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Serpent's Skull AP (spoilers)
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<blockquote data-quote="Crothian" data-source="post: 6019734" data-attributes="member: 232"><p>We had our first session. I did more with the traveling and introducing the NPCs and explaining the different ports that were visited. This was used to help foreshadow some of the things going on with the NPCs but I think the players were not paying a lot of attention to it so it will matter more. </p><p></p><p>I would have liked it if at least one player boarded at a different port but they all got on the same place. It kind of defeats how the AP brings the group together but it will work out just fine in the long run. </p><p></p><p>Our first session covers 8 days on the island. The made basecamp at the start of one of the rivers just south of one of the C2's. They have mostly explored the area north of them but have been a lot more careful and patient with the exploration then I was imaging. </p><p></p><p>I'm setting up the NPCs as both annoying and untrustworthy but helpful. Sasha is trying to get some of the NPCs abandoned because they aren't pulling their weight. Jask and Aerys have been diseased and are not doing great and can't really help out that much. Gelik has been fun to role play. Some people are Paizo site came up with jokes for them and that's been fun to use. </p><p></p><p>So far so good. It was a fun opening and the players seemed to get into it more then I was expecting.</p></blockquote><p></p>
[QUOTE="Crothian, post: 6019734, member: 232"] We had our first session. I did more with the traveling and introducing the NPCs and explaining the different ports that were visited. This was used to help foreshadow some of the things going on with the NPCs but I think the players were not paying a lot of attention to it so it will matter more. I would have liked it if at least one player boarded at a different port but they all got on the same place. It kind of defeats how the AP brings the group together but it will work out just fine in the long run. Our first session covers 8 days on the island. The made basecamp at the start of one of the rivers just south of one of the C2's. They have mostly explored the area north of them but have been a lot more careful and patient with the exploration then I was imaging. I'm setting up the NPCs as both annoying and untrustworthy but helpful. Sasha is trying to get some of the NPCs abandoned because they aren't pulling their weight. Jask and Aerys have been diseased and are not doing great and can't really help out that much. Gelik has been fun to role play. Some people are Paizo site came up with jokes for them and that's been fun to use. So far so good. It was a fun opening and the players seemed to get into it more then I was expecting. [/QUOTE]
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