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Setting Idea: Water Planet
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<blockquote data-quote="I'm A Banana" data-source="post: 28860" data-attributes="member: 2067"><p><strong>Are you pondering what I'm pondering?</strong></p><p></p><p>Well, I think it's a stupendous idea...</p><p></p><p>Think about how people were clammoring for the prehistoric info after Discovery Channel did their dinosaurs/ancient beasts stuff. Now they're doing a water thing...looks sweet to me!</p><p></p><p>And then there's Final Fantasy X with all it's water imagery...makes me want to visit the facilities if I play it too long. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>But one thing I would advise: A subaquatic campaign is a lot different than a nautical one. There's a big difference between pirates and ships and the underwater world. Those on top have no idea about what's below, and vice-versa.</p><p></p><p>In fact, I'd advise that the only non-water on the planet be large arctic and antarctic ice floes....that's the only place life can arise without flippers. ^_^</p><p></p><p>I can imagine campaigns...we don't need humanoid creatures. Just add levels to dolphins themselves. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Play Killey Whale and Kraken PC's. It's fun, with fins. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I love the idea, but it is alien enough that it's tough to do from scratch without making up some new mechanics (like a swimming maneuverability, to compare with a flying maneuverability).</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 28860, member: 2067"] [b]Are you pondering what I'm pondering?[/b] Well, I think it's a stupendous idea... Think about how people were clammoring for the prehistoric info after Discovery Channel did their dinosaurs/ancient beasts stuff. Now they're doing a water thing...looks sweet to me! And then there's Final Fantasy X with all it's water imagery...makes me want to visit the facilities if I play it too long. :) But one thing I would advise: A subaquatic campaign is a lot different than a nautical one. There's a big difference between pirates and ships and the underwater world. Those on top have no idea about what's below, and vice-versa. In fact, I'd advise that the only non-water on the planet be large arctic and antarctic ice floes....that's the only place life can arise without flippers. ^_^ I can imagine campaigns...we don't need humanoid creatures. Just add levels to dolphins themselves. :) Play Killey Whale and Kraken PC's. It's fun, with fins. :) I love the idea, but it is alien enough that it's tough to do from scratch without making up some new mechanics (like a swimming maneuverability, to compare with a flying maneuverability). [/QUOTE]
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