Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Seriously, what's so great about a class-less system?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Henry" data-source="post: 64573" data-attributes="member: 158"><p>The balance in Call of Cthulhu and in Unknown Armies is supplied by the fact that the PC's will have very little mechanical game effect on their enemies that they will typically face. (I know more about Chaosium's CoC than Unknown armies, but I know it's true with CoC). Balance is maintained by the fact that PC's are outshadowed, powerwise, by their opposition, so even though you have interesting PC's, they do not shine through one PC compared to another, the way they do in another game system where the PC's are more evenly power-balanced against the good guys. Want to take on a Shoggoth or a Gug in Call of Cthulhu, or frankly anything more powerful than a deep one)? Tear your character sheet up. You must defeat them with something other than force of arms or superpowers.</p><p></p><p>In D&D, GURPS, d6 Star Wars, etc. care must be taken so that one player does not attain a capability that makes all his or her challenges easy, and reduce all other PC's to the status of henchmen, or not getting their 15 minutes of fame. You don't have that problem in CoC, because everybody is just as pathetic versus the true evils of the world.</p><p></p><p>I prefer a game system that doesn't need me to to statistical analysis for ever ability a PC gets. By and large, most of the d20 released stuff doesn't give outrageous levels of power, unlike so many things I saw in 2nd edition.</p></blockquote><p></p>
[QUOTE="Henry, post: 64573, member: 158"] The balance in Call of Cthulhu and in Unknown Armies is supplied by the fact that the PC's will have very little mechanical game effect on their enemies that they will typically face. (I know more about Chaosium's CoC than Unknown armies, but I know it's true with CoC). Balance is maintained by the fact that PC's are outshadowed, powerwise, by their opposition, so even though you have interesting PC's, they do not shine through one PC compared to another, the way they do in another game system where the PC's are more evenly power-balanced against the good guys. Want to take on a Shoggoth or a Gug in Call of Cthulhu, or frankly anything more powerful than a deep one)? Tear your character sheet up. You must defeat them with something other than force of arms or superpowers. In D&D, GURPS, d6 Star Wars, etc. care must be taken so that one player does not attain a capability that makes all his or her challenges easy, and reduce all other PC's to the status of henchmen, or not getting their 15 minutes of fame. You don't have that problem in CoC, because everybody is just as pathetic versus the true evils of the world. I prefer a game system that doesn't need me to to statistical analysis for ever ability a PC gets. By and large, most of the d20 released stuff doesn't give outrageous levels of power, unlike so many things I saw in 2nd edition. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Seriously, what's so great about a class-less system?
Top