Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
Character Builds & Optimization
Serpents Skull RG
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Walking Dad" data-source="post: 5285107" data-attributes="member: 59043"><p>Tusk, Half-Orc Ranger</p><p></p><p>[code]Name: Tusk</p><p>Class: Ranger (Guide)</p><p>Race: Half-Orc</p><p>Size: Medium</p><p>Gender: Male</p><p>Alignment: True Neutral</p><p>Deity: Spiritist</p><p> </p><p>Str: 16 +3 (05pts.) Level: 1 XP: 0</p><p>Dex: 14 +2 (05pts.) BAB: +1 HP: 13 (1d10+2+1)</p><p>Con: 14 +2 (05pts.) CMB: +4 CMD: 14</p><p>Int: 10 +0 (00pts.) Speed: 30' Dmg Red: none</p><p>Wis: 14 +2 (05pts.) Init: +0 Spell Res: 0%</p><p>Cha: 09 -1 (-1pts.) ACP: -0 Spell Fail: n/a (divine)</p><p></p><p>Fav lev bonuses added to HP </p><p></p><p> Base Armor Shld Dex Size Nat Misc Total</p><p>Armor: 10 +3 +0 +2 +0 +0 +0 15</p><p>Touch: 12 Flatfooted: 13</p><p> </p><p> Base Mod Misc Total</p><p>Fort: 2 +2 +0 +4</p><p>Ref: 2 +2 +0 +4</p><p>Will: 0 +2 +0 +2</p><p></p><p>Weapon Attack Damage Critical Range</p><p>Earthbreaker +4 2d6+4 x3</p><p>Longbow +2 1d8+0 19-20x2 100'</p><p></p><p>Languages: Common, Orc, Polyglot</p><p> </p><p>Half-Orc Racial Abilities:</p><p>* +2 to One Ability Score: Half-orc characters get a +2 bonus to one ability</p><p>score of their choice at creation to represent their varied nature.</p><p>* Medium: Half-orcs are Medium creatures and have no bonuses or</p><p>penalties due to their size.</p><p>* Normal Speed: Half-orcs have a base speed of 30 feet.</p><p>* Darkvision: Half-orcs can see in the dark up to 60 feet. See Vision and</p><p>Light.</p><p>* Intimidating: Half-orcs receive a +2 racial bonus on Intimidate skill checks</p><p>due to their fearsome nature.</p><p>* Orc Blood: Half-orcs count as both humans and orcs for any effect</p><p>related to race.</p><p>* Orc Ferocity: Once per day, when a half-orc is brought below 0 hit points</p><p>but not killed, he can fight on for one more round as if disabled. At the end</p><p>of his next turn, unless brought to above 0 hit points, he immediately falls</p><p>unconscious and begins dying.</p><p>* Weapon Familiarity: Half-orcs are proficient with greataxes and falchions</p><p>and treat any weapon with the word “orc” in its name as a martial weapon.</p><p>* Languages: Half-orcs begin play speaking Common and Orc. Half-orcs</p><p>with high Intelligence scores can choose from the following: Abyssal,</p><p>Draconic, Giant, Gnoll, and Goblin.</p><p></p><p> </p><p>Class Abilities:</p><p>Ranger's Focus, Wild Empathy, Track</p><p> </p><p>Feats:</p><p>• Simple Weapon Proficiency(all) - Ranger</p><p>• Martial Weapon Proficiency(all) - Ranger</p><p>• Armor Proficiency(light) - Ranger</p><p>• Armor Proficiency (medium) - Ranger</p><p>• Shield Proficiency - Ranger</p><p>• Track - Ranger</p><p>• Razortusk - Level 1</p><p> </p><p>Skill Points: 6 (6 + INT mod/level) Ranks: 4</p><p>Heal 1 (+6)</p><p>Intimidate 1 (+5)</p><p>Perception 1 (+6)</p><p>Stealth 1 (+6)</p><p>Survival 1 (+6)</p><p>Swim 1 (+7)</p><p></p><p></p><p>Equipment: Cost Weight</p><p>Traveler's Outfit free 0lb</p><p></p><p>Backpack 2gp 2lb</p><p>-torches(4) 4cp 4lb</p><p>-waterskins(2) 2gp 8lb</p><p>-rations,trail(4days) 2gp 4lb</p><p>-rope(50',hempen) 1gp 10lb</p><p>Bedroll 1sp 5lb</p><p>Belt Pouch 1gp .5lb</p><p>-flint&steel 1gp ---</p><p>-whetstone 2cp 1lb</p><p>- 2 potion:cure light wounds(1d8+1) 100gp .50lb</p><p></p><p>gold cost: 59,16 weight:</p><p></p><p>and:</p><p>Earthbreaker 40gp</p><p>Spiked Wooden Armor 70gp</p><p>Dagger 1gp</p><p>Longbow 75gp</p><p>Arrows, blunt (20) 2gp</p><p>[SIZE=2][URL="http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/ammunition/ammunition-bow-arrow-durable"]Arrow(s), durable[/URL] [/SIZE] (40) 2gp</p><p> </p><p>Total Weight: ?lbs Money: 0gp 8sp 4cp</p><p> </p><p> Lgt Med Hvy Lift O.H./O.G. Push</p><p>Max Weight: </p><p> </p><p>Age: 21</p><p>Height: 6'1"</p><p>Weight: 270lbs.</p><p>Eyes: Brown</p><p>Hair: Black</p><p>Skin: deep tan[/code]Traits:</p><p><span style="font-size: 10px"><a href="http://www.d20pfsrd.com/traits/combat-traits/armor-expert" target="_blank">Armor Expert</a></span><span style="font-size: 10px"></span></p><p><span style="font-size: 10px"></span><span style="font-size: 10px"><a href="http://www.d20pfsrd.com/traits/combat-traits/jungle-fighter" target="_blank">Jungle Fighter</a></span></p><p><span style="font-size: 10px">Boarded in Mwangi Expanse - Add Polyglot language and +1 to Knowledge Nature (Jungle)</span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px">[sblock=Background]</span></p><p><span style="font-size: 10px">No one knows where he came from, as a young man suddenly appeared in a Mwangi outpost. His skin was very dark and painted in strange symbols. His only possession were a tattered leather armor. He lived in the outskirts and quickly learned the common tongue. Even as he became part of the community, working as a guide for hire, he refused to speak about his past. His name is not the one he has given anyone, but the nickname that stuck most. Why he wants to go on board of the Jenevire? No one knows.</span></p><p><span style="font-size: 10px">[/sblock]</span></p><p><span style="font-size: 10px"></span></p></blockquote><p></p>
[QUOTE="Walking Dad, post: 5285107, member: 59043"] Tusk, Half-Orc Ranger [code]Name: Tusk Class: Ranger (Guide) Race: Half-Orc Size: Medium Gender: Male Alignment: True Neutral Deity: Spiritist Str: 16 +3 (05pts.) Level: 1 XP: 0 Dex: 14 +2 (05pts.) BAB: +1 HP: 13 (1d10+2+1) Con: 14 +2 (05pts.) CMB: +4 CMD: 14 Int: 10 +0 (00pts.) Speed: 30' Dmg Red: none Wis: 14 +2 (05pts.) Init: +0 Spell Res: 0% Cha: 09 -1 (-1pts.) ACP: -0 Spell Fail: n/a (divine) Fav lev bonuses added to HP Base Armor Shld Dex Size Nat Misc Total Armor: 10 +3 +0 +2 +0 +0 +0 15 Touch: 12 Flatfooted: 13 Base Mod Misc Total Fort: 2 +2 +0 +4 Ref: 2 +2 +0 +4 Will: 0 +2 +0 +2 Weapon Attack Damage Critical Range Earthbreaker +4 2d6+4 x3 Longbow +2 1d8+0 19-20x2 100' Languages: Common, Orc, Polyglot Half-Orc Racial Abilities: * +2 to One Ability Score: Half-orc characters get a +2 bonus to one ability score of their choice at creation to represent their varied nature. * Medium: Half-orcs are Medium creatures and have no bonuses or penalties due to their size. * Normal Speed: Half-orcs have a base speed of 30 feet. * Darkvision: Half-orcs can see in the dark up to 60 feet. See Vision and Light. * Intimidating: Half-orcs receive a +2 racial bonus on Intimidate skill checks due to their fearsome nature. * Orc Blood: Half-orcs count as both humans and orcs for any effect related to race. * Orc Ferocity: Once per day, when a half-orc is brought below 0 hit points but not killed, he can fight on for one more round as if disabled. At the end of his next turn, unless brought to above 0 hit points, he immediately falls unconscious and begins dying. * Weapon Familiarity: Half-orcs are proficient with greataxes and falchions and treat any weapon with the word “orc” in its name as a martial weapon. * Languages: Half-orcs begin play speaking Common and Orc. Half-orcs with high Intelligence scores can choose from the following: Abyssal, Draconic, Giant, Gnoll, and Goblin. Class Abilities: Ranger's Focus, Wild Empathy, Track Feats: • Simple Weapon Proficiency(all) - Ranger • Martial Weapon Proficiency(all) - Ranger • Armor Proficiency(light) - Ranger • Armor Proficiency (medium) - Ranger • Shield Proficiency - Ranger • Track - Ranger • Razortusk - Level 1 Skill Points: 6 (6 + INT mod/level) Ranks: 4 Heal 1 (+6) Intimidate 1 (+5) Perception 1 (+6) Stealth 1 (+6) Survival 1 (+6) Swim 1 (+7) Equipment: Cost Weight Traveler's Outfit free 0lb Backpack 2gp 2lb -torches(4) 4cp 4lb -waterskins(2) 2gp 8lb -rations,trail(4days) 2gp 4lb -rope(50',hempen) 1gp 10lb Bedroll 1sp 5lb Belt Pouch 1gp .5lb -flint&steel 1gp --- -whetstone 2cp 1lb - 2 potion:cure light wounds(1d8+1) 100gp .50lb gold cost: 59,16 weight: and: Earthbreaker 40gp Spiked Wooden Armor 70gp Dagger 1gp Longbow 75gp Arrows, blunt (20) 2gp [SIZE=2][URL="http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/ammunition/ammunition-bow-arrow-durable"]Arrow(s), durable[/URL] [/SIZE] (40) 2gp Total Weight: ?lbs Money: 0gp 8sp 4cp Lgt Med Hvy Lift O.H./O.G. Push Max Weight: Age: 21 Height: 6'1" Weight: 270lbs. Eyes: Brown Hair: Black Skin: deep tan[/code]Traits: [SIZE=2][URL="http://www.d20pfsrd.com/traits/combat-traits/armor-expert"]Armor Expert[/URL][/SIZE][SIZE=2] [/SIZE][SIZE=2][URL="http://www.d20pfsrd.com/traits/combat-traits/jungle-fighter"]Jungle Fighter[/URL][/SIZE] [SIZE=2]Boarded in Mwangi Expanse - Add Polyglot language and +1 to Knowledge Nature (Jungle) [sblock=Background] No one knows where he came from, as a young man suddenly appeared in a Mwangi outpost. His skin was very dark and painted in strange symbols. His only possession were a tattered leather armor. He lived in the outskirts and quickly learned the common tongue. Even as he became part of the community, working as a guide for hire, he refused to speak about his past. His name is not the one he has given anyone, but the nickname that stuck most. Why he wants to go on board of the Jenevire? No one knows. [/sblock] [/SIZE] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Character Builds & Optimization
Serpents Skull RG
Top