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Seriously, what's so great about a class-less system?
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<blockquote data-quote="Synicism" data-source="post: 61090" data-attributes="member: 489"><p>Mainly because archetypes are just that. Archetypes. Why, simply because I am a skilled fighter (Fighter class) am I limited in my ability to be educated? How come I know how to fight with swords, axes, maces, bows, spears, hammers, and any number of other bizarre weapons, but it takes extra effort to learn to dance, survive in the wild, or pursue a field of study?</p><p></p><p>Why can't my fighter be a trained fencer (rapier, dagger, and unarmed combat) without knowing how to wear full plate and fight with a polearm? In a classless, skill based system like GURPS, I can buy the skills Rapier, Buckler, Dagger, Wrestling, and Brawling. Then I can take things like Savoir Faire, Dance, Acrobatics, and so on. And I don't have all the excess baggage of knowing how to use a longsword, great axe, and other weapon that are completely inappropriate for the character.</p><p></p><p>A classless system allows you to make a character into a unique individual, not a customized template.</p></blockquote><p></p>
[QUOTE="Synicism, post: 61090, member: 489"] Mainly because archetypes are just that. Archetypes. Why, simply because I am a skilled fighter (Fighter class) am I limited in my ability to be educated? How come I know how to fight with swords, axes, maces, bows, spears, hammers, and any number of other bizarre weapons, but it takes extra effort to learn to dance, survive in the wild, or pursue a field of study? Why can't my fighter be a trained fencer (rapier, dagger, and unarmed combat) without knowing how to wear full plate and fight with a polearm? In a classless, skill based system like GURPS, I can buy the skills Rapier, Buckler, Dagger, Wrestling, and Brawling. Then I can take things like Savoir Faire, Dance, Acrobatics, and so on. And I don't have all the excess baggage of knowing how to use a longsword, great axe, and other weapon that are completely inappropriate for the character. A classless system allows you to make a character into a unique individual, not a customized template. [/QUOTE]
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Seriously, what's so great about a class-less system?
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