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Servants of the Twilight King
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<blockquote data-quote="Steve Gorak" data-source="post: 1778262" data-attributes="member: 15132"><p><strong>Urik a.k.a. Urik Kastis, Singer of tales</strong></p><p><strong>Changeling bard level 3</strong></p><p><strong>Region:</strong> </p><p><strong>Height:</strong> 5' 8''</p><p><strong>Weight:</strong> 143lbs</p><p><strong>Hair:</strong> Varies (normally black)</p><p><strong>Eyes:</strong> Varies (normally blue)</p><p><strong>Age:</strong> 19</p><p></p><p><strong>Str:</strong> 12 (+1) [4 points] </p><p><strong>Dex:</strong> 14 (+2) [6 points] </p><p><strong>Con:</strong> 10 (+0) [2 points]</p><p><strong>Int:</strong> 14 (+2) [6 points] </p><p><strong>Wis:</strong> 12 (+1) [4 points] </p><p><strong>Cha:</strong> 14 (+2) [6 points] </p><p></p><p><strong>Class and Racial Abilities:</strong> </p><p>Medium humanoids, 30' speed, shapechanger subtype</p><p>+2 save vs sleep and charm.</p><p>+2 bluff, intimidate, sense motive.</p><p>Speak Language as a class skill</p><p>Minor shape change: +10 to disguise, takes full round to use. In their natural form they have "unfinished" features.</p><p>Proficient with all simple weapons, plus the longsword, rapier, sap, short sword, shortbow, and whip. Bards are proficient with light armor and shields (except tower shields). A bard can cast bard spells while wearing light armor without incurring the normal arcane spell failure chance. </p><p>Bardic music, bardic knowledge, countersong, fascinate, inspire courage +1</p><p></p><p><strong>Hit Dice:</strong> 3d6 +6 (con) (19 hp)</p><p><strong>AC:</strong> 16 (+4 armor, +2 Dex)</p><p><strong>Init:</strong> +2 (+2 Dex)</p><p><strong>Speed:</strong> 30ft </p><p><strong>Taint:</strong> 0</p><p><strong>Sanity:</strong> 50</p><p></p><p><strong>Saves:</strong></p><p>Fortitude +0 [+0 base, +0 Con]</p><p>Reflex +5 [+3 base, +2 Dex]</p><p>Will +4 [+3 base, +1 Wis], +2 (racial) save vs sleep and charm.</p><p></p><p><strong>BAB:</strong> +2 </p><p><strong>Melee Atk, unarmed:</strong> +3 attack, 1d4+1 damage (1d4/20/x2/B [attack:+2 base,+1 str, damage: +1 str])</p><p><strong>Melee Atk, long sword:</strong> +3 attack, 1d8+1 damage (1d8/19-20/x2/S, [attack:+2 base,+1 str, damage: +1 str])</p><p><strong>Melee Atk, short sword:</strong>+3 attack, 1d6+1 damage (1d8/19-20/x2/S, [attack:+2 base,+1 str, damage: +1 str])</p><p><strong>Melee Atk, dagger:</strong> +3 attack, 1d4+1 damage (1d4/19-20/x2/P,S [attack:+2 base,+1 str, damage: +1 str])</p><p> </p><p><strong>Ranged or Melee Atk, whip:</strong> +3 attack, 1d3+1 damage (1d3+1/x2/S/15', +2 to disarm, whip allows attack against adjacent foe, triggers AOO, whip innefective against +1 nat. armor or +3 AC armor)[+2 base,+1 str/+1str])</p><p></p><p><strong>Ranged Atk, dagger:</strong> +5 attack, 1d4+1 damage (dagger:1d4/19-20/x2/10 ft./P [+2 base,+2 dex, +1 str/+1str])</p><p></p><p><strong>Skills:</strong></p><p style="margin-left: 20px"><span style="font-size: 9px"></span></p> <p style="margin-left: 20px"><span style="font-size: 9px">Appraise : + 2 [ 0 Ranks + 2 (Int) ]</span></p> <p style="margin-left: 20px"><span style="font-size: 9px">Balance : + 2 [ 0 Ranks + 2 (Dex) ]</span></p> <p style="margin-left: 20px"><span style="font-size: 9px">Bluff 5 : + 9 [ 5 Ranks + 2 (Cha) + 2 Racial bonus ]</span></p> <p style="margin-left: 20px"><span style="font-size: 9px">Concentration : + 1 [ 0 Ranks + 1 (Con) ]</span></p> <p style="margin-left: 20px"><span style="font-size: 9px"> </span></p> <p style="margin-left: 20px"><span style="font-size: 9px">decipher script : + 2 [ 0 Ranks + 2 (Int) ]</span></p> <p style="margin-left: 20px"><span style="font-size: 9px">Diplomacy 3 : + 11 [ 3 Ranks + 2 (Cha) + 2 Bluff synergy bonus + 2 Sense motive synergy bonus + 2 Knowledge (nobility and royalty) synergy bonus ]</span></p> <p style="margin-left: 20px"><span style="font-size: 9px">Disguise : + 4 [ 0 Ranks + 2 (Cha) + 2 Bluff synergy bonus (when being observed) ]</span></p> <p style="margin-left: 20px"><span style="font-size: 9px"> </span></p> <p style="margin-left: 20px"><span style="font-size: 9px">Escape artist : + 2 [ 0 Ranks + 2 (Dex) ]</span></p> <p style="margin-left: 20px"><span style="font-size: 9px">Gather information 3 : + 7 [ 3 Ranks + 2 (Cha) + 2 Knowledge (local) synergy bonus ]</span></p> <p style="margin-left: 20px"><span style="font-size: 9px">Hide 5 : + 7 [ 5 Ranks + 2 (Dex) ]</span></p> <p style="margin-left: 20px"><span style="font-size: 9px">Intimidate : + 6 [ 0 Ranks + 2 (Cha) + 2 Bluff synergy bonus + 2 Racial bonus ]</span></p> <p style="margin-left: 20px"><span style="font-size: 9px"> </span></p> <p style="margin-left: 20px"><span style="font-size: 9px">Knowledge (local) 5 : + 7 [ 5 Ranks + 2 (Int) ]</span></p> <p style="margin-left: 20px"><span style="font-size: 9px">Knowledge (nobility and royalty) 5 : + 7 [ 5 Ranks + 2 (Int) ]</span></p> <p style="margin-left: 20px"><span style="font-size: 9px">Listen 5 : + 6 [ 5 Ranks + 1 (Wis) ]</span></p> <p style="margin-left: 20px"><span style="font-size: 9px"> </span></p> <p style="margin-left: 20px"><span style="font-size: 9px">Move silently 4 : + 6 [ 4 Ranks + 2 (Dex) ]</span></p> <p style="margin-left: 20px"><span style="font-size: 9px">Perform (Sing) 6 : + 8 [ 6 Ranks + 2 (Cha) ]</span></p> <p style="margin-left: 20px"><span style="font-size: 9px">Sense motive 5 : + 8 [ 5 Ranks + 1 (Wis) + 2 Racial bonus ]</span></p> <p style="margin-left: 20px"><span style="font-size: 9px"> </span></p> <p style="margin-left: 20px"><span style="font-size: 9px">Sleight of hand 1 : + 5 [ 1 Ranks + 2 (Dex) + 2 Bluff synergy bonus ]</span></p> <p style="margin-left: 20px"><span style="font-size: 9px">Tumble 1 : + 3 [ 1 Ranks + 2 (Dex) ]</span></p> <p style="margin-left: 20px"><span style="font-size: 9px"></span></p><p><strong>Feats:</strong></p><p>Improved Unarmed Strike (1st level)</p><p>Deflect arrow (3rd level)</p><p></p><p><strong>Spells:</strong></p><p>2 SP, can case 3 0 level spells/day</p><p></p><p></p><p>O level spells:</p><p>Lullaby, read magic, ghost sounds, light, mending, message </p><p>1st level spells :</p><p>Silent Image, change self, cure light wounds</p><p></p><p></p><p><strong>Languages:</strong> Common</p><p> </p><p><u><strong>Equipment</strong></u></p><p><em>Wearing or carrying</em></p><p>Belt Pouch 1,00 gp, 0,5 lb, worn, left side</p><p>Belt Pouch 1,00 gp, 0,5 lb, worn, right side</p><p>Backpack 2,00 gp, 2 lb, worn, back</p><p> </p><p>Sack (empty) 0,10 gp, 0,5 lb, backpack</p><p>Traveler’s outfit 2,00 gp, 5 lb, worn (double cost for extra layers)</p><p> </p><p>Scroll case 1,00 gp, 0,5 lb, packpack</p><p>Waterskin (1) 2,00 gp, 4 lb, packpack</p><p>Parchment (10 sheet) 2,00 gp, 0 lb, packpack</p><p>Ink (1 oz. vial) 8,00 gp, 0 lb, packpack</p><p>Inkpen 0,10 gp, 0 lb, packpack</p><p>Chalk, 1 piece 0,01 gp, 0 lb, packpack</p><p> </p><p>Mithral Shirt: Price 1,100 gp 1100,00 gp, 10 lb, worn</p><p>Wand of Cure light wounds 750,00 gp, 0 lb, strapped under armor, on chest</p><p>Bronze signet ring with compartment 210,00 gp, 0 lb, right hand</p><p>Scroll of fly 375,00 gp, 0 lb, Inside armor next to wand</p><p> </p><p>5 Dagger 10,00 gp, 5 lb, Worn: 1 in left boot, 1 on right thigh (strapped), 2 on belt (back), one one belt (right)</p><p>Sword, short 10,00 gp, 2 lb, Worn on belt (right)</p><p>Longsword 15,00 gp, 4 lb, Worn on belt (left)</p><p>Whip 1 gp, 2 lb, Tucked in belt (back)</p><p> </p><p>total cost: 2490,21 gp </p><p> </p><p> </p><p>Total weight: 34 lb </p><p></p><p><strong>Money</strong></p><p>(right pouch) 9,79 gp </p><p><strong>Appearance:</strong></p><p>Urik's appearance as Urik Kastis, Singer of tales: Black hair blue eyes thin build. He usually wears a Grey cloak that is brown on the inside, and can be easily turned around. He also dons 3 layers of clothing (he wears his mithral armor underneath his clothes) and each layer is of a different color. If need be, Urik can quickly tear a layer, to change his clothes and he will then change his appearance. This has helped him on a few occasions. </p><p></p><p><strong>Personality:</strong> </p><p>Urik is goodhearted but wery suspicious. He is cunning and seeks information about happenings in the city. His ultimate goal is to find more of his kind, and to be reunited with his parents.</p><p></p><p><strong>Background:</strong></p><p>Urik was born and raised in the city. Both of his parents were changelings and thought him from an early age how to control his ability to change his appearance. </p><p></p><p>Magic has always been part of Urik's life. His parents were also bards and schooled him on the basics of the arcane arts and how to influence "normals" with his voice and singing. Thay said that these abilities came from his ancestors, who roamed the forests when the land was yound and thriving.</p><p>Now, the land is dying, and his kind is disapearing. When Urik became 15, his parents gave him the mithral armor he religously wears to this day. </p><p></p><p>When Urik was 16, the city guards stormed his family's house by suprise and his parents were taken away by the city guards. Luckily, his parents heard them coming and they hid him. The gave him some gold, a few scroolls and a wand of cure light wounds (that he luckily never had to use). He managed to escape, but he never saw his parents again.</p><p></p><p>He spent a few years roaming in the city, learning about its secrets and the secrets of those that control it. His changeling abilities helped him during this period, because he could change his identity over night. One week he would be an old man, another, a beggar, another a servant. During this time, he tried to earn as much as he could about his kind, and where his parents might be. He never learned anything.</p><p></p><p>He grew tired of this lifestyle, and about one year ago, he became Urik Kastis, Singer of tales, and started to make a name for himself as a bard. He now lives alone in an appartment he rents, above a bar where he regularly performs.</p><p></p><p>A few weeks back, he met a man in that offered to employ him int he Emperor's service. Urik jumped on the occasion, because it could allow him to learn a thing or two about his parents. Also, He wasn't making a fortune performing, so extra cahs would be nice</p></blockquote><p></p>
[QUOTE="Steve Gorak, post: 1778262, member: 15132"] [b]Urik a.k.a. Urik Kastis, Singer of tales Changeling bard level 3[/b] [b]Region:[/b] [b]Height:[/b] 5' 8'' [b]Weight:[/b] 143lbs [b]Hair:[/b] Varies (normally black) [b]Eyes:[/b] Varies (normally blue) [b]Age:[/b] 19 [b]Str:[/b] 12 (+1) [4 points] [b]Dex:[/b] 14 (+2) [6 points] [b]Con:[/b] 10 (+0) [2 points] [b]Int:[/b] 14 (+2) [6 points] [b]Wis:[/b] 12 (+1) [4 points] [b]Cha:[/b] 14 (+2) [6 points] [b]Class and Racial Abilities:[/b] Medium humanoids, 30' speed, shapechanger subtype +2 save vs sleep and charm. +2 bluff, intimidate, sense motive. Speak Language as a class skill Minor shape change: +10 to disguise, takes full round to use. In their natural form they have "unfinished" features. Proficient with all simple weapons, plus the longsword, rapier, sap, short sword, shortbow, and whip. Bards are proficient with light armor and shields (except tower shields). A bard can cast bard spells while wearing light armor without incurring the normal arcane spell failure chance. Bardic music, bardic knowledge, countersong, fascinate, inspire courage +1 [b]Hit Dice:[/b] 3d6 +6 (con) (19 hp) [b]AC:[/b] 16 (+4 armor, +2 Dex) [b]Init:[/b] +2 (+2 Dex) [b]Speed:[/b] 30ft [b]Taint:[/b] 0 [b]Sanity:[/b] 50 [b]Saves:[/b] Fortitude +0 [+0 base, +0 Con] Reflex +5 [+3 base, +2 Dex] Will +4 [+3 base, +1 Wis], +2 (racial) save vs sleep and charm. [b]BAB:[/b] +2 [b]Melee Atk, unarmed:[/b] +3 attack, 1d4+1 damage (1d4/20/x2/B [attack:+2 base,+1 str, damage: +1 str]) [b]Melee Atk, long sword:[/b] +3 attack, 1d8+1 damage (1d8/19-20/x2/S, [attack:+2 base,+1 str, damage: +1 str]) [b]Melee Atk, short sword:[/b]+3 attack, 1d6+1 damage (1d8/19-20/x2/S, [attack:+2 base,+1 str, damage: +1 str]) [b]Melee Atk, dagger:[/b] +3 attack, 1d4+1 damage (1d4/19-20/x2/P,S [attack:+2 base,+1 str, damage: +1 str]) [b]Ranged or Melee Atk, whip:[/b] +3 attack, 1d3+1 damage (1d3+1/x2/S/15', +2 to disarm, whip allows attack against adjacent foe, triggers AOO, whip innefective against +1 nat. armor or +3 AC armor)[+2 base,+1 str/+1str]) [b]Ranged Atk, dagger:[/b] +5 attack, 1d4+1 damage (dagger:1d4/19-20/x2/10 ft./P [+2 base,+2 dex, +1 str/+1str]) [b]Skills:[/b] [INDENT][SIZE=1] Appraise : + 2 [ 0 Ranks + 2 (Int) ] Balance : + 2 [ 0 Ranks + 2 (Dex) ] Bluff 5 : + 9 [ 5 Ranks + 2 (Cha) + 2 Racial bonus ] Concentration : + 1 [ 0 Ranks + 1 (Con) ] decipher script : + 2 [ 0 Ranks + 2 (Int) ] Diplomacy 3 : + 11 [ 3 Ranks + 2 (Cha) + 2 Bluff synergy bonus + 2 Sense motive synergy bonus + 2 Knowledge (nobility and royalty) synergy bonus ] Disguise : + 4 [ 0 Ranks + 2 (Cha) + 2 Bluff synergy bonus (when being observed) ] Escape artist : + 2 [ 0 Ranks + 2 (Dex) ] Gather information 3 : + 7 [ 3 Ranks + 2 (Cha) + 2 Knowledge (local) synergy bonus ] Hide 5 : + 7 [ 5 Ranks + 2 (Dex) ] Intimidate : + 6 [ 0 Ranks + 2 (Cha) + 2 Bluff synergy bonus + 2 Racial bonus ] Knowledge (local) 5 : + 7 [ 5 Ranks + 2 (Int) ] Knowledge (nobility and royalty) 5 : + 7 [ 5 Ranks + 2 (Int) ] Listen 5 : + 6 [ 5 Ranks + 1 (Wis) ] Move silently 4 : + 6 [ 4 Ranks + 2 (Dex) ] Perform (Sing) 6 : + 8 [ 6 Ranks + 2 (Cha) ] Sense motive 5 : + 8 [ 5 Ranks + 1 (Wis) + 2 Racial bonus ] Sleight of hand 1 : + 5 [ 1 Ranks + 2 (Dex) + 2 Bluff synergy bonus ] Tumble 1 : + 3 [ 1 Ranks + 2 (Dex) ] [/SIZE][/INDENT] [b]Feats:[/b] Improved Unarmed Strike (1st level) Deflect arrow (3rd level) [b]Spells:[/b] 2 SP, can case 3 0 level spells/day O level spells: Lullaby, read magic, ghost sounds, light, mending, message 1st level spells : Silent Image, change self, cure light wounds [b]Languages:[/b] Common [u][b]Equipment[/b][/u] [I]Wearing or carrying[/I] Belt Pouch 1,00 gp, 0,5 lb, worn, left side Belt Pouch 1,00 gp, 0,5 lb, worn, right side Backpack 2,00 gp, 2 lb, worn, back Sack (empty) 0,10 gp, 0,5 lb, backpack Traveler’s outfit 2,00 gp, 5 lb, worn (double cost for extra layers) Scroll case 1,00 gp, 0,5 lb, packpack Waterskin (1) 2,00 gp, 4 lb, packpack Parchment (10 sheet) 2,00 gp, 0 lb, packpack Ink (1 oz. vial) 8,00 gp, 0 lb, packpack Inkpen 0,10 gp, 0 lb, packpack Chalk, 1 piece 0,01 gp, 0 lb, packpack Mithral Shirt: Price 1,100 gp 1100,00 gp, 10 lb, worn Wand of Cure light wounds 750,00 gp, 0 lb, strapped under armor, on chest Bronze signet ring with compartment 210,00 gp, 0 lb, right hand Scroll of fly 375,00 gp, 0 lb, Inside armor next to wand 5 Dagger 10,00 gp, 5 lb, Worn: 1 in left boot, 1 on right thigh (strapped), 2 on belt (back), one one belt (right) Sword, short 10,00 gp, 2 lb, Worn on belt (right) Longsword 15,00 gp, 4 lb, Worn on belt (left) Whip 1 gp, 2 lb, Tucked in belt (back) total cost: 2490,21 gp Total weight: 34 lb [b]Money[/b] (right pouch) 9,79 gp [b]Appearance:[/b] Urik's appearance as Urik Kastis, Singer of tales: Black hair blue eyes thin build. He usually wears a Grey cloak that is brown on the inside, and can be easily turned around. He also dons 3 layers of clothing (he wears his mithral armor underneath his clothes) and each layer is of a different color. If need be, Urik can quickly tear a layer, to change his clothes and he will then change his appearance. This has helped him on a few occasions. [b]Personality:[/b] Urik is goodhearted but wery suspicious. He is cunning and seeks information about happenings in the city. His ultimate goal is to find more of his kind, and to be reunited with his parents. [b]Background:[/b] Urik was born and raised in the city. Both of his parents were changelings and thought him from an early age how to control his ability to change his appearance. Magic has always been part of Urik's life. His parents were also bards and schooled him on the basics of the arcane arts and how to influence "normals" with his voice and singing. Thay said that these abilities came from his ancestors, who roamed the forests when the land was yound and thriving. Now, the land is dying, and his kind is disapearing. When Urik became 15, his parents gave him the mithral armor he religously wears to this day. When Urik was 16, the city guards stormed his family's house by suprise and his parents were taken away by the city guards. Luckily, his parents heard them coming and they hid him. The gave him some gold, a few scroolls and a wand of cure light wounds (that he luckily never had to use). He managed to escape, but he never saw his parents again. He spent a few years roaming in the city, learning about its secrets and the secrets of those that control it. His changeling abilities helped him during this period, because he could change his identity over night. One week he would be an old man, another, a beggar, another a servant. During this time, he tried to earn as much as he could about his kind, and where his parents might be. He never learned anything. He grew tired of this lifestyle, and about one year ago, he became Urik Kastis, Singer of tales, and started to make a name for himself as a bard. He now lives alone in an appartment he rents, above a bar where he regularly performs. A few weeks back, he met a man in that offered to employ him int he Emperor's service. Urik jumped on the occasion, because it could allow him to learn a thing or two about his parents. Also, He wasn't making a fortune performing, so extra cahs would be nice [/QUOTE]
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