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General Tabletop Discussion
*Pathfinder & Starfinder
Set Defense vs Saving Throws should be a modular option
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<blockquote data-quote="Dausuul" data-source="post: 5894807" data-attributes="member: 58197"><p>I don't see how this could possibly work. Do you propose to give every monster "Reflex as saving throw" and "Reflex as defense" stats? If so, monster statblocks will be insanely confusing. Folks get confused about Perception versus passive Perception already. If we have a separate statblock for each form, the Monster Manual will become a horrible mess.</p><p></p><p>This is one of those areas where I think Wizards has to just pick one and go with it. I find myself leaning towards the 3E version, simply because things that require saving throws tend to be area effects. So when the dragon blasts the entire party with fire, if we're using 3E, each player rolls a single die and calculates the result. If we're using 4E, the DM has to roll all the dice and do the calculation for each, and keep track of which die applies to which PC, and it takes ages. Parallel processing FTW.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 5894807, member: 58197"] I don't see how this could possibly work. Do you propose to give every monster "Reflex as saving throw" and "Reflex as defense" stats? If so, monster statblocks will be insanely confusing. Folks get confused about Perception versus passive Perception already. If we have a separate statblock for each form, the Monster Manual will become a horrible mess. This is one of those areas where I think Wizards has to just pick one and go with it. I find myself leaning towards the 3E version, simply because things that require saving throws tend to be area effects. So when the dragon blasts the entire party with fire, if we're using 3E, each player rolls a single die and calculates the result. If we're using 4E, the DM has to roll all the dice and do the calculation for each, and keep track of which die applies to which PC, and it takes ages. Parallel processing FTW. [/QUOTE]
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Community
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*Pathfinder & Starfinder
Set Defense vs Saving Throws should be a modular option
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