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Servants of the Swift Sword (A Kalamar campaign)
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<blockquote data-quote="Wicht" data-source="post: 321195" data-attributes="member: 221"><p>This last session got a little chaotic at the end. I was suffering from a splitting headache for one thing, one of the players was worried about something else and one of them started feeling ill so the game was cut short at an ackward spot...</p><p></p><p>Still, three of them leveled up due to the rather numerous opponents they faced...</p><p></p><p>I'll posts the stats for Reshk here as well as he was involved in some of the fights. As soon as the players are done on the island I will post the descriptions for Dragon Isle (including stats for two unique dragons) on the encounter thread.</p><p></p><p>******************************************** </p><p>********************************************</p><p></p><p><u><strong>Tilliana</strong></u><strong>, Female Human Cle4:</strong> CR 4; Size M (4 ft. 8 inches tall); hp 31; Init +5; Spd 20 ft; AC 15; Atk +7 melee (2d6+3 Masterwork Greatsword); SA Spells; SV Fort +5, Ref +2, Will +7; Ali LG; Str 14, Dex 12, Con 13, Int 14, Wis 17, Cha 16.</p><p> <strong><em>Skills and Feats:</em></strong> Knowledge (religion) +8, Knowledge (Art of War) +8, Diplomacy +7, Spellcraft +7, Concentration +7, Craft (Armor smithing) +6, Craft (Calligraphy) +6; Combat Casting, Scribe Scroll, Weapon Focus (Greatsword), Improved Initiative.</p><p> <em>Domains:</em> War and Nobility</p><p> <strong><em>Weapons and Armor:</em></strong> Masterwork Greatsword, Scale mail.</p><p></p><p>**********************************************</p><p></p><p><u><strong>Niccolo</strong></u><strong>, Male Half-elven Ran4:</strong> CR 4; Size M (5 ft. 3 inches tall); hp 30; Init +2; Spd 30 ft; AC 15; Atk +8 melee (1d8+3 Longsword) or +7 melee (1d12+4 Greataxe), or +6 ranged (1d8+3 Mighty Composite Longbow); SV Fort +5, Ref +3, Will +3; Ali LG; Str 17, Dex 14, Con 12, Int 10, Wis 15, Cha 12.</p><p> <strong><em>Skills and Feats:</em></strong> Ride +7, Move Silently +6, Heal +6, Craft (weapon smithing) +4, Wilderness Lore +8, Handle Animal +6; Track, Weapon Focus (longsword), Power Attack.</p><p> Favored enemies: Primary - Pirates</p><p> <em><strong>Weapons and Armor:</strong></em> Longsword, Dagger, Mighty Composite Longbow (+4 str), Greataxe, Halberd, Masterwork Rapier and Masterwork Studded Leather Armor.</p><p></p><p>****************************************</p><p></p><p><u><strong>Kinshag</strong></u><strong>, Male Sil-karg (Krangi) Ftr3:</strong> CR 3; Size M (6 ft.); hp 18; Init +5; Spd 30 ft; AC 14; Atk +7 melee (1d6+3 Masterwork Rapier), +4 ranged (1d8+2 Mighty Composite Longbow); SV Fort +4, Ref +2, Will +0; Ali LG; Str 16, Dex 13, Con 11, Int 14, Wis 9, Cha 7.</p><p> <strong><em>Skills and Feats:</em></strong> Climb +8, Handle Animal +3, Ride +6, Swim +8; Power Attack, Weapon Focus (Great-ax), Cleave, Improved Initiative.</p><p> <strong><em>Weapons and Armor:</em></strong> Greatsword, Mighty Composite Longbow (+2 str), Daggers, Longsword, Rapier, and Masterwork Studded Leather Armor. </p><p></p><p>****************************************</p><p><u><strong>Reshk</strong></u><strong>, Male Kobold Bar3/Sor1:</strong> CR 4; Size Small; hp 33; Init +1; Spd 40 ft; AC 15; Atk +6 melee (1d8 Stone Warhammer) or when raging (+7/1d8+3); SA Rage 1/day; SQ Darkvision, light sensitivity, Uncanny Dodge; SV Fort +4, Ref +2, Will +3; Ali LE; Str 10, Dex 13, Con 14, Int 9, Wis 11, Cha 14.</p><p> <strong><em>skills and Feats:</em></strong> Spellcraft +3, Handle Animal +5, Climb +3, Intimidate +5: Power Attack, Weapon Focus (Warhammer).</p><p> <strong><em>Weapons and Armor:</em></strong> Masterwork Stone Warhammer, Masterwork Leather Armor, potion (delay poison)</p><p>Spells (5/3 per day): 0 - Resistance, Daze, Detect magic, Mending; 1 - True Strike, Magic Weapon</p></blockquote><p></p>
[QUOTE="Wicht, post: 321195, member: 221"] This last session got a little chaotic at the end. I was suffering from a splitting headache for one thing, one of the players was worried about something else and one of them started feeling ill so the game was cut short at an ackward spot... Still, three of them leveled up due to the rather numerous opponents they faced... I'll posts the stats for Reshk here as well as he was involved in some of the fights. As soon as the players are done on the island I will post the descriptions for Dragon Isle (including stats for two unique dragons) on the encounter thread. ******************************************** ******************************************** [u][b]Tilliana[/b][/u][b], Female Human Cle4:[/b] CR 4; Size M (4 ft. 8 inches tall); hp 31; Init +5; Spd 20 ft; AC 15; Atk +7 melee (2d6+3 Masterwork Greatsword); SA Spells; SV Fort +5, Ref +2, Will +7; Ali LG; Str 14, Dex 12, Con 13, Int 14, Wis 17, Cha 16. [b][i]Skills and Feats:[/i][/b][i][/i] Knowledge (religion) +8, Knowledge (Art of War) +8, Diplomacy +7, Spellcraft +7, Concentration +7, Craft (Armor smithing) +6, Craft (Calligraphy) +6; Combat Casting, Scribe Scroll, Weapon Focus (Greatsword), Improved Initiative. [i]Domains:[/i] War and Nobility [b][i]Weapons and Armor:[/i][/b] Masterwork Greatsword, Scale mail. ********************************************** [u][b]Niccolo[/b][/u][b], Male Half-elven Ran4:[/b] CR 4; Size M (5 ft. 3 inches tall); hp 30; Init +2; Spd 30 ft; AC 15; Atk +8 melee (1d8+3 Longsword) or +7 melee (1d12+4 Greataxe), or +6 ranged (1d8+3 Mighty Composite Longbow); SV Fort +5, Ref +3, Will +3; Ali LG; Str 17, Dex 14, Con 12, Int 10, Wis 15, Cha 12. [b][i]Skills and Feats:[/i][/b][i][/i] Ride +7, Move Silently +6, Heal +6, Craft (weapon smithing) +4, Wilderness Lore +8, Handle Animal +6; Track, Weapon Focus (longsword), Power Attack. Favored enemies: Primary - Pirates [i][b]Weapons and Armor:[/b][/i] Longsword, Dagger, Mighty Composite Longbow (+4 str), Greataxe, Halberd, Masterwork Rapier and Masterwork Studded Leather Armor. **************************************** [u][b]Kinshag[/b][/u][b], Male Sil-karg (Krangi) Ftr3:[/b] CR 3; Size M (6 ft.); hp 18; Init +5; Spd 30 ft; AC 14; Atk +7 melee (1d6+3 Masterwork Rapier), +4 ranged (1d8+2 Mighty Composite Longbow); SV Fort +4, Ref +2, Will +0; Ali LG; Str 16, Dex 13, Con 11, Int 14, Wis 9, Cha 7. [b][i]Skills and Feats:[/i][/b][i][/i] Climb +8, Handle Animal +3, Ride +6, Swim +8; Power Attack, Weapon Focus (Great-ax), Cleave, Improved Initiative. [b][i]Weapons and Armor:[/i][/b][i][/i] Greatsword, Mighty Composite Longbow (+2 str), Daggers, Longsword, Rapier, and Masterwork Studded Leather Armor. **************************************** [u][b]Reshk[/b][/u][b], Male Kobold Bar3/Sor1:[/b] CR 4; Size Small; hp 33; Init +1; Spd 40 ft; AC 15; Atk +6 melee (1d8 Stone Warhammer) or when raging (+7/1d8+3); SA Rage 1/day; SQ Darkvision, light sensitivity, Uncanny Dodge; SV Fort +4, Ref +2, Will +3; Ali LE; Str 10, Dex 13, Con 14, Int 9, Wis 11, Cha 14. [b][i]skills and Feats:[/i][/b][i][/i] Spellcraft +3, Handle Animal +5, Climb +3, Intimidate +5: Power Attack, Weapon Focus (Warhammer). [b][i]Weapons and Armor:[/i][/b][i][/i] Masterwork Stone Warhammer, Masterwork Leather Armor, potion (delay poison) Spells (5/3 per day): 0 - Resistance, Daze, Detect magic, Mending; 1 - True Strike, Magic Weapon [/QUOTE]
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