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Seriously, what's so great about a class-less system?
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<blockquote data-quote="Desdichado" data-source="post: 61120" data-attributes="member: 2205"><p>Some of these arguments sound a little bit silly, frankly. Sure, many of us don't want to play ourselves, but that doesn't mean someone else won't. That's a big draw for horror RPGs, is to play a "normal" guy. There are other RPG concepts out there that also don't want heroic archetypes, and they don't work.</p><p></p><p>Not only that, which has been said many times before, there aren't enough D&D classes out there to fit everyone's character concept. Tweaking classes isn't always an option, if your DM doesn't go for it, or for whatever other reason. System integrity is a good reason already. Or not wanting to have to tweak stuff on your own.</p><p></p><p>That said, I don't know that I necessarily want a class-less system. I'd like a system that allowed you to pick and choose class-like abilities as an <em>hors d'ouevre</em> table; kinda like mega-feats or something like that, with each ability point-based. That way, you get the best of both worlds, and you don't have to tinker with the system yourself: you can do it all legally.</p></blockquote><p></p>
[QUOTE="Desdichado, post: 61120, member: 2205"] Some of these arguments sound a little bit silly, frankly. Sure, many of us don't want to play ourselves, but that doesn't mean someone else won't. That's a big draw for horror RPGs, is to play a "normal" guy. There are other RPG concepts out there that also don't want heroic archetypes, and they don't work. Not only that, which has been said many times before, there aren't enough D&D classes out there to fit everyone's character concept. Tweaking classes isn't always an option, if your DM doesn't go for it, or for whatever other reason. System integrity is a good reason already. Or not wanting to have to tweak stuff on your own. That said, I don't know that I necessarily want a class-less system. I'd like a system that allowed you to pick and choose class-like abilities as an [i]hors d'ouevre[/i] table; kinda like mega-feats or something like that, with each ability point-based. That way, you get the best of both worlds, and you don't have to tinker with the system yourself: you can do it all legally. [/QUOTE]
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Seriously, what's so great about a class-less system?
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