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Seriously, what's so great about a class-less system?
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<blockquote data-quote="Zappo" data-source="post: 62043" data-attributes="member: 633"><p><strong>Re: Re: Re: Re: amusing</strong></p><p></p><p>What makes you think that? Well, believe what you want, but D&D is <em>not</em> a generic fantasy system. Or better, it is but it's not good for all fantasy, just for a subset of it. It's D&D.But if I wanted to model a D&D 7th level fighter with 56 HP, in GURPS I'd have quite a hard time. How many points does it take to make a character in standard GURPS that can take a full round of machinegun and still feel fresh as a rose? Would the character be balanced against, say, a wizard made with the same points - who probably has every spell ever conceived at an incredible level and could just find one that doesn't deal direct damage to screw the warrior royally?NPC classes aren't technically heroes in the same sense that the PCs are. They don't go out adventuring. However, they are heroes in a broader sense IF they are high-level: they are formidable rulers, legendary crafters so good that gods go to them to have their armors mended, or the peasants that get talked about in folk tales. In a story, they wouldn't get killed in a side-note by tripping over a stone or by being attacked by a wild cat. Thus the high "death resistance" - HP and saves. High-levelers having a good fighting skill too (BAB) is something more specific to D&D but it is intentional nevertheless, and part of the feel of the game - the setting.</p></blockquote><p></p>
[QUOTE="Zappo, post: 62043, member: 633"] [b]Re: Re: Re: Re: amusing[/b] What makes you think that? Well, believe what you want, but D&D is [i]not[/i] a generic fantasy system. Or better, it is but it's not good for all fantasy, just for a subset of it. It's D&D.But if I wanted to model a D&D 7th level fighter with 56 HP, in GURPS I'd have quite a hard time. How many points does it take to make a character in standard GURPS that can take a full round of machinegun and still feel fresh as a rose? Would the character be balanced against, say, a wizard made with the same points - who probably has every spell ever conceived at an incredible level and could just find one that doesn't deal direct damage to screw the warrior royally?NPC classes aren't technically heroes in the same sense that the PCs are. They don't go out adventuring. However, they are heroes in a broader sense IF they are high-level: they are formidable rulers, legendary crafters so good that gods go to them to have their armors mended, or the peasants that get talked about in folk tales. In a story, they wouldn't get killed in a side-note by tripping over a stone or by being attacked by a wild cat. Thus the high "death resistance" - HP and saves. High-levelers having a good fighting skill too (BAB) is something more specific to D&D but it is intentional nevertheless, and part of the feel of the game - the setting. [/QUOTE]
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