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<blockquote data-quote="IanB" data-source="post: 2750912" data-attributes="member: 1473"><p>I disagree that there is no downside; the downside is you must use one of the weapons that has 'ready vs. charge' capability (spear, longspear, halberd, trident) which tend to do less damage compared to other weapons in their category.</p><p></p><p>Longspear, for example, is a 2 handed reach weapon that does d8/x3. The other 2 in that category that have special abilities do 2d4/x3, giving them slightly higher damage. The weapon in the category that has no special abilities does d10/x3. It should be pointed out, of course, that the longspear is simple and that may explain the damage difference.</p><p></p><p>Trident is a one handed martial weapon, and does less average damage at d8/x2 than the weapons in the category without special abilities. </p><p></p><p>The halberd is a 2 handed martial non-reach weapon that does d10/x3 and has 2 damage types, 'set against charge' and 'trip attack' specials. It has lower average damage than the greatsword, falchion, and greataxe, which have no special abilities. The regular spear, as a simple weapon, suffers even more in comparison.</p><p></p><p>I think that qualifies as a downside.</p><p></p><p>(Also, the greatclub is subpar and should probably have its damage and crit improved.)</p><p></p><p>EDIT: Also I think your goblin is the wrong color based on the last build of NH I played, Hypersmurf. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="IanB, post: 2750912, member: 1473"] I disagree that there is no downside; the downside is you must use one of the weapons that has 'ready vs. charge' capability (spear, longspear, halberd, trident) which tend to do less damage compared to other weapons in their category. Longspear, for example, is a 2 handed reach weapon that does d8/x3. The other 2 in that category that have special abilities do 2d4/x3, giving them slightly higher damage. The weapon in the category that has no special abilities does d10/x3. It should be pointed out, of course, that the longspear is simple and that may explain the damage difference. Trident is a one handed martial weapon, and does less average damage at d8/x2 than the weapons in the category without special abilities. The halberd is a 2 handed martial non-reach weapon that does d10/x3 and has 2 damage types, 'set against charge' and 'trip attack' specials. It has lower average damage than the greatsword, falchion, and greataxe, which have no special abilities. The regular spear, as a simple weapon, suffers even more in comparison. I think that qualifies as a downside. (Also, the greatclub is subpar and should probably have its damage and crit improved.) EDIT: Also I think your goblin is the wrong color based on the last build of NH I played, Hypersmurf. ;) [/QUOTE]
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