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Setting a campaign on a river
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<blockquote data-quote="Yora" data-source="post: 8354426" data-attributes="member: 6670763"><p>That's also a cool idea.</p><p></p><p>For the curious, this is my plan for the Lower River, which is the Frontier Area.</p><p></p><p>Mile 0 - <strong>The Blue City</strong> (pop 20,000) Main market for treasure and salvage.</p><p>Mile 10 - <strong>First Outpost</strong> (1200) Unremarkable market town for rice farmers.</p><p>Mile 30 - <strong>Second Outpost</strong> (5000) Major town with many services and good alternative home base.</p><p>Mile 60 - <strong>Third Outpost</strong> (640) Large inn and a big black market. +50% prices.</p><p>Mile 100 - <strong>Fourth Outpost</strong> (2500) Last major settlement on the river. +50% prices.</p><p>Mile 150 - <strong>Fifth Outpost</strong> (80) Moon Temple.</p><p>Mile 180 - Fork to the forests of the Wood Elves with two more towns (2500, 1200) further up.</p><p>Mile 210 - <strong>Sixth Outpost</strong> (320) Village harvesting giant bee honey. +100% prices.</p><p>Mile 280 - <strong>Seventh Outpost</strong> (40) +100% prices.</p><p>Mile 320 - Fork to the Slave-Mines of the Salt Men (500).</p><p>Mile 360 - <strong>Eight Outpost</strong> (160) <em>Maybe a ruined city with an intact dock? </em>+150% prices.</p><p>Mile 450 - <strong>Ninth Outpost</strong> (20) A shabby inn in the wilderness. +150% prices.</p><p>Mile 550 - <strong>Final Outpost</strong> (10) Small fortified trade post. +200% prices.</p><p></p><p>There would be plenty of small rice farming villages in the first 200 miles, but they have no stores and services and can only provide a roof and some food.</p><p>Going from the Blue City to the Final Outpost in a canoe would take a full month, sailing in a fast dhow would still take 10 days. In my procedures, 30 days means 120 random encounter checks on a d6, so 20 encounters on average. With 8 stops along the way. That is a pretty big journey and get the feeling of wilderness across long before the reach the final outpost even if they beeline straight up there and ignore any opportunities to check out stuff that is visible from the river.</p></blockquote><p></p>
[QUOTE="Yora, post: 8354426, member: 6670763"] That's also a cool idea. For the curious, this is my plan for the Lower River, which is the Frontier Area. Mile 0 - [B]The Blue City[/B] (pop 20,000) Main market for treasure and salvage. Mile 10 - [B]First Outpost[/B] (1200) Unremarkable market town for rice farmers. Mile 30 - [B]Second Outpost[/B] (5000) Major town with many services and good alternative home base. Mile 60 - [B]Third Outpost[/B] (640) Large inn and a big black market. +50% prices. Mile 100 - [B]Fourth Outpost[/B] (2500) Last major settlement on the river. +50% prices. Mile 150 - [B]Fifth Outpost[/B] (80) Moon Temple. Mile 180 - Fork to the forests of the Wood Elves with two more towns (2500, 1200) further up. Mile 210 - [B]Sixth Outpost[/B] (320) Village harvesting giant bee honey. +100% prices. Mile 280 - [B]Seventh Outpost[/B] (40) +100% prices. Mile 320 - Fork to the Slave-Mines of the Salt Men (500). Mile 360 - [B]Eight Outpost[/B] (160) [I]Maybe a ruined city with an intact dock? [/I]+150% prices.[I][/I] Mile 450 - [B]Ninth Outpost[/B] (20) A shabby inn in the wilderness. +150% prices. Mile 550 - [B]Final Outpost[/B] (10) Small fortified trade post. +200% prices. There would be plenty of small rice farming villages in the first 200 miles, but they have no stores and services and can only provide a roof and some food. Going from the Blue City to the Final Outpost in a canoe would take a full month, sailing in a fast dhow would still take 10 days. In my procedures, 30 days means 120 random encounter checks on a d6, so 20 encounters on average. With 8 stops along the way. That is a pretty big journey and get the feeling of wilderness across long before the reach the final outpost even if they beeline straight up there and ignore any opportunities to check out stuff that is visible from the river. [/QUOTE]
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