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Setting Idea: Wounded Gaia
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<blockquote data-quote="Shades of Green" data-source="post: 5027284" data-attributes="member: 3297"><p>I guess I should tell you all why I'm working on Wounded Gaia, even though this isn't my current campaign.</p><p></p><p>My current campaign, a DM-and-player affair with me as the DM and my spouse as the player (playing a Dwarven MU), while being a very enjoyable game, suffers from certain weaknesses. You see, I didn't prepare much before starting this current campaign, only a little background information regarding the outlying kingdoms, so most of the stuff I have to either wing up during play or prep between sessions. This means that this campaign is very vulnerable to DM burnouts, writer's blocks and similar diseases I unfortunately tend to suffer from time to time; this also means that the time intervals between sessions could be pretty long if I suffer from one of the said inflictions while having to prep a whole new adventure from scratch.</p><p></p><p>In short, I've learned the hard way that without a solid foundation, a D&D-type campaign is prone to certain recurring and annoying problems.</p><p></p><p>So I've decided that the next time around I'll start a D&D-type campaign, I'll be prepared in advance with a very solid foundation. While I know very well that some prep will still be necessary between sessions, a good and solid foundation with some of the adventure locations and hooks prepared beforehand will probably allow for a faster pace of gaming (one session per week or every other week rather than one every month or so) and also make things easier to wing up when necessary. It will also allow me to indulge in sandbox play, which is a play style I'm eager to try (especially since my spouse tends to be very exploration-oriented when she plays RPGs).</p><p></p><p>So I'm preparing Wounded Gaga quite a long time in advance as my "standard world". I'll also prepare a default setting, a semi-frozen mountain valley, to play around with.</p></blockquote><p></p>
[QUOTE="Shades of Green, post: 5027284, member: 3297"] I guess I should tell you all why I'm working on Wounded Gaia, even though this isn't my current campaign. My current campaign, a DM-and-player affair with me as the DM and my spouse as the player (playing a Dwarven MU), while being a very enjoyable game, suffers from certain weaknesses. You see, I didn't prepare much before starting this current campaign, only a little background information regarding the outlying kingdoms, so most of the stuff I have to either wing up during play or prep between sessions. This means that this campaign is very vulnerable to DM burnouts, writer's blocks and similar diseases I unfortunately tend to suffer from time to time; this also means that the time intervals between sessions could be pretty long if I suffer from one of the said inflictions while having to prep a whole new adventure from scratch. In short, I've learned the hard way that without a solid foundation, a D&D-type campaign is prone to certain recurring and annoying problems. So I've decided that the next time around I'll start a D&D-type campaign, I'll be prepared in advance with a very solid foundation. While I know very well that some prep will still be necessary between sessions, a good and solid foundation with some of the adventure locations and hooks prepared beforehand will probably allow for a faster pace of gaming (one session per week or every other week rather than one every month or so) and also make things easier to wing up when necessary. It will also allow me to indulge in sandbox play, which is a play style I'm eager to try (especially since my spouse tends to be very exploration-oriented when she plays RPGs). So I'm preparing Wounded Gaga quite a long time in advance as my "standard world". I'll also prepare a default setting, a semi-frozen mountain valley, to play around with. [/QUOTE]
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