>This could be a draw....but I thought that was what Rule 0 was for.</p><p></p><p>The idea of a paladin who doesn't cast spells is a fine one...an exception to the rule. Why couldn't a DM and Player agree on some sort of exchange so that they are compensated for the loss and play like that?</p><p></p><p>If someone wants a spider-man-like class that none of the ones right now imitate, couldn't they make one?</p><p></p><p>I'm pretty sure there's a sidebar in the DMG that deals with just this sort of thing...though it doesn't give guidelines.</p><p></p><p>Despite how my original post sounded, I really do want to be persuaded that a class-less system is different enough for good reasons. I don't want to be convinced that a class-less system is the *best*, I just want to know the appeal of it so I can say "Okay, d20 doesn't offer that, I can see why you'd play it a different way."</p><p></p><p>...but I haven't, and that worries me. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Here, I can more or less see it...for realism. Okay, right, D&D, and any class-based system doesn't offer a whole lot of realism. Valid point that I disagree with, but valid. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>But realism can't be it all, right? I mean, certainly you can play an unrealistic class-less game, with all the unrealistic trappings of high fantasy and such? In the same way you can make D&D more realistic?</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 60685, member: 2067"] [b]DM Innovation[/b] This could be a draw....but I thought that was what Rule 0 was for. The idea of a paladin who doesn't cast spells is a fine one...an exception to the rule. Why couldn't a DM and Player agree on some sort of exchange so that they are compensated for the loss and play like that? If someone wants a spider-man-like class that none of the ones right now imitate, couldn't they make one? I'm pretty sure there's a sidebar in the DMG that deals with just this sort of thing...though it doesn't give guidelines. Despite how my original post sounded, I really do want to be persuaded that a class-less system is different enough for good reasons. I don't want to be convinced that a class-less system is the *best*, I just want to know the appeal of it so I can say "Okay, d20 doesn't offer that, I can see why you'd play it a different way." ...but I haven't, and that worries me. :) Here, I can more or less see it...for realism. Okay, right, D&D, and any class-based system doesn't offer a whole lot of realism. Valid point that I disagree with, but valid. :) But realism can't be it all, right? I mean, certainly you can play an unrealistic class-less game, with all the unrealistic trappings of high fantasy and such? In the same way you can make D&D more realistic? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Seriously, what's so great about a class-less system?
Top