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Servants of the Swift Sword (A Kalamar campaign)
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<blockquote data-quote="Wicht" data-source="post: 251273" data-attributes="member: 221"><p>The first session of my new campaign starts this Thursday. I will try and transcribe each session on a regular basis. </p><p></p><p> The Characters are as follows (for those who care about such things). Each was rolled with 4d6 dropping the lowest. </p><p></p><p>********************************************</p><p></p><p><u><strong>Alairic</strong></u><strong>, Male Human Pal1:</strong> CR 1; Size M (5 ft. tall); hp 10; Init +5; Spd 20 ft; AC 15; Atk +3 melee (2d6+3); SV Fort +5, Ref +4, Will +3; Ali LG; Str 15, Dex 13, Con 11, Int 7, Wis 16, Cha 16.</p><p> <strong><em>Skills and Feats:</em></strong> Ride +5, Diplomacy +4, Knowledge (religion) +0; Improved Initiative, Blind Fighting.</p><p></p><p> Alairic, like most pure-blooded Reanaarians, is short and muscular. He has light brown hair and brown eyes. As a Paladin in service to Naemae (The Knight of the Gods), and a Purifier in the church, Alairic most often wears simple white. Alairic was born a slave in the city of Zoa. His parents, who were married and had four other children, belonged to a Gnome merchant, Heritte Deisly, who used their family as house servants. Even as a youngster, Alairic displayed strength, bravery and a tact in abundance. His qualities were one day observed by a passing cleric, Defender Dthavin, a giant of a man, known for his horsemanship and skill with a lance. Dthavin bought Alairic off of the Gnome and, freeing him, took him as his squire.</p><p> That was ten years ago, and in the meantime, Dthavin’s assessment of the young man has proven well founded and though Alairic will probably never rise high in the Hierarchy of the Halls of the Valiant, Naemae has favored him and he has the potential to be a great Knight. As Dthavin’s squire, Alairic has seen much of the Reanaarian Bay and for his age, is already a seasoned traveler. </p><p></p><p>*****************************************</p><p></p><p><u><strong>Tilliana</strong></u><strong>, Female Human Cle1:</strong> CR 1; Size M (4 ft. 8 inches tall); hp 9; Init +1; Spd 20 ft; AC 15; Atk +2 melee (Greatsword 2d6+1); SV Fort +3, Ref +1, Will +5; Ali LG; Str 13, Dex 12, Con 13, Int 14, Wis 17, Cha 16.</p><p> <strong><em>Skills and Feats:</em></strong> Knowledge (religion) +5, Knowledge (Art of War) +4, Diplomacy +5, Spellcraft +4, Concentration +5, Craft (Armor smithing) +6, Spellcraft +4, Craft (Calligraphy) +4; Combat Casting, Scribe Scroll, Weapon Focus (Greatsword).</p><p> Domains: War and Nobility</p><p></p><p>Tiliana has olive skin, dark hair and dark eyes. She is short and slim, though athletically so. As a purifier in the Halls of the Valiant, she exclusively wears white. Tiliana was born in a rural hamlet, north of Geanavue and south of Gilia. Her father, Protector Roanai was a rural priest serving Naemae. His duties not only involved tending to the spiritual needs of the area, but he was also largely responsible for defending villagers from giants to the west and undead from the north. He died leading an assault against a red dragon who had settled amongst the fire giants. </p><p> Tiliana’s mother, Zailoo, knowing that the Halls of the Valiant would care for her children made the journey to Xaarum where Guardian Deochoo maintained the largest temple to Naemae along the Reanaarian Bay. Whilst Gilia was much closer the presence of the undead made it undesirable. </p><p> In Xaarum, Tiliana, though small in size, determined to follow in the footsteps of her father.</p><p></p><p>**********************************************</p><p></p><p><u><strong>Niccolo</strong></u><strong>, Male Half-elven Ran1:</strong> CR 1; Size M (5 ft. 3 inches tall); hp 10; Init +2; Spd 30 ft; AC 14; Atk +5 melee (Longsword 1d8+3), +3 ranged (shortbow 1d6); SV Fort +2, Ref +2, Will +2; Ali LG; Str 17, Dex 14, Con 11, Int 10, Wis 15, Cha 12.</p><p> <strong><em>Skills and Feats:</em></strong> Ride +6, Move Silently +5, Heal +4, Craft (weapon smithing) +3, Wilderness Lore +6; Track, Weapon Focus (longsword).</p><p> Favored enemies: Primary - Pirates</p><p></p><p>Niccolo has brown hair and green eyes. His dark skin betrays his wood-elf heritage. He was born to two half-elven parents in a rural community near the Fautee forests. Both parents were killed by pirates while traveling the Reanaarian Bay on a business trip. Niccolo at the time had been staying with some wood-elves who were on good terms with his mother. While the wood-elves would not admit a kinship with Niccolo, they, out of a sense of duty, kept the youngster for a time. From them Niccolo learned the ways of nature, but nevertheless he was never fully a member of the community. As soon as he was able he left the Fautee Forest and journeyed to Xaruum where he apprenticed a while with a weapon-smith. </p><p> While working in Xaruum, Niccolo began attending services in the Halls of the Valiant, attracted to their sense of bravery and lured by the idea of chilvary. Leaving the weapon-smith, Niccolo pledged his services to the Knight of the God’s. The Servants of the Swift Sword, recognizing his abilities, accepted. </p><p></p><p>****************************************</p><p></p><p><u><strong>Heidon</strong></u><strong>, Male Human Rog0/Ftr0:</strong> CR 1; Size M (5 ft. 2 inches tall); hp 7; Init +7; Spd 30 ft; AC 15; Atk +1 melee (Longsword 1d8+1), +3 ranged (longbow 1d8); SV Fort +2, Ref +4, Will +1; Ali CG; Str 13, Dex 16, Con 13, Int 15, Wis 12, Cha 11.</p><p> <strong><em>Skills and Feats:</em></strong> Swim +4, Craft (Bowery) +6, Climb +5, Jump +5, Hide +7, Spot +5, Search +6, Use Rope +6, Bluff, Intuit Direction +4, Pick Pockets +6, Open Locks +7; Improved Initiative, Point Blank shot, Precise Shot.</p><p></p><p>Heidon is wiry and quick. with brown hair, brown eyes and olive skin. He is the son of a forester and grew up hunting and playing in the Fautee forest. He excelled at archery at a young age and could outswim and outclimb most of his companions, few as they were. Though his homelife was pleasant, wanderlust hit him and as soon as he was able, he left and wandered the Fautee Peninsula, eventually ending up in Xaarum. Virtually pennyless, Heidon fell in with a bad lot and picked up a few less than savory skills. His greatest drawback as a thief is the fact that he worries that what he does is wrong. He would much rather put his skills to use in a more upright fashion. </p><p> His most prized possession is his longbow, which he carefully carved himself.</p></blockquote><p></p>
[QUOTE="Wicht, post: 251273, member: 221"] The first session of my new campaign starts this Thursday. I will try and transcribe each session on a regular basis. The Characters are as follows (for those who care about such things). Each was rolled with 4d6 dropping the lowest. ******************************************** [u][b]Alairic[/b][/u][b], Male Human Pal1:[/b] CR 1; Size M (5 ft. tall); hp 10; Init +5; Spd 20 ft; AC 15; Atk +3 melee (2d6+3); SV Fort +5, Ref +4, Will +3; Ali LG; Str 15, Dex 13, Con 11, Int 7, Wis 16, Cha 16. [b][i]Skills and Feats:[/i][/b][i][/i] Ride +5, Diplomacy +4, Knowledge (religion) +0; Improved Initiative, Blind Fighting. Alairic, like most pure-blooded Reanaarians, is short and muscular. He has light brown hair and brown eyes. As a Paladin in service to Naemae (The Knight of the Gods), and a Purifier in the church, Alairic most often wears simple white. Alairic was born a slave in the city of Zoa. His parents, who were married and had four other children, belonged to a Gnome merchant, Heritte Deisly, who used their family as house servants. Even as a youngster, Alairic displayed strength, bravery and a tact in abundance. His qualities were one day observed by a passing cleric, Defender Dthavin, a giant of a man, known for his horsemanship and skill with a lance. Dthavin bought Alairic off of the Gnome and, freeing him, took him as his squire. That was ten years ago, and in the meantime, Dthavin’s assessment of the young man has proven well founded and though Alairic will probably never rise high in the Hierarchy of the Halls of the Valiant, Naemae has favored him and he has the potential to be a great Knight. As Dthavin’s squire, Alairic has seen much of the Reanaarian Bay and for his age, is already a seasoned traveler. ***************************************** [u][b]Tilliana[/b][/u][b], Female Human Cle1:[/b] CR 1; Size M (4 ft. 8 inches tall); hp 9; Init +1; Spd 20 ft; AC 15; Atk +2 melee (Greatsword 2d6+1); SV Fort +3, Ref +1, Will +5; Ali LG; Str 13, Dex 12, Con 13, Int 14, Wis 17, Cha 16. [b][i]Skills and Feats:[/i][/b][i][/i] Knowledge (religion) +5, Knowledge (Art of War) +4, Diplomacy +5, Spellcraft +4, Concentration +5, Craft (Armor smithing) +6, Spellcraft +4, Craft (Calligraphy) +4; Combat Casting, Scribe Scroll, Weapon Focus (Greatsword). Domains: War and Nobility Tiliana has olive skin, dark hair and dark eyes. She is short and slim, though athletically so. As a purifier in the Halls of the Valiant, she exclusively wears white. Tiliana was born in a rural hamlet, north of Geanavue and south of Gilia. Her father, Protector Roanai was a rural priest serving Naemae. His duties not only involved tending to the spiritual needs of the area, but he was also largely responsible for defending villagers from giants to the west and undead from the north. He died leading an assault against a red dragon who had settled amongst the fire giants. Tiliana’s mother, Zailoo, knowing that the Halls of the Valiant would care for her children made the journey to Xaarum where Guardian Deochoo maintained the largest temple to Naemae along the Reanaarian Bay. Whilst Gilia was much closer the presence of the undead made it undesirable. In Xaarum, Tiliana, though small in size, determined to follow in the footsteps of her father. ********************************************** [u][b]Niccolo[/b][/u][b], Male Half-elven Ran1:[/b] CR 1; Size M (5 ft. 3 inches tall); hp 10; Init +2; Spd 30 ft; AC 14; Atk +5 melee (Longsword 1d8+3), +3 ranged (shortbow 1d6); SV Fort +2, Ref +2, Will +2; Ali LG; Str 17, Dex 14, Con 11, Int 10, Wis 15, Cha 12. [b][i]Skills and Feats:[/i][/b][i][/i] Ride +6, Move Silently +5, Heal +4, Craft (weapon smithing) +3, Wilderness Lore +6; Track, Weapon Focus (longsword). Favored enemies: Primary - Pirates Niccolo has brown hair and green eyes. His dark skin betrays his wood-elf heritage. He was born to two half-elven parents in a rural community near the Fautee forests. Both parents were killed by pirates while traveling the Reanaarian Bay on a business trip. Niccolo at the time had been staying with some wood-elves who were on good terms with his mother. While the wood-elves would not admit a kinship with Niccolo, they, out of a sense of duty, kept the youngster for a time. From them Niccolo learned the ways of nature, but nevertheless he was never fully a member of the community. As soon as he was able he left the Fautee Forest and journeyed to Xaruum where he apprenticed a while with a weapon-smith. While working in Xaruum, Niccolo began attending services in the Halls of the Valiant, attracted to their sense of bravery and lured by the idea of chilvary. Leaving the weapon-smith, Niccolo pledged his services to the Knight of the God’s. The Servants of the Swift Sword, recognizing his abilities, accepted. **************************************** [u][b]Heidon[/b][/u][b], Male Human Rog0/Ftr0:[/b] CR 1; Size M (5 ft. 2 inches tall); hp 7; Init +7; Spd 30 ft; AC 15; Atk +1 melee (Longsword 1d8+1), +3 ranged (longbow 1d8); SV Fort +2, Ref +4, Will +1; Ali CG; Str 13, Dex 16, Con 13, Int 15, Wis 12, Cha 11. [b][i]Skills and Feats:[/i][/b][i][/i] Swim +4, Craft (Bowery) +6, Climb +5, Jump +5, Hide +7, Spot +5, Search +6, Use Rope +6, Bluff, Intuit Direction +4, Pick Pockets +6, Open Locks +7; Improved Initiative, Point Blank shot, Precise Shot. Heidon is wiry and quick. with brown hair, brown eyes and olive skin. He is the son of a forester and grew up hunting and playing in the Fautee forest. He excelled at archery at a young age and could outswim and outclimb most of his companions, few as they were. Though his homelife was pleasant, wanderlust hit him and as soon as he was able, he left and wandered the Fautee Peninsula, eventually ending up in Xaarum. Virtually pennyless, Heidon fell in with a bad lot and picked up a few less than savory skills. His greatest drawback as a thief is the fact that he worries that what he does is wrong. He would much rather put his skills to use in a more upright fashion. His most prized possession is his longbow, which he carefully carved himself. [/QUOTE]
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